XenonSwift — CS2 Stats

76561198084276705[U:1:124010977]

663Tracked matches47%Win rate2020Tracked since
CSDB Rating3.8 Learning
Premier CS Rating13,497Blue band · top ~36.4% of ranked players (population est.)
CSDB Leaderboard#19252 of 28805 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGXenonSwiftPREMIER13,497 · Blue bandcsdb.gg/stats

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Performance scores

Aim46
Positioning42
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY45523Last 10045%Win rateWLLWLWWLLW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Aim4.6
Aggression2.3
Utility3.8
Positioning4.2
Opening Duels0.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.2
Utility3.8
Mechanics4.4
Opening Duels1.4
Win Impact3.9

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time656ms−40ms
first ⅓ avg 697ms → last ⅓ avg 656ms
Headshot accuracy14.1%−0.6%
first ⅓ avg 14.8% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — cache 9–2
132Biggest win — nuke
4Longest win streak
135In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 56% over 9nukeWeakest map · 43% over 23
MapGradePlayedRecordWin rateAvg rating
cacheB24111346%-0.02
nukeC23101343%-0.03
ancientB157847%-0.04
anubisB136746%-0.03
mirageB115645%-0.03
overpassA95456%-0.04
inferno41325%-0.05
vertigo1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
25%Win rate
1.05Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke2100%1.8216.5
Anubis10%0.609.0
Ancient10%1.0015.0
Overpass10%1.1622.0
Dust210%0.8012.0
Inferno10%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
33.5%Accuracy (enemy spotted)
40.3%Spray accuracy
69.7%Counter-strafing
11.1°Preaim
657msReaction time
22.5%T opening success
41.2%CT opening success
0.52Enemies flashed / flash
9.2%Flash assists
3.76HE damage / grenade
2.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6805% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7586 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.5397% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.0313%22 Aug
nuke5–13-0.0813%22 Aug
ancient8–13-0.0913%15 Aug
nuke13–20.0921%15 Aug
nuke7–13-0.0610%15 Aug
cache13–110.0117%15 Aug
ancient13–7-0.0215%15 Aug
cache8–13-0.0313%15 Aug
anubis7–13-0.0819%13 Aug
nuke13–9-0.039%13 Aug
cache11–130.0116%13 Aug
ancient10–13-0.0920%12 Aug
nuke7–13-0.0414%12 Aug
ancient4–13-0.0511%4 Aug
cache13–110.0111%4 Aug
cache13–11-0.0213%1 Aug
ancient9–13-0.0214%1 Aug
anubis13–40.026%1 Aug
nuke7–13-0.0317%23 Jul
anubis13–11-0.0615%18 Jul
anubis10–13-0.059%16 Jul
mirage5–13-0.088%16 Jul
nuke13–7-0.0613%16 Jul
anubis13–9-0.0113%15 Jul
ancient13–11-0.0413%15 Jul
anubis9–13-0.0113%13 Jul
nuke2–13-0.0323%13 Jul
cache13–6-0.0020%13 Jul
cache9–20.109%10 Jul
nuke10–13-0.0410%10 Jul
anubis7–13-0.0427%10 Jul
ancient13–9-0.0620%9 Jul
nuke13–11-0.029%9 Jul
cache13–8-0.0127%9 Jul
nuke5–13-0.0611%9 Jul
mirage13–110.0526%27 Jun
overpass12–12-0.019%27 Jun
nuke5–13-0.1123%27 Jun
anubis10–13-0.0410%23 Jun
anubis4–13-0.0113%23 Jun
ancient7–13-0.0416%22 Jun
nuke7–13-0.0014%22 Jun
overpass11–4-0.0716%22 Jun
nuke13–9-0.0114%22 Jun
cache12–12-0.0611%20 Jun
ancient13–3-0.0218%20 Jun
mirage9–13-0.0314%19 Jun
overpass8–13-0.085%19 Jun
ancient12–16-0.0611%18 Jun
overpass11–13-0.044%18 Jun
nuke9–13-0.096%9 Jun
ancient11–13-0.057%8 Jun
anubis13–10-0.077%8 Jun
nuke7–13-0.029%8 Jun
overpass13–9-0.0415%7 Jun
nuke16–13-0.058%5 Jun
ancient13–70.0217%5 Jun
nuke10–13-0.079%3 Jun
mirage2–13-0.0729%3 Jun
overpass13–11-0.0118%3 Jun
nuke13–10-0.0412%31 May
mirage4–13-0.049%31 May
vertigo10–13-0.069%31 May
overpass8–13-0.0616%29 May
ancient13–8-0.0416%29 May
mirage13–7-0.0114%28 May
nuke13–110.0712%28 May
ancient9–13-0.039%28 May
overpass13–6-0.0619%28 May
cache6–13-0.078%28 May
inferno11–13-0.0410%23 May
anubis13–40.0612%23 May
cache3–13-0.0313%23 May
mirage2–13-0.1025%18 May
mirage13–10-0.0211%18 May
cache8–13-0.0910%18 May
inferno3–12-0.0811%16 May
cache10–13-0.038%16 May
cache13–5-0.105%13 May
cache13–4-0.0927%12 May
cache10–130.0613%12 May
cache7–13-0.0413%12 May
cache13–100.0216%7 May
cache2–13-0.0620%7 May
cache13–6-0.0713%1 May
cache6–13-0.0315%1 May
cache12–12-0.039%1 May
cache13–9-0.008%29 Apr
cache10–13-0.0212%29 Apr
anubis4–13-0.069%24 Apr
nuke13–110.008%22 Apr
inferno13–80.0124%22 Apr
mirage16–14-0.0215%17 Apr
anubis13–11-0.0524%12 Apr
mirage11–130.0215%12 Apr
nuke5–13-0.0320%8 Apr
mirage13–11-0.0223%8 Apr
inferno4–13-0.0826%8 Apr
nuke13–9-0.0522%4 Apr
overpass13–50.0317%4 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →