kapishonas — CS2 Stats

76561198078362992[U:1:118097264]✓ No bans

500Tracked matches31%Win rate2021Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating19,003Purple band · top ~12.5% of ranked players (population est.)
CSDB Leaderboard#11575 of 24141 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGkapishonasPREMIER19,003 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning64
Utility56

0–100 skill scores via Leetify.

Recent form

COLD43525Last 10043%Win rateLWLLTWLWLL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression10.0
Utility5.6
Positioning6.4
Opening Duels5.7
Clutch1.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.4
Utility5.6
Mechanics7.4
Opening Duels5.7
Win Impact0.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time497ms−51ms
first ⅓ avg 548ms → last ⅓ avg 497ms
Headshot accuracy20.9%−2.0%
first ⅓ avg 23.0% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 5–0
132Biggest win — ancient
5Longest win streak
34In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 57% over 7infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
cacheC2291341%0.05
nukeC1771041%0.02
infernoC145936%0.04
mirageB115645%0.02
dust2C94544%0.03
anubisA74357%0.03
ancientA74357%0.05
overpass42250%0.05
vertigo31233%0.06
train21150%0.08
alpine21150%0.10
italy1010%0.04
shelter1010%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

260Matches
52%Win rate
1.29Avg K/D
87.1ADR
38%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%1.1515.0
Nuke1100%1.2922.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
37.0%Accuracy (enemy spotted)
43.3%Spray accuracy
83.1%Counter-strafing
10.4°Preaim
496msReaction time
44.9%T opening success
60.7%CT opening success
0.47Enemies flashed / flash
7.6%Flash assists
9.93HE damage / grenade
9.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4705 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0326%27 Aug
dust213–30.0618%27 Aug
anubis5–130.0728%25 Aug
nuke10–130.0915%25 Aug
dust212–120.0119%25 Aug
cache13–100.1025%24 Aug
inferno3–130.0824%24 Aug
dust213–70.0513%24 Aug
mirage3–130.0747%24 Aug
inferno2–13-0.0529%24 Aug
anubis8–13-0.0123%23 Aug
inferno10–130.0123%23 Aug
nuke7–13-0.0116%23 Aug
ancient5–13-0.068%23 Aug
nuke5–13-0.0310%23 Aug
cache13–40.0214%23 Aug
nuke13–40.0517%23 Aug
overpass8–130.1021%23 Aug
cache9–130.0119%22 Aug
mirage7–130.0215%22 Aug
dust21–13-0.0229%22 Aug
mirage14–160.0218%22 Aug
nuke13–100.0220%8 Aug
nuke8–130.0229%6 Aug
vertigo13–60.0720%6 Aug
nuke8–130.0021%5 Aug
mirage13–7-0.0025%5 Aug
nuke6–130.0212%4 Aug
cache13–50.2035%4 Aug
inferno12–160.0723%3 Aug
cache8–13-0.0213%3 Aug
nuke13–50.0912%3 Aug
nuke9–5-0.0027%3 Aug
mirage1–13-0.0723%2 Aug
ancient13–20.1917%2 Aug
cache7–130.0119%2 Aug
vertigo6–130.1016%29 Jul
inferno13–80.1022%29 Jul
cache9–130.0629%28 Jul
nuke5–130.0122%28 Jul
anubis13–80.0525%28 Jul
cache5–13-0.0012%28 Jul
nuke13–90.0217%27 Jul
inferno4–130.0111%27 Jul
cache1–13-0.0918%27 Jul
cache13–50.0517%26 Jul
ancient3–13-0.047%26 Jul
dust211–13-0.0323%26 Jul
cache9–10.0718%26 Jul
ancient13–80.077%26 Jul
inferno16–140.0429%26 Jul
anubis8–13-0.0621%26 Jul
cache13–80.1114%25 Jul
mirage6–130.0916%24 Jul
inferno11–130.0322%24 Jul
nuke9–10.0721%24 Jul
dust213–100.0013%24 Jul
mirage13–8-0.0348%22 Jul
inferno13–80.0618%22 Jul
train13–110.0819%22 Jul
nuke2–13-0.0615%22 Jul
dust28–130.0227%22 Jul
overpass13–80.0421%20 Jul
dust26–130.0321%20 Jul
italy1–130.0424%20 Jul
inferno6–13-0.078%20 Jul
cache11–130.1336%20 Jul
cache13–60.0915%16 Jul
shelter12–120.1024%16 Jul
ancient13–50.1220%13 Jul
cache16–130.0028%13 Jul
nuke13–100.0627%13 Jul
anubis13–80.0212%13 Jul
cache7–130.0224%13 Jul
ancient7–13-0.0123%13 Jul
cache4–13-0.0133%12 Jul
cache10–130.0324%12 Jul
inferno9–60.1113%8 Jul
nuke2–9-0.0640%8 Jul
vertigo10–130.0220%8 Jul
ancient13–80.1112%7 Jul
cache12–120.1014%7 Jul
cache12–120.0219%6 Jul
anubis13–60.0727%6 Jul
inferno13–110.1216%5 Jul
anubis13–40.0936%5 Jul
overpass13–2-0.0019%4 Jul
cache5–00.2144%4 Jul
train7–130.0824%4 Jul
alpine13–50.1732%4 Jul
cache7–130.0112%4 Jul
mirage13–60.0522%29 Jun
mirage13–90.0127%29 Jun
overpass6–130.0519%28 Jun
inferno10–130.0120%28 Jun
nuke5–13-0.0212%28 Jun
alpine12–120.0316%25 Jun
inferno9–130.0936%25 Jun
dust213–80.0931%25 Jun
mirage13–90.0917%25 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →