SZN — CS2 Stats

76561198088094331[U:1:127828603]

3,809Tracked matches66%Win rate2020Tracked since
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating21,528Pink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#4904 of 13475 tracked
FaceitLevel 10 · 2,510 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSZNFACEITLevel 10 · 2,510 ELOSTANDINGTop 12.4% of rankedPREMIER21,528 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning61
Utility21

0–100 skill scores via Leetify.

Recent form

HOT52426Last 10052%Win rateLWWWWWWLWW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression8.1
Utility2.1
Positioning6.1
Opening Duels4.2
Clutch2.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.1
Utility2.1
Mechanics7.5
Opening Duels4.2
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time596ms+6ms
first ⅓ avg 590ms → last ⅓ avg 596ms
Headshot accuracy20.8%+2.2%
first ⅓ avg 18.6% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–1
130Biggest win — inferno
6Longest win streak
55In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 80% over 10anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB26121446%0.03
infernoB157847%-0.01
mirageB137654%0.02
nukeS108280%0.03
dust2C94544%0.00
ancientS75271%0.04
anubisC52340%-0.01
trainS54180%0.06
office32167%-0.03
warden21150%0.02
vertigo2020%-0.00
overpass2020%-0.03
awp_india1010%-0.27

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,517Matches
51%Win rate
1.10Avg K/D
83.4ADR
45%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage22650%1.0315.8
Ancient13449%1.0716.6
Inferno7958%1.1016.0
Nuke7344%1.0616.9
Dust26148%0.9915.4
Anubis5443%1.0215.9
Overpass5343%1.1216.1
Vertigo4961%1.1214.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
37.5%Accuracy (enemy spotted)
40.9%Spray accuracy
83.7%Counter-strafing
7.9°Preaim
591msReaction time
34.8%T opening success
58.8%CT opening success
0.20Enemies flashed / flash
4.4%Flash assists
6.00HE damage / grenade
1.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1956 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7603% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–130.0017%15 Jul
cache13–40.0222%15 Jul
ancient13–50.1216%15 Jul
nuke13–20.0425%15 Jul
dust213–40.0423%15 Jul
ancient13–70.0421%14 Jul
inferno16–130.0315%14 Jul
inferno9–130.0119%14 Jul
dust213–60.0321%14 Jul
nuke13–110.0222%14 Jul
ancient13–60.0719%14 Jul
anubis13–10-0.019%14 Jul
cache13–10.1116%14 Jul
dust29–130.0320%14 Jul
mirage13–50.1431%14 Jul
inferno11–130.0012%13 Jul
inferno13–00.0320%13 Jul
mirage13–10.1720%13 Jul
nuke9–13-0.0125%13 Jul
cache13–90.0017%13 Jul
inferno10–130.0725%13 Jul
cache13–100.0521%12 Jul
cache15–150.0916%12 Jul
dust24–13-0.0430%12 Jul
mirage13–40.1225%12 Jul
office13–80.0619%12 Jul
office1–13-0.0736%10 Jul
mirage7–13-0.0814%10 Jul
mirage3–13-0.0814%10 Jul
dust213–40.0929%10 Jul
mirage13–60.0621%10 Jul
mirage11–130.0529%10 Jul
mirage7–130.0016%10 Jul
inferno1–13-0.0425%10 Jul
cache7–13-0.0011%10 Jul
mirage13–0-0.0150%10 Jul
cache7–130.0525%10 Jul
cache3–11-0.0919%10 Jul
inferno9–13-0.0127%10 Jul
inferno13–11-0.0020%10 Jul
inferno11–130.0226%10 Jul
ancient13–60.0218%10 Jul
mirage13–100.0112%10 Jul
nuke13–90.0417%10 Jul
mirage13–40.0615%10 Jul
anubis11–130.0123%10 Jul
cache13–50.0826%10 Jul
nuke13–80.0119%10 Jul
nuke13–3-0.0411%9 Jul
cache8–13-0.0720%9 Jul
nuke16–130.0314%9 Jul
dust28–13-0.0319%9 Jul
cache7–13-0.0120%9 Jul
cache3–13-0.0323%9 Jul
dust215–150.0232%9 Jul
office13–5-0.0914%8 Jul
dust212–12-0.1025%7 Jul
anubis12–12-0.0632%7 Jul
nuke12–120.0718%7 Jul
cache12–12-0.0120%7 Jul
warden13–50.0932%7 Jul
train13–70.0224%7 Jul
vertigo10–130.0122%7 Jul
cache13–50.0625%7 Jul
inferno10–130.0020%7 Jul
anubis13–40.0222%7 Jul
ancient13–160.0213%7 Jul
cache7–130.0928%6 Jul
mirage11–13-0.0619%6 Jul
cache13–50.0826%5 Jul
dust213–5-0.0226%5 Jul
mirage8–13-0.0614%5 Jul
inferno0–9-0.160%18 Jun
train13–60.1618%18 Jun
train13–110.0626%17 Jun
ancient13–40.0320%16 Jun
cache1–13-0.0525%16 Jun
cache5–130.0112%16 Jun
nuke13–00.119%16 Jun
train7–130.0014%15 Jun
cache7–130.0425%15 Jun
nuke13–80.0210%15 Jun
overpass2–13-0.0420%14 Jun
awp_india5–13-0.270%12 Jun
warden8–13-0.0527%11 Jun
train13–50.0930%11 Jun
anubis8–13-0.0223%11 Jun
inferno13–40.0118%11 Jun
vertigo5–13-0.0233%11 Jun
cache13–9-0.0019%11 Jun
cache13–40.1318%11 Jun
inferno13–7-0.0716%10 Jun
ancient0–13-0.030%10 Jun
cache13–10.1720%10 Jun
cache5–13-0.0017%9 Jun
cache5–20.0621%9 Jun
cache13–60.0523%7 Jun
inferno13–110.0622%6 Jun
overpass8–13-0.0326%6 Jun
inferno13–11-0.0210%6 Jun

Match data via Leetify.

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →