Twinx — CS2 Stats

76561198075047763[U:1:114782035]✓ No bans

589Tracked matches50%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating22,037Top 50% of 819 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#4712 of 14332 tracked
Ladder ranks via Leetify

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CSDB.GGTwinxPREMIER22,037 · Pink bandcsdb.gg/stats

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Performance scores

Aim91
Positioning61
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY56413Last 10056%Win rateWLWLWLLWWW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression6.9
Utility7.2
Positioning6.1
Opening Duels3.4
Clutch5.2

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

T-side openings. Opening success drops from 55% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.1
Utility7.2
Mechanics6.6
Opening Duels3.4
Win Impact5.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.00
first ⅓ avg 0.06 → last ⅓ avg 0.06
Reaction time580ms+5ms
first ⅓ avg 575ms → last ⅓ avg 580ms
Headshot accuracy34.4%+6.0%
first ⅓ avg 28.4% → last ⅓ avg 34.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — anubis 10–1
130Biggest win — cache
7Longest win streak
88In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 63% over 8infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
anubisA2112957%0.05
nukeB189950%0.06
ancientA169756%0.06
mirageA138562%0.05
dust2A106460%0.04
cacheA85363%0.05
infernoD61517%0.02
overpass43175%0.07
train43175%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,090Matches
57%Win rate
1.22Avg K/D
75.7ADR
43%Headshot %

Clutches & streaks

46%1v1 clutch win
15%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient3155%1.0214.8
Anubis2552%1.0117.0
Dust21850%1.1014.4
Nuke1573%1.1517.1
Inferno1292%1.1016.0
Mirage1070%1.0413.0
Train743%1.2814.6
Overpass633%1.0913.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

34.6%Headshot accuracy
37.6%Accuracy (enemy spotted)
36.1%Spray accuracy
79.8%Counter-strafing
8.6°Preaim
575msReaction time
32.4%T opening success
54.9%CT opening success
0.73Enemies flashed / flash
19.7%Flash assists
8.17HE damage / grenade
12.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3796% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–00.1029%26 Aug
ancient8–130.1329%26 Aug
mirage13–60.0361%22 Aug
dust214–16-0.0531%22 Aug
ancient13–80.0226%21 Aug
anubis8–130.1228%15 Aug
cache7–13-0.0432%12 Aug
nuke13–60.1746%12 Aug
anubis13–80.1029%12 Aug
cache13–00.1336%6 Aug
anubis13–2-0.0013%6 Aug
anubis8–130.0719%3 Aug
cache7–13-0.0025%3 Aug
dust213–110.0238%29 Jul
anubis4–13-0.0456%29 Jul
cache4–130.0128%29 Jul
nuke8–130.0436%28 Jul
mirage9–130.0841%13 Jul
ancient13–160.1031%13 Jul
inferno10–13-0.0231%12 Jul
cache13–90.0835%12 Jul
nuke3–130.0738%10 Jul
dust213–90.0530%10 Jul
dust210–130.0645%9 Jul
anubis13–110.0443%9 Jul
cache13–80.1247%8 Jul
cache13–20.1645%8 Jul
ancient13–110.0623%6 Jul
anubis13–90.1731%5 Jul
nuke8–130.0339%2 Jul
overpass13–60.0829%2 Jul
anubis13–60.0739%30 Jun
inferno7–130.1228%30 Jun
anubis10–10.2442%29 Jun
ancient10–130.0523%28 Jun
overpass13–50.1129%28 Jun
nuke14–160.0128%25 Jun
ancient7–130.0344%25 Jun
ancient13–30.1537%22 Jun
nuke14–16-0.0530%13 Jun
dust211–13-0.0428%13 Jun
ancient13–90.0239%12 Jun
nuke13–6-0.0035%12 Jun
nuke6–13-0.0417%12 Jun
anubis13–11-0.0226%20 May
cache13–10-0.0422%13 May
mirage7–130.0433%9 May
ancient13–80.1439%9 May
overpass13–70.0529%19 Mar
dust212–16-0.0125%19 Mar
inferno13–16-0.0229%18 Mar
overpass15–150.0630%26 Dec
nuke3–13-0.0320%23 May
anubis10–13-0.0231%17 May
inferno13–40.0436%4 May
train8–130.006%27 Apr
anubis13–40.0733%20 Apr
anubis13–70.0628%19 Apr
dust213–50.1626%19 Apr
inferno11–130.0130%19 Apr
ancient13–8-0.0023%19 Apr
mirage13–110.0522%19 Apr
ancient13–20.0736%19 Apr
ancient13–50.0517%18 Apr
mirage6–13-0.0732%18 Apr
dust213–100.0320%12 Apr
mirage9–130.1029%12 Apr
inferno7–13-0.0036%12 Apr
anubis7–13-0.0327%12 Apr
nuke13–90.0234%12 Apr
ancient11–13-0.0339%11 Apr
nuke13–70.0830%11 Apr
mirage13–90.0923%6 Apr
anubis13–100.0625%4 Apr
mirage13–80.0731%4 Apr
ancient16–140.0825%4 Apr
dust213–90.0725%3 Apr
nuke13–50.1611%3 Apr
anubis6–130.0524%2 Apr
train13–90.1243%31 Mar
nuke13–10.1824%31 Mar
mirage13–90.0628%30 Mar
anubis16–13-0.0117%29 Mar
nuke13–110.0632%29 Mar
anubis11–130.0819%29 Mar
nuke11–130.0930%21 Mar
ancient15–150.0226%19 Mar
nuke13–100.1237%19 Mar
mirage13–70.0732%19 Mar
train13–80.0842%17 Mar
mirage15–150.0328%16 Mar
nuke16–120.1229%16 Mar
mirage13–3-0.0124%15 Mar
mirage13–40.1439%14 Mar
anubis8–130.0533%10 Mar
nuke9–130.0521%9 Mar
anubis6–13-0.0421%9 Mar
train13–110.0631%9 Mar
ancient8–130.0428%9 Mar
anubis16–130.0924%8 Mar

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →