Mr. Nick ☦

Mr. Nick ☦ — CS2 Stats

76561198082330247[U:1:122064519]Steam profile ↗

2,548Tracked matches59%Win rate2020Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating20,113Pink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#5554 of 12523 tracked
Ladder ranks via Leetify

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CSDB.GGMr. Nick ☦PREMIER20,113 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning54
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateWWLTWWWLLL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.8
Utility3.9
Positioning5.4
Opening Duels3.9
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.4
Utility3.9
Mechanics8.0
Opening Duels3.9
Win Impact7.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time545ms−11ms
first ⅓ avg 556ms → last ⅓ avg 545ms
Headshot accuracy23.3%+1.0%
first ⅓ avg 22.3% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — nuke 7–2
130Biggest win — nuke
4Longest win streak
W2Current streak
1010In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 90% over 10mirageWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
dust2B26131350%0.03
cacheA2011955%0.03
mirageC1971237%0.03
anubisB105550%0.04
nukeS109190%0.06
ancientC73443%0.02
inferno41325%0.02
train220100%0.03
debris1010%-0.08
overpass110100%0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

636Matches
53%Win rate
1.27Avg K/D
82.3ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
16Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24564%1.2519.9
Mirage2969%1.5317.9
Cache2157%1.2116.1
Anubis2045%1.1616.1
Inferno1070%1.4316.5
Nuke862%1.3517.8
Ancient825%1.1416.9
Overpass425%1.1415.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
38.4%Accuracy (enemy spotted)
37.6%Spray accuracy
85.9%Counter-strafing
9.5°Preaim
539msReaction time
38.7%T opening success
52.8%CT opening success
0.40Enemies flashed / flash
7.3%Flash assists
6.31HE damage / grenade
4.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3984 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7483% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–70.0615%28 Aug
dust213–60.0738%28 Aug
cache11–130.0512%23 Aug
dust215–150.0217%23 Aug
ancient13–110.0220%23 Aug
anubis13–70.1219%21 Aug
anubis13–10-0.0216%21 Aug
anubis9–130.0122%20 Aug
inferno5–13-0.0543%19 Aug
dust26–130.0430%19 Aug
anubis6–130.0418%19 Aug
nuke13–60.0820%19 Aug
mirage7–130.0631%18 Aug
dust213–9-0.0319%18 Aug
nuke13–40.0425%18 Aug
cache13–100.0525%17 Aug
nuke13–10-0.0226%17 Aug
dust210–13-0.0516%17 Aug
nuke16–130.0324%7 Aug
ancient14–160.0015%6 Aug
cache13–110.0718%4 Aug
dust211–130.0036%2 Aug
cache13–30.0730%2 Aug
nuke6–130.0318%2 Aug
mirage13–10-0.0024%2 Aug
cache13–100.0539%2 Aug
dust213–80.0113%2 Aug
mirage14–160.0216%1 Aug
ancient7–13-0.0124%1 Aug
mirage13–20.1522%31 Jul
dust213–30.0127%30 Jul
dust27–130.0530%29 Jul
nuke16–14-0.0323%29 Jul
anubis3–130.0715%29 Jul
mirage8–130.0227%29 Jul
cache13–50.1727%27 Jul
dust215–150.0229%27 Jul
nuke13–00.1818%27 Jul
dust213–160.0323%26 Jul
anubis8–130.0315%25 Jul
mirage8–130.0628%24 Jul
ancient16–130.0213%23 Jul
cache13–11-0.0319%22 Jul
mirage13–40.0918%22 Jul
anubis5–130.0219%22 Jul
ancient6–130.048%21 Jul
dust213–160.0424%18 Jul
cache9–13-0.0029%18 Jul
cache11–6-0.0614%18 Jul
cache13–100.0422%18 Jul
dust213–60.0121%18 Jul
mirage13–10-0.0219%17 Jul
inferno10–130.0519%17 Jul
mirage13–100.0015%16 Jul
mirage10–13-0.0117%16 Jul
mirage10–130.0513%16 Jul
anubis13–110.0725%14 Jul
dust213–80.0223%14 Jul
debris4–9-0.0810%14 Jul
dust219–160.0527%13 Jul
anubis13–100.0124%13 Jul
dust215–15-0.0323%12 Jul
cache15–15-0.0018%11 Jul
cache3–13-0.0429%10 Jul
inferno7–13-0.0322%10 Jul
dust211–13-0.0142%10 Jul
cache11–130.0126%9 Jul
dust213–90.0311%9 Jul
mirage11–130.0323%8 Jul
cache8–130.1225%8 Jul
cache9–13-0.0518%7 Jul
mirage11–130.1128%6 Jul
anubis13–100.0821%3 Jul
dust213–110.0843%3 Jul
mirage13–4-0.0622%3 Jul
cache10–130.0320%30 Jun
dust211–130.0525%30 Jun
cache8–130.0716%24 Jun
mirage13–110.0419%23 Jun
dust210–130.0513%23 Jun
nuke13–90.0328%22 Jun
cache13–7-0.0235%19 Jun
mirage5–13-0.0414%19 Jun
train13–11-0.0322%19 Jun
dust213–30.1130%19 Jun
nuke13–110.0523%18 Jun
ancient14–160.0410%18 Jun
mirage12–120.0119%18 Jun
cache13–100.0326%18 Jun
dust213–00.1633%18 Jun
nuke7–20.2014%18 Jun
train13–50.0818%17 Jun
dust27–130.0111%14 Jun
mirage8–130.0123%13 Jun
overpass13–00.0917%13 Jun
dust213–8-0.0119%13 Jun
ancient13–110.0333%11 Jun
mirage8–130.0223%9 Jun
cache13–10-0.0326%7 Jun
inferno13–90.0925%7 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →