Jermz

Jermz — CS2 Stats

76561198090232454[U:1:129966726]Steam profile ↗✓ No bans

1,431Tracked matches57%Win rate2023Tracked since
CSDB Rating7.7 StrongEntry Fragger
Premier CS Rating18,717Purple band · top ~13.6% of ranked players (population est.)
CSDB Leaderboard#10311 of 20589 tracked
FaceitLevel 9 · 1,692 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGJermzFACEITLevel 9 · 1,692 ELOSTANDINGTop 20.7% of rankedPREMIER18,717 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning73
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY57394Last 10057%Win rateWLWLWLWWLW

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.0
Aggression10.0
Utility4.6
Positioning7.3
Opening Duels7.0
Clutch3.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.3
Utility4.6
Mechanics9.2
Opening Duels7.0
Win Impact7.2

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time603ms−43ms
first ⅓ avg 646ms → last ⅓ avg 603ms
Headshot accuracy19.9%+0.8%
first ⅓ avg 19.1% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — ancient 13–2
131Biggest win — dust2
8Longest win streak
56In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 73% over 22nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A25151060%0.02
mirageS2216673%0.03
ancientC146843%0.04
cacheA127558%0.02
infernoB115645%0.03
anubisA85363%-0.00
nukeC52340%0.02
vertigo2020%0.06
train110100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

728Matches
51%Win rate
1.11Avg K/D
78.1ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage23151%1.0915.3
Dust220352%1.1515.6
Ancient13949%1.1716.9
Inferno9254%1.0915.8
Anubis2552%0.9913.7
Nuke1828%0.9614.4
Train1136%1.1017.6
Cache475%1.0316.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
41.5%Accuracy (enemy spotted)
44.9%Spray accuracy
91.4%Counter-strafing
9.7°Preaim
606msReaction time
55.6%T opening success
60.2%CT opening success
0.57Enemies flashed / flash
5.0%Flash assists
6.37HE damage / grenade
9.04Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0920%11 Aug
vertigo1–130.0238%11 Aug
ancient13–20.0430%11 Aug
nuke11–13-0.0323%20 Jul
dust213–80.1724%15 Jul
inferno9–130.0632%14 Jul
train13–30.0422%12 Jul
mirage13–50.0923%12 Jul
cache2–13-0.0711%12 Jul
dust23–0-0.070%10 Jul
inferno9–130.0224%10 Jul
inferno7–130.0138%8 Jul
cache13–90.0537%8 Jul
dust213–10-0.0134%7 Jul
mirage13–60.0113%18 May
inferno13–6-0.0110%18 May
inferno13–70.1033%18 May
dust20–4-0.050%18 May
mirage13–70.0120%18 May
cache16–140.0325%13 May
nuke13–10-0.0113%12 May
dust22–13-0.0711%12 May
mirage13–40.0011%12 May
dust213–90.0423%12 May
dust24–13-0.099%11 May
dust213–11-0.0115%11 May
mirage10–130.037%9 May
inferno13–16-0.0412%9 May
mirage6–130.0416%9 May
dust24–130.0425%8 May
ancient9–13-0.0214%8 May
mirage13–60.0221%8 May
cache13–70.0222%8 May
cache13–100.0129%7 May
dust213–90.0813%7 May
ancient10–13-0.0218%5 May
mirage5–130.0314%4 May
dust27–13-0.0345%4 May
cache13–70.0527%4 May
vertigo12–120.0924%1 May
cache11–130.0519%30 Apr
mirage13–10-0.039%30 Apr
dust213–9-0.0228%29 Apr
cache13–70.1327%29 Apr
cache6–13-0.0117%29 Apr
cache8–130.0123%29 Apr
cache13–100.0326%29 Apr
cache12–12-0.0135%28 Apr
mirage13–70.0420%28 Apr
ancient11–130.0413%27 Apr
mirage13–50.0217%27 Apr
dust213–10.1122%21 Apr
mirage13–50.0215%14 Apr
inferno10–130.0315%14 Apr
dust28–13-0.0625%14 Apr
ancient13–160.0413%13 Apr
dust24–13-0.0623%12 Apr
inferno13–70.0116%10 Apr
anubis13–100.0222%10 Apr
mirage13–80.0611%9 Apr
mirage3–13-0.0512%9 Apr
mirage13–70.0219%8 Apr
nuke13–70.0616%8 Apr
ancient13–5-0.0522%7 Apr
mirage13–110.1322%7 Apr
anubis16–120.0322%6 Apr
anubis13–50.0327%6 Apr
ancient13–20.2332%6 Apr
dust213–100.0727%6 Apr
ancient9–13-0.038%4 Apr
anubis10–130.0513%4 Apr
anubis13–110.0213%4 Apr
ancient9–130.1218%4 Apr
mirage13–20.0520%3 Apr
nuke12–120.0618%3 Apr
ancient13–100.118%2 Apr
mirage9–130.0217%2 Apr
dust28–20.1312%1 Apr
inferno11–130.0121%1 Apr
inferno13–50.0618%1 Apr
mirage16–130.0417%30 Mar
ancient10–13-0.0116%30 Mar
ancient7–00.0635%30 Mar
anubis7–1-0.0425%30 Mar
dust213–10.1514%30 Mar
dust213–80.0321%19 Mar
anubis6–13-0.0611%18 Mar
dust213–100.0315%18 Mar
mirage13–70.0725%16 Mar
mirage12–120.0419%16 Mar
ancient13–7-0.0215%16 Mar
dust213–80.0123%15 Mar
nuke9–130.0119%15 Mar
ancient11–130.0219%14 Mar
mirage13–11-0.0314%14 Mar
anubis3–13-0.0919%14 Mar
dust211–130.0012%13 Mar
dust210–130.0328%13 Mar
dust22–13-0.0530%12 Mar
inferno13–50.0427%12 Mar

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →