trying their best — CS2 Stats

76561198073691114[U:1:113425386]

648Tracked matches39%Win rate2020Tracked since
CSDB Rating3.2 Learning
Premier CS Rating8,338Light Blue band · top ~62.8% of ranked players (population est.)
CSDB Leaderboard#17598 of 23490 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGtrying their bestFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER8,338 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim34
Positioning41
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY464311Last 10046%Win rateLWWTWWLTLL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Aim3.4
Aggression1.4
Utility3.0
Positioning4.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 34% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.1
Utility3.0
Mechanics6.9
Opening Duels0.4
Win Impact1.4

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time685ms−35ms
first ⅓ avg 720ms → last ⅓ avg 685ms
Headshot accuracy8.4%−5.5%
first ⅓ avg 13.9% → last ⅓ avg 8.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — inferno 9–3
131Biggest win — fachwerk
5Longest win streak
44In matches decided by ≤2 rounds
1Overtime games

Map breakdown

overpassBest map · 61% over 18nukeWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB23111248%-0.02
vertigoB189950%-0.05
overpassA1811761%-0.00
nukeC1661038%-0.03
train42250%-0.02
ancient41325%-0.03
anubis31233%-0.08
mirage31233%-0.04
dust221150%-0.03
assembly2020%-0.11
fachwerk110100%-0.04
dogtown110100%0.01
brewery110100%0.08
grail1010%-0.02
office1010%-0.11
mills1010%-0.07
memento1010%-0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.6%Headshot accuracy
30.8%Accuracy (enemy spotted)
31.2%Spray accuracy
81.2%Counter-strafing
12.0°Preaim
672msReaction time
14.9%T opening success
33.5%CT opening success
0.47Enemies flashed / flash
6.4%Flash assists
11.44HE damage / grenade
4.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.6284% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4742 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.8589% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0312%16 Aug
train13–8-0.009%16 Aug
vertigo13–11-0.060%16 Aug
vertigo12–12-0.1011%10 Aug
fachwerk13–1-0.041%10 Aug
nuke13–8-0.018%10 Aug
anubis10–13-0.083%29 Jul
train12–12-0.018%29 Jul
mirage10–13-0.0514%1 Jan
nuke2–9-0.096%12 Sept
inferno9–30.0613%12 Sept
overpass9–30.0424%12 Sept
dogtown9–10.017%12 Sept
brewery9–70.085%12 Sept
vertigo9–4-0.0727%12 Sept
nuke7–9-0.0711%12 Sept
inferno7–9-0.123%12 Sept
inferno9–7-0.056%12 Sept
inferno9–50.010%12 Sept
ancient6–13-0.080%11 Aug
nuke8–13-0.0313%11 Aug
inferno13–6-0.063%11 Aug
nuke5–9-0.150%9 Aug
inferno8–80.0111%9 Aug
inferno9–4-0.0611%9 Aug
inferno4–9-0.1811%9 Aug
dust26–13-0.084%4 Aug
overpass13–5-0.0615%31 Jul
grail7–13-0.023%31 Jul
train13–2-0.023%27 Nov
nuke9–13-0.043%27 Nov
train5–13-0.0425%27 Nov
vertigo8–8-0.007%11 Jul
vertigo2–9-0.250%11 Jul
office6–13-0.110%11 Jul
mills6–13-0.0715%11 Jul
assembly8–8-0.078%11 Jul
inferno9–30.1913%11 Jul
memento4–9-0.1313%11 Jul
overpass2–9-0.139%11 Jul
assembly3–9-0.1515%11 Jul
overpass5–90.0110%8 Jan
vertigo9–30.0924%8 Jan
vertigo1–9-0.1919%8 Jan
overpass8–8-0.1014%8 Jan
nuke3–9-0.1421%8 Jan
overpass5–13-0.0312%14 Dec
anubis2–13-0.1118%14 Dec
inferno8–130.0119%30 Nov
ancient6–13-0.0717%30 Nov
overpass9–40.1011%30 Nov
vertigo6–9-0.0921%30 Nov
nuke9–7-0.0440%30 Nov
inferno7–90.0414%30 Nov
overpass9–20.0124%28 Nov
vertigo9–10.107%28 Nov
overpass8–8-0.0711%28 Nov
vertigo9–6-0.1018%28 Nov
inferno8–8-0.0619%28 Nov
vertigo9–6-0.026%27 Nov
vertigo5–9-0.065%27 Nov
vertigo9–3-0.0112%27 Nov
overpass8–80.015%27 Nov
overpass9–50.028%27 Nov
overpass9–5-0.047%27 Nov
vertigo9–20.0325%27 Nov
vertigo6–9-0.0321%27 Nov
overpass9–50.0020%27 Nov
nuke2–9-0.1611%27 Nov
inferno9–60.0210%27 Nov
nuke9–6-0.026%27 Nov
inferno8–8-0.008%27 Nov
inferno5–130.0115%17 Nov
inferno13–7-0.0210%17 Nov
nuke11–130.0211%17 Nov
nuke3–9-0.1138%15 Nov
vertigo6–9-0.119%15 Nov
inferno5–9-0.1012%15 Nov
inferno5–9-0.0813%15 Nov
overpass9–50.0710%13 Nov
overpass13–5-0.018%13 Nov
vertigo13–9-0.0112%13 Nov
overpass8–80.0417%13 Nov
nuke9–40.1921%13 Nov
inferno13–10-0.0715%12 Nov
mirage13–10-0.0411%12 Nov
nuke13–40.0113%12 Nov
overpass9–20.1117%12 Nov
vertigo3–13-0.0915%12 Nov
dust213–90.0215%12 Nov
nuke9–30.1311%28 Sept
inferno9–40.1811%28 Sept
anubis16–13-0.0618%27 Sept
ancient13–60.0420%27 Sept
inferno2–9-0.1833%27 Sept
mirage6–13-0.0312%25 Sept
overpass13–50.017%25 Sept
ancient8–13-0.0315%25 Sept
inferno13–8-0.080%24 Sept
nuke9–13-0.0317%24 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →