JJPAL — CS2 Stats
76561198091441703[U:1:131175975]
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=3,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median | Red band median | vs Red band |
|---|---|---|---|---|
| Headshot rate | 30.4% | 47.2% | 49.9% | 19.6% short |
| Shot accuracy | 14.8% | 12.7% | 13.4% | above |
| Kill/death ratio | 1.34 | 1.09 | 1.12 | above |
| Match win rate | 49.9% | 46.6% | 48.4% | above |
This profile matches the typical Red band player on 3 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ZywOo 94% playstyle similarity
Most alike: opening-fight frequency, positioning profile.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Dust2 | 12 | 50% | 2.01 | 22.0 |
| Anubis | 8 | 50% | 1.36 | 17.0 |
| Cache | 7 | 29% | 1.63 | 23.0 |
| Inferno | 4 | 75% | 1.82 | 20.0 |
| Mirage | 3 | 0% | 1.42 | 21.3 |
| Ancient | 3 | 33% | 1.23 | 18.7 |
| Nuke | 2 | 0% | 1.68 | 26.0 |
| Vertigo | 1 | 0% | 0.67 | 10.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.