wagiman

wagiman — CS2 Stats

US76561198083411879[U:1:123146151]Steam profile ↗✓ No bans

1,117Tracked matches41%Win rate2020Tracked since
CSDB Rating3.5 Learning
Premier CS Rating20,720Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#11789 of 32351 tracked
FaceitLevel 6 · 1,280 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGwagimanFACEITLevel 6 · 1,280 ELOSTANDINGTop 54.0% of rankedPREMIER20,720 · Pink bandcsdb.gg/stats

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Performance scores

Aim34
Positioning37
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY46477Last 10046%Win rateLWWLWLWLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Aim3.4
Aggression3.4
Utility4.9
Positioning3.7
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 36% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning3.7
Utility4.9
Mechanics4.3
Opening Duels0.8
Win Impact2.1

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time635ms−16ms
first ⅓ avg 650ms → last ⅓ avg 635ms
Headshot accuracy14.0%−5.3%
first ⅓ avg 19.3% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — rooftop 9–5
131Biggest win — ancient
6Longest win streak
76In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 62% over 13mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
cacheB27131448%-0.03
mirageC145936%-0.04
infernoB136746%-0.04
nukeA138562%-0.03
dust2C114736%-0.04
ancientC73443%-0.04
anubis42250%-0.04
overpass31233%-0.02
vertigo32167%-0.07
train2020%-0.07
boulder1010%-0.03
eldorado110100%0.12
rooftop110100%0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

706Matches
49%Win rate
0.86Avg K/D
66.3ADR
38%Headshot %

Clutches & streaks

18%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2540%0.6612.4
Anubis425%0.498.3
Mirage450%0.7111.0
Ancient425%0.8311.5
Inferno450%0.7013.3
Nuke30%0.486.7
Overpass333%0.8816.7
Vertigo1100%0.428.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
28.8%Accuracy (enemy spotted)
31.5%Spray accuracy
69.5%Counter-strafing
10.8°Preaim
647msReaction time
18.1%T opening success
36.0%CT opening success
0.79Enemies flashed / flash
3.9%Flash assists
10.49HE damage / grenade
3.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0207% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7639 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.1352% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0819%21 Aug
inferno13–80.0124%10 Aug
nuke13–50.0326%10 Aug
ancient6–13-0.1012%10 Aug
dust213–11-0.0121%9 Aug
boulder3–13-0.037%8 Aug
eldorado9–50.1221%8 Aug
ancient2–13-0.0721%2 Aug
cache11–2-0.0613%2 Aug
inferno4–13-0.095%2 Aug
nuke14–16-0.0617%2 Aug
mirage11–13-0.069%2 Aug
dust27–130.0119%1 Aug
anubis10–13-0.066%1 Aug
inferno14–16-0.0427%1 Aug
mirage11–13-0.0310%31 Jul
cache13–9-0.0315%29 Jul
nuke8–2-0.037%29 Jul
cache11–13-0.0529%28 Jul
mirage16–13-0.037%28 Jul
ancient3–13-0.094%28 Jul
cache13–11-0.050%27 Jul
dust21–13-0.1211%27 Jul
anubis6–13-0.0619%26 Jul
nuke15–15-0.0314%25 Jul
cache11–13-0.0216%25 Jul
inferno13–5-0.0226%25 Jul
ancient13–10-0.008%25 Jul
inferno8–130.0017%25 Jul
mirage13–9-0.078%21 Jul
cache13–100.032%21 Jul
cache4–13-0.0920%19 Jul
ancient13–1-0.016%19 Jul
mirage7–13-0.0919%19 Jul
mirage13–4-0.0413%19 Jul
mirage6–130.0226%18 Jul
nuke5–13-0.0628%18 Jul
cache13–11-0.0226%18 Jul
cache10–13-0.0619%18 Jul
inferno13–100.0219%18 Jul
dust28–13-0.0418%6 Jul
overpass13–20.0729%5 Jul
vertigo4–9-0.0810%2 Jul
inferno8–8-0.0323%2 Jul
dust210–13-0.046%16 Jun
overpass15–15-0.0611%15 Jun
ancient13–11-0.0226%15 Jun
cache13–6-0.075%8 Jun
mirage13–5-0.0627%8 Jun
mirage15–15-0.0215%3 Jun
cache9–13-0.0818%31 May
cache6–13-0.0912%31 May
cache13–40.0222%31 May
cache10–13-0.0230%25 May
cache13–20.0713%24 May
cache2–13-0.0226%24 May
nuke13–7-0.0514%24 May
mirage9–130.0426%24 May
cache8–13-0.0413%23 May
cache13–10.0343%23 May
cache7–13-0.0221%9 May
cache13–11-0.0321%9 May
cache13–10.030%9 May
cache13–60.0129%4 May
cache7–13-0.0217%4 May
cache12–12-0.0320%3 May
cache2–13-0.0619%3 May
cache13–11-0.0217%2 May
cache9–130.0025%2 May
nuke13–5-0.0044%21 Apr
dust210–13-0.0631%21 Apr
overpass12–12-0.0714%11 Apr
nuke13–6-0.0627%11 Apr
mirage7–13-0.1012%11 Apr
dust25–13-0.0224%11 Apr
nuke13–9-0.0225%11 Apr
dust29–13-0.0319%5 Apr
train10–13-0.1111%5 Apr
dust213–8-0.0718%30 Mar
ancient7–13-0.0113%30 Mar
mirage9–13-0.0921%25 Mar
nuke8–13-0.0430%3 Mar
anubis13–90.0020%3 Mar
dust213–9-0.0514%28 Feb
inferno13–90.0121%18 Feb
anubis13–8-0.0316%25 Jan
mirage9–13-0.0717%25 Jan
nuke3–13-0.0324%25 Jan
inferno13–100.0020%17 Jan
inferno1–11-0.0936%3 Jan
vertigo9–4-0.1011%3 Jan
nuke9–7-0.0110%3 Jan
inferno8–8-0.0418%3 Jan
train7–13-0.0414%21 Dec
mirage13–9-0.0232%21 Dec
nuke13–10-0.0415%2 Nov
inferno3–0-0.140%2 Nov
vertigo13–3-0.0216%2 Nov
dust213–30.0018%2 Nov
rooftop9–50.128%5 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →