⡷⠂eeb — CS2 Stats

76561198087072709[U:1:126806981]

3,882Tracked matches33%Win rate2020Tracked since
4,381Hours in CS7Hrs last 2 wks
CSDB Rating4.1 Developing
Premier CS Rating13,477Blue band · top ~36.5% of ranked players (population est.)
CSDB Leaderboard#17967 of 26728 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate50.3%42.5%44.2%above
Shot accuracy9.0%10.9%11.2%2.2% short
Kill/death ratio1.030.991.04meets
Match win rate44.6%44.2%45.3%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG⡷⠂eebFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,477 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning39
Utility44

0–100 skill scores via Leetify.

Player DNA

Aim5.8
Aggression4.0
Utility4.4
Positioning3.9
Opening Duels0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.9
Utility4.4
Mechanics7.1
Opening Duels0.6
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

102,340Lifetime kills
1.03K/D · Top 50% of Level 4 players
6,035Matches
44.6%Match win rate · Top 50% of Level 4 players
50.3%Headshot % · Top 25% of Level 4 players
9.0%Shot accuracy
11,364MVPs
4,590Hours (in match)
5,450Bombs planted
992Bombs defused

Most-used weapons

AK-4735,346
AWP7,090
MP94,155
AUG3,327
SG 5532,753

Lifetime map wins

21,968dust2
3,583nuke
3,346vertigo
3,046inferno
844train
680lake
632office
127italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
52%Win rate
1.15Avg K/D
ADR
45%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo729%0.8112.3
Mirage633%1.0019.0
Nuke580%2.3112.2
Ancient4100%1.2213.8
Anubis367%0.9112.3
Inferno250%0.588.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
26.2%Accuracy (enemy spotted)
23.2%Spray accuracy
81.9%Counter-strafing
8.3°Preaim
606msReaction time
28.4%T opening success
34.8%CT opening success
0.54Enemies flashed / flash
7.7%Flash assists
9.80HE damage / grenade
5.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.3774% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →