Bootytron — CS2 Stats

76561198086252127[U:1:125986399]

687Tracked matches52%Win rate2020Tracked since
CSDB Rating6.0 SolidHybrid Rifler
Premier CS Rating17,776Purple band · top ~17.3% of ranked players (population est.)
CSDB Leaderboard#25991 of 52369 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGBootytronPREMIER17,776 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning52
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY51409Last 10051%Win rateWWTWWWLLLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression5.5
Utility4.2
Positioning5.2
Opening Duels2.8

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.2
Utility4.2
Mechanics8.7
Opening Duels3.2
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time638ms−45ms
first ⅓ avg 683ms → last ⅓ avg 638ms
Headshot accuracy16.6%+0.3%
first ⅓ avg 16.3% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — train 5–13
130Biggest win — nuke
10Longest win streak
W2Current streak
86In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 80% over 5infernoWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A34191556%0.00
mirageB23111248%-0.00
infernoC1771041%-0.03
nukeC73443%0.00
ancientS64267%-0.00
overpassS54180%0.00
train41325%0.02
cache32167%-0.03
anubis1010%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
35.9%Accuracy (enemy spotted)
35.9%Spray accuracy
89.2%Counter-strafing
9.6°Preaim
626msReaction time
26.9%T opening success
55.8%CT opening success
0.47Enemies flashed / flash
7.0%Flash assists
8.68HE damage / grenade
6.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4738 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8652% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–5-0.0710%21 Aug
ancient13–40.0213%21 Aug
mirage15–150.0227%21 Aug
dust213–80.0418%19 Aug
mirage13–4-0.0018%19 Aug
dust213–2-0.0111%19 Aug
nuke9–13-0.0421%19 Aug
nuke9–130.0322%18 Aug
mirage3–13-0.0313%18 Aug
dust211–13-0.0813%18 Aug
mirage10–13-0.0027%18 Aug
dust29–13-0.0128%18 Aug
mirage12–12-0.0412%17 Aug
cache11–13-0.028%17 Aug
nuke13–70.039%17 Aug
cache13–11-0.0514%17 Aug
dust213–70.0512%17 Aug
mirage9–130.0120%16 Aug
dust213–10.0820%16 Aug
dust213–60.0414%16 Aug
inferno5–13-0.0612%16 Aug
inferno11–13-0.0712%16 Aug
cache13–1-0.039%16 Aug
nuke13–50.0118%16 Aug
dust213–4-0.0420%16 Aug
mirage4–13-0.0120%15 Aug
dust212–120.0119%14 Aug
dust213–40.0615%14 Aug
dust27–13-0.0218%13 Aug
dust27–13-0.0121%13 Aug
mirage12–120.0319%12 Aug
dust22–130.0718%12 Aug
dust213–11-0.0018%12 Aug
mirage12–120.0515%12 Aug
dust24–13-0.0520%11 Aug
dust213–60.0419%11 Aug
dust213–70.0418%10 Aug
dust28–13-0.0211%10 Aug
mirage6–13-0.0412%5 Sept
inferno10–13-0.0211%5 Sept
inferno8–13-0.034%31 Aug
dust213–60.017%31 Aug
inferno3–13-0.0722%27 Aug
ancient13–110.0213%27 Aug
train10–13-0.0413%26 Aug
dust28–130.019%25 Aug
overpass13–50.0114%25 Aug
dust210–130.0216%25 Aug
mirage8–13-0.0211%25 Aug
anubis12–120.0216%25 Aug
inferno13–8-0.0415%24 Aug
mirage13–7-0.0020%24 Aug
dust213–100.0918%23 Aug
inferno13–20.0319%23 Aug
dust213–50.0121%23 Aug
ancient13–50.0210%23 Aug
mirage13–4-0.0216%23 Aug
mirage13–10-0.0223%23 Aug
overpass13–80.0116%22 Aug
dust216–140.0212%21 Aug
nuke11–13-0.0410%21 Aug
inferno1–13-0.1023%21 Aug
dust211–130.0019%18 Aug
inferno13–10-0.0015%17 Aug
overpass13–10-0.0115%17 Aug
ancient13–80.0316%17 Aug
dust213–50.0410%17 Aug
train13–4-0.016%17 Aug
dust27–13-0.0219%17 Aug
mirage13–70.0121%16 Aug
inferno5–13-0.088%16 Aug
overpass13–11-0.0013%16 Aug
mirage13–100.047%16 Aug
dust23–13-0.0316%15 Aug
inferno4–13-0.0420%14 Aug
dust212–12-0.045%14 Aug
nuke8–130.0613%14 Aug
inferno3–130.0820%14 Aug
dust25–13-0.0121%14 Aug
mirage13–7-0.073%13 Aug
nuke13–0-0.0423%13 Aug
ancient4–13-0.0612%13 Aug
mirage13–3-0.0522%12 Aug
mirage13–100.0128%12 Aug
dust213–110.009%12 Aug
mirage9–130.0417%12 Aug
overpass6–130.0018%12 Aug
inferno13–6-0.0410%12 Aug
dust213–8-0.0211%12 Aug
train5–130.1211%12 Aug
inferno16–12-0.0313%11 Aug
inferno11–13-0.0229%11 Aug
dust213–3-0.0524%11 Aug
ancient12–12-0.0529%10 Aug
mirage5–10-0.0011%10 Aug
inferno13–110.0211%7 Aug
train12–120.0226%7 Aug
mirage13–80.0215%7 Aug
inferno13–110.0425%7 Aug
mirage13–100.0223%7 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →