Houdz — CS2 Stats

76561198079793279[U:1:119527551]

556Tracked matches44%Win rate2023Tracked since
CSDB Rating4.5 DevelopingHybrid Rifler
Premier CS Rating8,453Light Blue band · top ~62.3% of ranked players (population est.)
CSDB Leaderboard#33110 of 44800 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGHoudzFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER8,453 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning48
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateWWLLWLLWWW

Last 10 vs previous 10: +50pp win rate · +0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression6.1
Utility4.0
Positioning4.8
Opening Duels2.4
Clutch1.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.8
Utility4.0
Mechanics6.6
Opening Duels2.5
Win Impact3.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time648ms−20ms
first ⅓ avg 668ms → last ⅓ avg 648ms
Headshot accuracy16.8%+3.9%
first ⅓ avg 12.9% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — inferno 7–3
133Biggest win — mirage
4Longest win streak
W2Current streak
65In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 83% over 6cacheWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB147750%0.02
cacheD1441029%-0.01
infernoD1441029%0.02
dust2A138562%0.03
ancientC83538%0.00
nukeC83538%0.03
vertigoS65183%0.09
anubisB63350%0.00
overpassA53260%0.05
trainC52340%0.01
office41325%-0.02
shelter110100%-0.07
warden110100%-0.02
italy1010%0.07

Across the last 100 tracked matches.

Faceit stats

Combat

15Matches
40%Win rate
1.03Avg K/D
74.9ADR
43%Headshot %

Clutches & streaks

25%1v1 clutch win
17%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis450%0.8114.8
Ancient367%1.2516.7
Vertigo367%1.6714.7
Dust220%0.7415.0
Mirage10%0.417.0
Cache10%0.9313.0
Nuke10%0.5511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
39.2%Accuracy (enemy spotted)
39.6%Spray accuracy
79.8%Counter-strafing
12.0°Preaim
666msReaction time
29.2%T opening success
50.1%CT opening success
0.49Enemies flashed / flash
5.0%Flash assists
8.16HE damage / grenade
7.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0165° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4914 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–30.066%29 Aug
cache13–9-0.0313%29 Aug
dust23–13-0.0819%28 Aug
inferno5–130.0615%26 Aug
inferno13–30.0918%26 Aug
cache1–13-0.1011%23 Aug
vertigo9–130.0720%23 Aug
anubis13–30.0714%21 Aug
dust24–00.0825%21 Aug
mirage13–30.0410%18 Aug
ancient2–13-0.0610%18 Aug
nuke6–9-0.0141%18 Aug
inferno4–9-0.109%18 Aug
inferno4–9-0.0919%18 Aug
overpass13–110.0118%16 Aug
ancient1–13-0.0617%15 Aug
train8–13-0.0014%15 Aug
dust212–120.0619%15 Aug
anubis3–13-0.0723%14 Aug
overpass11–130.0419%14 Aug
mirage6–13-0.0310%13 Aug
train8–130.0116%13 Aug
shelter13–8-0.0712%11 Aug
nuke13–90.0012%11 Aug
overpass9–50.1020%11 Aug
inferno9–60.0820%11 Aug
inferno9–130.0426%4 Aug
office8–130.0015%26 Jul
anubis13–110.0111%26 Jul
dust211–130.0119%26 Jul
mirage13–110.0314%18 Jul
nuke8–13-0.0222%18 Jul
dust213–100.0618%18 Jul
inferno12–12-0.0313%17 Jul
cache12–120.0217%9 Jul
ancient13–4-0.007%9 Jul
cache3–13-0.0216%8 Jul
dust213–40.0427%8 Jul
ancient4–130.0513%4 Jul
inferno3–130.0426%4 Jul
vertigo13–110.0311%4 Jul
vertigo13–80.1220%3 Jul
nuke7–130.0215%19 Jun
inferno5–13-0.0310%19 Jun
mirage13–70.0316%18 Jun
dust213–80.0618%13 Jun
mirage6–130.0517%13 Jun
nuke13–50.1029%12 Jun
inferno7–30.2527%12 Jun
mirage13–40.0221%7 Jun
office4–13-0.089%7 Jun
warden13–10-0.0226%7 Jun
mirage9–13-0.0012%7 Jun
ancient13–40.0415%2 Jun
dust213–40.0419%2 Jun
ancient13–110.1016%31 May
inferno11–130.0722%31 May
train13–60.028%30 May
italy8–130.078%30 May
cache13–60.0416%30 May
vertigo13–50.0621%29 May
inferno13–80.0113%29 May
overpass5–130.0014%29 May
anubis13–70.0318%27 May
anubis10–13-0.038%27 May
mirage12–120.0612%27 May
nuke13–40.126%27 May
cache3–13-0.1111%27 May
ancient11–13-0.0012%26 May
dust22–13-0.037%26 May
nuke5–90.0416%26 May
mirage7–130.068%15 May
cache13–8-0.0317%14 May
office2–13-0.0821%14 May
office13–90.0825%14 May
mirage9–13-0.0311%10 May
cache7–13-0.1113%10 May
inferno7–13-0.0214%10 May
cache3–13-0.0112%9 May
nuke6–13-0.0311%9 May
inferno11–13-0.0519%9 May
train13–100.0516%9 May
mirage13–100.049%8 May
vertigo13–50.106%8 May
cache12–120.0510%8 May
overpass13–70.1110%3 May
dust25–5-0.0317%3 May
mirage13–50.0016%3 May
cache8–130.1218%3 May
cache13–80.0511%3 May
vertigo13–100.1517%3 May
cache7–130.0119%28 Apr
cache3–13-0.072%28 Apr
train10–13-0.0317%28 Apr
mirage6–13-0.029%27 Apr
dust213–70.1017%27 Apr
dust25–130.006%27 Apr
anubis6–130.0014%25 Apr
dust213–90.1012%25 Apr
ancient9–13-0.035%25 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →