Water — CS2 Stats

76561198090953181[U:1:130687453]

791Tracked matches62%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating23,682Top 50% of 819 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#4328 of 19597 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGWaterFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER23,682 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning61
Utility43

0–100 skill scores via Leetify.

Recent form

HOT49474Last 10049%Win rateWWWLWWWLLW

Last 10 vs previous 10: +30pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.3
Utility4.3
Positioning6.1
Opening Duels3.3
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.1
Utility4.3
Mechanics6.5
Opening Duels3.3
Win Impact9.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time586ms−28ms
first ⅓ avg 615ms → last ⅓ avg 586ms
Headshot accuracy22.5%+0.1%
first ⅓ avg 22.4% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–6
130Biggest win — ancient
5Longest win streak
W3Current streak
89In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 71% over 7infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB35161946%0.01
ancientS1510567%0.02
nukeB136746%-0.01
infernoC135838%0.03
anubisB115645%-0.01
dust2S75271%-0.02
cacheC52340%-0.01
overpass1010%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
50%Win rate
1.27Avg K/D
88.2ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%1.5420.0
Anubis10%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
31.6%Accuracy (enemy spotted)
32.2%Spray accuracy
79.4%Counter-strafing
8.5°Preaim
581msReaction time
31.7%T opening success
54.5%CT opening success
0.36Enemies flashed / flash
4.0%Flash assists
8.08HE damage / grenade
6.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3647 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6611% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–80.0115%1 Aug
mirage13–3-0.0436%1 Aug
nuke13–11-0.0321%25 Jul
cache10–13-0.0417%25 Jul
anubis13–6-0.0518%23 Jul
cache13–90.0521%22 Jul
mirage13–70.0112%19 Jul
cache8–13-0.0721%19 Jul
cache11–130.0121%19 Jul
nuke13–60.0218%19 Jul
mirage13–50.0825%18 Jul
anubis13–1-0.0213%18 Jul
anubis11–130.0433%18 Jul
ancient6–13-0.0532%18 Jul
mirage16–130.0135%18 Jul
anubis11–130.0324%5 Jul
ancient13–6-0.0313%5 Jul
mirage15–15-0.0320%5 Jul
inferno11–130.0530%4 Jul
inferno9–130.0413%4 Jul
anubis13–50.0332%4 Jul
dust26–13-0.0524%4 Jul
ancient13–110.0524%4 Jul
mirage13–2-0.0030%4 Jul
mirage13–60.0822%2 Jul
anubis13–11-0.0415%2 Jul
nuke13–40.0228%1 Jul
inferno14–160.0120%1 Jul
mirage8–13-0.0520%1 Jul
mirage13–11-0.0118%30 Jun
nuke13–70.0218%30 Jun
overpass5–130.0231%30 Jun
mirage12–16-0.0423%30 Jun
mirage9–130.0724%30 Jun
anubis3–13-0.0513%29 Jun
mirage7–130.0114%28 Jun
ancient16–140.0422%21 Jun
inferno13–80.0232%21 Jun
mirage13–110.0616%21 Jun
mirage7–13-0.0020%20 Jun
mirage3–13-0.1113%20 Jun
ancient13–10-0.0124%20 Jun
dust213–100.0324%20 Jun
mirage16–13-0.019%20 Jun
nuke11–130.0316%20 Jun
inferno16–130.0326%20 Jun
ancient13–100.0220%19 Jun
inferno13–100.0332%19 Jun
nuke9–13-0.0324%18 Jun
mirage15–15-0.0412%18 Jun
mirage13–40.0915%17 Jun
dust213–80.0534%17 Jun
nuke13–100.0423%15 Jun
mirage10–13-0.0118%15 Jun
ancient5–130.0019%15 Jun
inferno11–13-0.0225%15 Jun
nuke7–13-0.0228%15 Jun
ancient13–20.0721%15 Jun
inferno2–13-0.0610%14 Jun
dust213–8-0.0122%14 Jun
mirage13–60.0326%14 Jun
anubis4–13-0.0824%14 Jun
ancient13–70.0821%14 Jun
anubis13–50.0823%14 Jun
inferno10–130.0830%14 Jun
inferno13–30.0928%13 Jun
mirage10–130.0227%13 Jun
mirage10–13-0.0430%11 Jun
mirage7–130.0417%10 Jun
dust23–13-0.1021%10 Jun
inferno13–30.0433%6 Jun
mirage15–15-0.0124%30 May
dust23–0-0.040%30 May
ancient5–13-0.0115%3 May
nuke13–5-0.0113%3 May
nuke3–13-0.0945%3 May
mirage7–13-0.0212%3 May
inferno13–160.0924%3 May
nuke5–13-0.0239%3 May
ancient10–130.0221%3 May
mirage8–130.0122%3 May
anubis13–16-0.0223%27 Apr
mirage16–140.0921%27 Apr
mirage15–15-0.0219%27 Apr
inferno11–13-0.0215%26 Apr
ancient13–100.0214%26 Apr
mirage3–130.0626%26 Apr
mirage13–20.0514%26 Apr
nuke1–13-0.0517%26 Apr
ancient13–00.0421%26 Apr
mirage13–50.1031%26 Apr
dust213–11-0.0614%26 Apr
mirage13–160.0024%26 Apr
anubis7–13-0.0327%26 Apr
mirage13–6-0.0116%26 Apr
mirage13–60.1230%19 Apr
ancient13–30.0223%19 Apr
mirage11–130.0036%19 Apr
nuke8–13-0.0011%2 Apr
ancient7–130.0539%30 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →