bradford

bradford — CS2 Stats

76561198077865334[U:1:117599606]Steam profile ↗

1,097Tracked matches57%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
FaceitLevel 5 · 999 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGbradfordFACEITLevel 5 · 999 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim98
Positioning67
Utility35

0–100 skill scores via Leetify.

Recent form

COLD5446Last 10054%Win rateLLLLWWLLLW

Last 10 vs previous 10: -40pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.8
Aggression9.8
Utility3.5
Positioning6.7
Opening Duels5.6
Clutch3.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 98 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.8
Positioning6.7
Utility3.5
Mechanics5.2
Opening Duels5.6
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time627ms+1ms
first ⅓ avg 626ms → last ⅓ avg 627ms
Headshot accuracy53.1%+5.1%
first ⅓ avg 48.0% → last ⅓ avg 53.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–3
131Biggest win — ancient
9Longest win streak
L4Current streak
96In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 62% over 13infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA29171259%0.00
dust2A2314961%0.01
nukeA138562%0.00
infernoD124833%-0.02
ancientC73443%-0.02
anubisA53260%0.02
trainA53260%-0.02
overpass32167%-0.01
cache2020%0.01
palacio1010%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,954Matches
49%Win rate
0.96Avg K/D
74.0ADR
72%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage34851%1.0115.4
Dust223247%0.9915.0
Inferno13248%0.9414.4
Nuke10754%0.9814.4
Anubis6538%0.9314.7
Ancient6138%0.8512.4
Train4260%1.0315.4
Cache1173%0.9915.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

51.6%Headshot accuracy
40.0%Accuracy (enemy spotted)
43.6%Spray accuracy
73.3%Counter-strafing
7.5°Preaim
624msReaction time
49.6%T opening success
55.2%CT opening success
0.44Enemies flashed / flash
3.1%Flash assists
9.73HE damage / grenade
6.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4355 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–130.0053%28 Aug
inferno9–130.0036%10 Aug
ancient9–13-0.0648%9 Aug
cache14–160.0265%9 Aug
dust219–150.0932%8 Aug
mirage13–90.0155%7 Aug
anubis10–13-0.0535%5 Aug
dust26–13-0.0454%2 Aug
dust210–13-0.0736%2 Aug
nuke13–80.0546%1 Aug
ancient13–11-0.0125%22 Jul
nuke13–90.0145%22 Jul
dust213–100.1053%22 Jul
mirage13–110.1459%21 Jul
nuke13–50.0355%21 Jul
ancient10–130.0259%20 Jun
mirage4–13-0.0350%20 Jun
nuke13–10-0.0054%12 May
nuke6–130.0161%11 May
anubis13–50.1171%11 May
inferno13–16-0.0327%10 May
palacio6–13-0.0364%14 Oct
train13–6-0.0573%15 Sept
ancient13–1-0.0085%13 Sept
dust213–5-0.0052%13 Sept
mirage13–10-0.0057%1 Sept
inferno7–13-0.0368%1 Sept
mirage13–11-0.0246%1 Sept
nuke13–11-0.0163%15 Aug
inferno13–90.0160%13 Aug
dust222–190.0155%5 Aug
mirage25–23-0.0360%2 Aug
nuke16–140.0149%31 Jul
mirage13–100.0476%30 Jul
ancient13–50.0142%27 Jul
dust213–30.1767%19 Jul
inferno10–13-0.0619%19 Jul
inferno12–16-0.0733%18 Jul
mirage19–15-0.0135%18 Jul
dust213–90.0558%18 Jul
dust28–130.0450%18 Jul
mirage11–130.0146%18 Jul
overpass13–110.0039%18 Jul
dust213–100.0434%17 Jul
mirage7–13-0.0544%17 Jul
nuke9–13-0.0344%17 Jul
mirage16–130.0554%17 Jul
inferno13–40.0155%17 Jul
mirage16–130.0359%17 Jul
overpass7–13-0.0345%16 Jul
mirage19–160.0132%16 Jul
dust213–110.0545%16 Jul
mirage9–13-0.0738%16 Jul
inferno13–90.0244%16 Jul
overpass13–80.0140%16 Jul
train4–13-0.1125%16 Jul
dust27–13-0.0232%16 Jul
mirage13–20.0759%16 Jul
mirage9–130.0141%16 Jul
inferno13–100.0142%15 Jul
mirage13–8-0.0538%15 Jul
dust29–13-0.0243%15 Jul
mirage8–13-0.0369%15 Jul
nuke6–13-0.0333%15 Jul
anubis13–7-0.0233%15 Jul
dust27–13-0.0432%15 Jul
mirage7–13-0.0148%15 Jul
mirage9–13-0.0363%15 Jul
nuke3–130.0429%15 Jul
mirage11–13-0.0257%15 Jul
inferno3–13-0.0339%14 Jul
mirage13–9-0.0350%14 Jul
dust213–60.0564%14 Jul
mirage8–13-0.0757%14 Jul
dust213–10-0.0050%14 Jul
train13–80.0666%14 Jul
dust23–13-0.0742%14 Jul
mirage13–50.0370%14 Jul
mirage13–90.0250%14 Jul
mirage2–130.0247%13 Jul
dust211–13-0.0044%13 Jul
anubis13–90.0533%13 Jul
ancient11–13-0.0145%13 Jul
dust213–10-0.0129%13 Jul
dust213–80.0236%11 Jul
dust213–60.0064%11 Jul
inferno6–13-0.0428%11 Jul
ancient7–13-0.0560%9 Jul
train5–13-0.0447%9 Jul
dust213–11-0.0436%9 Jul
nuke9–13-0.0844%9 Jul
mirage13–60.1145%9 Jul
nuke13–30.0550%9 Jul
dust28–13-0.0733%9 Jul
train13–90.0254%9 Jul
inferno10–13-0.0154%9 Jul
mirage19–160.0435%9 Jul
mirage6–13-0.0627%8 Jul
nuke13–90.0184%8 Jul
anubis14–160.0052%8 Jul

Match data via Leetify.

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →