Gamemaniac2477 — CS2 Stats

76561198086645807[U:1:126380079]

470Tracked matches73%Win rate2023Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating15,238Purple band · top ~27.5% of ranked players (population est.)
CSDB Leaderboard#16797 of 27103 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGGamemaniac2477PREMIER15,238 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning72
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY61354Last 10061%Win rateWWWWWLLWWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression8.2
Utility3.1
Positioning7.2
Opening Duels4.1

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.2
Utility3.1
Mechanics7.1
Opening Duels4.1
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time560ms−14ms
first ⅓ avg 573ms → last ⅓ avg 560ms
Headshot accuracy22.7%+0.9%
first ⅓ avg 21.9% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — nuke 4–1
130Biggest win — cache
9Longest win streak
W5Current streak
54In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 100% over 7infernoWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
infernoC1981142%0.03
nukeS1915479%0.06
dust2A1811761%0.06
mirageB168850%0.01
anubisA95456%0.04
cacheS770100%0.08
overpassA74357%0.07
ancient43175%0.06
office1010%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
37.2%Accuracy (enemy spotted)
43.0%Spray accuracy
81.8%Counter-strafing
9.9°Preaim
564msReaction time
33.4%T opening success
59.1%CT opening success
0.30Enemies flashed / flash
7.3%Flash assists
10.07HE damage / grenade
2.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2997 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.445% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–40.0736%22 May
mirage9–3-0.0232%18 May
nuke13–90.0519%18 May
dust213–70.1930%18 May
cache13–60.0522%18 May
inferno6–130.0334%18 May
inferno7–13-0.048%16 May
dust213–10-0.0118%16 May
ancient13–110.0325%16 May
cache13–90.0320%16 May
cache13–80.0225%16 May
cache13–40.1033%16 May
ancient13–110.0519%14 May
dust213–60.0919%14 May
cache13–00.1526%14 May
nuke13–10-0.0327%12 May
mirage8–130.0318%12 May
inferno13–110.0129%12 May
cache13–60.2019%12 May
mirage8–7-0.0518%12 May
ancient13–50.1623%10 May
dust27–130.0821%10 May
cache13–60.0414%4 May
dust27–130.0313%23 Apr
mirage13–80.0933%23 Apr
mirage12–7-0.0221%22 Apr
inferno8–130.0117%22 Apr
nuke13–90.0418%22 Apr
anubis7–130.0514%22 Apr
ancient11–13-0.0131%22 Apr
inferno8–130.0124%19 Apr
nuke13–50.0225%19 Apr
anubis13–70.0421%19 Apr
nuke13–60.0523%6 Apr
mirage13–90.0021%6 Apr
dust22–130.0334%6 Apr
anubis11–130.0621%6 Apr
overpass13–90.1123%5 Apr
dust213–40.1726%5 Apr
inferno12–120.1422%5 Apr
nuke10–130.0528%5 Apr
office8–130.0434%24 Mar
nuke13–160.0230%7 Mar
inferno9–130.0417%7 Mar
dust211–130.0920%7 Mar
nuke13–50.0833%7 Mar
mirage13–20.0817%7 Mar
inferno5–13-0.0623%3 Mar
dust213–50.0319%3 Mar
overpass13–160.0527%3 Mar
overpass9–130.0321%28 Feb
mirage12–120.0516%28 Feb
dust213–20.038%28 Feb
inferno13–10.1126%28 Feb
anubis7–130.0413%28 Feb
nuke13–50.1719%28 Feb
overpass13–60.1224%26 Feb
mirage13–90.0016%26 Feb
dust210–130.0319%26 Feb
nuke13–70.1225%26 Feb
inferno13–60.0917%26 Feb
dust27–130.1121%23 Feb
inferno9–130.1222%23 Feb
dust213–80.0629%21 Feb
anubis13–70.0716%21 Feb
overpass13–60.0714%21 Feb
nuke5–13-0.0218%21 Feb
anubis6–130.0019%17 Feb
overpass11–130.0421%17 Feb
inferno4–13-0.0026%17 Feb
mirage5–130.0320%17 Feb
dust213–80.0624%17 Feb
mirage4–130.0024%16 Feb
overpass10–00.0915%16 Feb
nuke5–00.1933%16 Feb
inferno13–00.0212%16 Feb
anubis13–70.0130%16 Feb
dust27–13-0.0325%16 Feb
nuke13–20.0617%16 Feb
dust213–100.1017%11 Feb
mirage9–130.0114%11 Feb
nuke13–9-0.0123%11 Feb
inferno12–120.0412%11 Feb
inferno2–13-0.0814%10 Feb
mirage10–130.0118%10 Feb
dust213–70.0312%10 Feb
nuke2–130.0235%10 Feb
mirage8–13-0.089%8 Feb
anubis13–100.0311%8 Feb
nuke13–70.0618%8 Feb
nuke4–10.2078%8 Feb
inferno13–50.1427%8 Feb
inferno13–6-0.0231%4 Feb
nuke13–90.0322%4 Feb
nuke13–80.0719%3 Feb
dust213–11-0.0023%3 Feb
mirage12–120.0016%3 Feb
inferno13–3-0.0018%3 Feb
mirage13–100.0816%1 Feb
anubis13–90.0720%1 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →