Mega — CS2 Stats

76561198089547553[U:1:129281825]✓ No bans

367Tracked matches79%Win rate2022Tracked since
CSDB Rating7.3 StrongAggressive Rifler
Premier CS Rating22,542Top 50% of 819 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#5374 of 18564 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGMegaPREMIER22,542 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning63
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY57385Last 10057%Win rateWTWLWWTLWW

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression10.0
Utility3.0
Positioning6.3
Opening Duels5.9

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.3
Utility3.0
Mechanics9.4
Opening Duels5.9
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time626ms−12ms
first ⅓ avg 638ms → last ⅓ avg 626ms
Headshot accuracy17.5%+3.5%
first ⅓ avg 14.1% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — inferno 9–2
131Biggest win — cache
8Longest win streak
93In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 77% over 13dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA2113862%0.03
mirageB189950%0.02
cacheS1510567%0.03
ancientS1310377%0.03
dust2D103730%0.02
poseidonS64267%0.07
overpassA53260%-0.01
nuke42250%-0.03
vertigo31233%-0.08
eldorado1010%0.00
italy1010%0.04
sanctum1010%-0.05
palacio110100%-0.04
train110100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
38.5%Accuracy (enemy spotted)
39.8%Spray accuracy
92.3%Counter-strafing
8.8°Preaim
615msReaction time
43.7%T opening success
63.2%CT opening success
0.33Enemies flashed / flash
6.4%Flash assists
11.76HE damage / grenade
2.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3345 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.0221%28 Aug
cache12–12-0.0324%27 Aug
ancient13–90.049%27 Aug
nuke3–9-0.0427%21 Aug
inferno9–60.057%21 Aug
ancient13–110.108%21 Aug
cache12–12-0.0113%20 Aug
cache4–130.0320%15 Aug
ancient13–100.0311%15 Aug
ancient13–90.0517%15 Aug
eldorado8–80.0018%14 Aug
inferno13–30.0319%9 Aug
inferno13–90.037%9 Aug
mirage9–130.0213%9 Aug
cache13–10-0.0713%8 Aug
cache13–7-0.0315%8 Aug
overpass13–7-0.0118%8 Aug
mirage13–40.0528%7 Aug
cache13–3-0.0315%7 Aug
cache13–40.0722%7 Aug
cache13–10.0819%7 Aug
cache13–60.0928%7 Aug
inferno3–9-0.176%28 May
inferno5–90.0133%28 May
dust213–9-0.0316%28 May
cache13–90.0216%7 May
cache13–60.0618%6 May
cache6–130.0123%3 May
nuke3–9-0.124%1 May
cache13–20.0814%30 Apr
cache7–130.0617%30 Apr
cache13–60.0630%29 Apr
dust22–13-0.0329%28 Apr
inferno9–70.0238%25 Apr
inferno9–20.2923%25 Apr
dust29–130.0623%25 Apr
inferno7–90.0122%25 Apr
nuke9–60.089%24 Apr
inferno9–60.0914%24 Apr
vertigo13–110.0514%8 Apr
overpass13–20.1213%29 Mar
mirage5–130.0018%15 Mar
mirage13–50.0923%15 Mar
italy9–130.0413%13 Mar
dust212–120.0218%13 Mar
ancient13–70.0216%1 Mar
ancient16–130.0610%1 Mar
inferno13–160.019%1 Mar
mirage10–13-0.0112%1 Mar
poseidon9–70.0840%27 Feb
poseidon6–90.0320%27 Feb
poseidon9–50.1719%26 Feb
inferno5–90.0622%26 Feb
vertigo2–9-0.0621%26 Feb
mirage8–130.0213%24 Feb
mirage13–11-0.0311%22 Feb
dust213–40.0411%22 Feb
mirage13–110.0523%21 Feb
mirage13–80.0416%21 Feb
inferno9–1-0.0419%19 Feb
vertigo1–9-0.2138%18 Feb
ancient0–13-0.0524%16 Feb
dust210–13-0.0119%16 Feb
ancient13–80.0212%15 Feb
dust25–130.0122%15 Feb
inferno1–13-0.1313%14 Feb
nuke13–9-0.0225%14 Feb
mirage9–13-0.0012%14 Feb
ancient13–40.0517%13 Feb
ancient11–130.0118%13 Feb
mirage7–130.009%13 Feb
inferno13–100.0115%8 Feb
overpass6–13-0.029%8 Feb
ancient13–100.0417%7 Feb
mirage11–130.0512%7 Feb
dust213–70.1020%7 Feb
mirage13–110.0110%7 Feb
dust29–13-0.047%7 Feb
inferno13–100.048%6 Feb
mirage13–70.0310%6 Feb
mirage13–80.0313%5 Feb
dust26–130.0418%5 Feb
inferno12–16-0.0114%1 Feb
mirage7–130.0410%1 Feb
mirage13–70.0112%1 Feb
inferno16–120.0616%1 Feb
ancient5–13-0.0221%1 Feb
overpass13–110.0114%31 Jan
inferno13–20.1120%31 Jan
mirage10–130.0219%31 Jan
inferno13–60.0510%31 Jan
inferno8–80.0611%23 Jan
poseidon9–60.0421%23 Jan
sanctum2–9-0.0514%23 Jan
poseidon6–9-0.054%23 Jan
poseidon9–40.1422%22 Jan
overpass6–9-0.1423%22 Jan
palacio13–11-0.0411%20 Jan
train13–30.0117%19 Jan
ancient13–40.017%19 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →