Throlex — CS2 Stats

76561198083934388[U:1:123668660]✓ No bans

434Tracked matches45%Win rate2021Tracked since
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#27902 of 46130 tracked
Ladder ranks via Leetify

Rating over time

15,725Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • 725 below peak (15,725)
  • Next: Pink band at 20,000 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGThrolexPREMIER15,000 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning60
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateLLWLWLWWLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.3
Utility2.7
Positioning6.0
Opening Duels3.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.0
Utility2.7
Mechanics5.8
Opening Duels3.8
Win Impact3.3

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time595ms−50ms
first ⅓ avg 645ms → last ⅓ avg 595ms
Headshot accuracy12.8%+0.3%
first ⅓ avg 12.4% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–2
132Biggest win — mirage
3Longest win streak
L2Current streak
109In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 58% over 31nukeWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA31181358%0.02
dust2C27111641%-0.00
nukeC135838%-0.00
cacheA127558%0.00
ancientC83538%0.00
infernoB63350%0.02
anubis31233%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
39.9%Accuracy (enemy spotted)
42.8%Spray accuracy
76.1%Counter-strafing
9.6°Preaim
585msReaction time
34.2%T opening success
56.1%CT opening success
0.44Enemies flashed / flash
8.3%Flash assists
10.22HE damage / grenade
2.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9874% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4382 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2428% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–160.0114%30 Aug
dust27–13-0.1026%29 Aug
mirage13–10-0.0013%29 Aug
dust210–130.069%29 Aug
mirage13–9-0.033%29 Aug
nuke11–130.0611%27 Aug
dust213–8-0.009%27 Aug
cache13–90.026%27 Aug
dust29–13-0.0316%25 Aug
mirage13–16-0.066%25 Aug
dust213–8-0.0813%25 Aug
inferno11–13-0.0416%24 Aug
dust213–11-0.0116%24 Aug
nuke10–130.0110%21 Aug
mirage13–100.029%21 Aug
mirage15–150.0717%21 Aug
dust213–6-0.0219%21 Aug
mirage16–130.018%19 Aug
nuke14–160.0112%19 Aug
dust211–130.0312%19 Aug
inferno3–130.0413%18 Aug
ancient11–20.048%18 Aug
dust26–13-0.0125%12 Aug
mirage9–130.0521%11 Aug
mirage13–20.1410%11 Aug
dust26–130.0615%11 Aug
cache7–13-0.0313%7 Aug
mirage13–80.0411%7 Aug
mirage7–130.0712%5 Aug
mirage13–8-0.0221%4 Aug
nuke13–6-0.073%4 Aug
dust215–15-0.0215%2 Aug
mirage9–130.0210%1 Aug
ancient8–130.049%31 Jul
ancient4–13-0.0818%31 Jul
nuke13–60.0911%31 Jul
dust213–100.0013%30 Jul
dust211–13-0.0312%28 Jul
cache5–130.089%28 Jul
dust213–30.028%26 Jul
mirage13–90.0510%26 Jul
dust214–16-0.0210%26 Jul
mirage7–13-0.0210%25 Jul
ancient10–13-0.026%23 Jul
cache13–10-0.0314%23 Jul
mirage13–5-0.0119%23 Jul
nuke9–13-0.0416%23 Jul
mirage13–60.0810%23 Jul
dust211–13-0.0311%23 Jul
cache13–90.0419%23 Jul
cache13–6-0.0210%23 Jul
mirage6–13-0.0218%22 Jul
mirage15–150.047%22 Jul
dust22–13-0.0317%22 Jul
nuke13–11-0.0518%22 Jul
cache13–80.099%22 Jul
mirage13–110.0414%21 Jul
cache12–120.038%21 Jul
dust29–130.0413%21 Jul
inferno13–70.0815%21 Jul
cache13–110.0313%21 Jul
anubis13–11-0.026%19 Jul
dust24–13-0.0920%19 Jul
mirage13–70.0220%19 Jul
mirage5–13-0.0111%19 Jul
dust213–11-0.0326%18 Jul
nuke4–13-0.069%18 Jul
dust29–13-0.0412%15 Jul
inferno7–130.039%15 Jul
mirage13–50.034%15 Jul
ancient6–130.0621%15 Jul
mirage13–90.0110%13 Jul
mirage13–80.1028%13 Jul
dust215–150.0014%13 Jul
dust216–140.0416%13 Jul
cache13–9-0.0315%13 Jul
nuke5–130.0110%13 Jul
ancient10–13-0.0117%10 Jul
dust24–13-0.0020%10 Jul
dust28–00.0710%10 Jul
dust216–120.029%9 Jul
cache11–13-0.0411%9 Jul
mirage8–13-0.014%9 Jul
cache2–13-0.100%7 Jul
mirage13–11-0.007%7 Jul
mirage13–90.0411%7 Jul
mirage10–130.0412%7 Jul
mirage13–11-0.0012%5 Jul
mirage9–130.0115%5 Jul
ancient13–11-0.034%4 Jul
anubis10–13-0.0114%4 Jul
nuke16–13-0.059%4 Jul
inferno13–9-0.0120%4 Jul
ancient13–20.0110%3 Jul
nuke11–13-0.044%3 Jul
inferno13–60.0017%3 Jul
dust213–80.0918%3 Jul
anubis10–13-0.0215%1 Jul
nuke13–90.0720%1 Jul
mirage8–130.0113%30 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →