C'moN CuZ™ — CS2 Stats

76561198073063287[U:1:112797559]

1,512Tracked matches67%Win rate2020Tracked since
CSDB Rating4.9 Developing
Premier CS Rating18,142Purple band · top ~15.9% of ranked players (population est.)
CSDB Leaderboard#7350 of 13468 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGC'moN CuZ™FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,142 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning48
Utility41

0–100 skill scores via Leetify.

Recent form

HOT59401Last 10059%Win rateWWWWWWLWWW

Last 10 vs previous 10: +60pp win rate · +0.04 avg rating

Player DNA

Aim5.4
Aggression4.9
Utility4.1
Positioning4.8
Opening Duels1.4
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.8
Utility4.1
Mechanics3.6
Opening Duels1.4
Win Impact10.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time565ms−53ms
first ⅓ avg 618ms → last ⅓ avg 565ms
Headshot accuracy20.9%−2.8%
first ⅓ avg 23.7% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–1
131Biggest win — nuke
6Longest win streak
W6Current streak
116In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 85% over 13dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
nukeA31181358%-0.01
cacheS2013765%-0.01
dust2C1871139%-0.03
infernoS1311285%-0.01
mirageB105550%-0.03
overpassS65183%-0.02
anubis2020%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

83Matches
53%Win rate
1.02Avg K/D
70.9ADR
39%Headshot %

Clutches & streaks

30%1v1 clutch win
21%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1258%0.8515.2
Dust2944%0.8715.0
Nuke786%0.9314.1
Train425%0.7616.5
Ancient333%0.8821.7
Cache2100%1.2818.0
Mirage1100%1.3619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
31.5%Accuracy (enemy spotted)
35.0%Spray accuracy
66.2%Counter-strafing
10.8°Preaim
572msReaction time
30.0%T opening success
41.5%CT opening success
0.41Enemies flashed / flash
4.4%Flash assists
8.53HE damage / grenade
2.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4142 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.9774% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–60.0250%28 Aug
nuke13–10.1027%28 Aug
nuke13–20.059%26 Aug
inferno13–4-0.0622%26 Aug
mirage13–10-0.0218%25 Aug
dust213–8-0.0423%24 Aug
cache14–16-0.0323%23 Aug
cache13–5-0.0027%23 Aug
inferno13–80.0116%22 Aug
inferno13–8-0.016%21 Aug
nuke9–13-0.1026%21 Aug
cache2–10-0.0526%21 Aug
mirage5–13-0.0638%21 Aug
mirage13–50.0516%19 Aug
cache13–60.0013%19 Aug
cache13–8-0.0122%19 Aug
dust23–13-0.1013%19 Aug
mirage8–13-0.0514%18 Aug
nuke14–16-0.0221%18 Aug
cache3–13-0.0622%17 Aug
mirage6–13-0.0214%17 Aug
cache13–20.0615%17 Aug
nuke13–5-0.0217%16 Aug
inferno13–40.0527%16 Aug
dust29–13-0.0630%16 Aug
nuke13–11-0.0417%15 Aug
mirage16–14-0.0223%15 Aug
cache13–50.0416%15 Aug
nuke13–70.0713%12 Aug
inferno13–80.0113%12 Aug
dust211–13-0.0419%11 Aug
cache13–11-0.0422%11 Aug
nuke10–13-0.0233%10 Aug
nuke13–90.0226%10 Aug
cache13–7-0.0321%9 Aug
cache11–13-0.0214%9 Aug
inferno13–110.0223%9 Aug
dust22–13-0.0610%9 Aug
anubis1–13-0.0426%9 Aug
nuke13–40.0314%7 Aug
inferno13–11-0.0610%7 Aug
cache13–50.0120%6 Aug
nuke7–130.0122%6 Aug
dust213–6-0.0218%5 Aug
cache13–80.0722%4 Aug
dust213–80.0720%4 Aug
nuke4–13-0.0724%4 Aug
nuke13–8-0.0524%3 Aug
nuke13–110.0123%2 Aug
inferno13–90.0230%29 Jul
nuke13–7-0.0113%29 Jul
nuke8–13-0.0126%26 Jul
mirage15–15-0.0211%26 Jul
dust28–13-0.0121%25 Jul
cache13–80.0426%25 Jul
dust22–130.017%24 Jul
nuke13–10-0.0214%21 Jul
cache10–13-0.0115%20 Jul
cache8–130.0222%20 Jul
dust211–13-0.0519%20 Jul
mirage13–4-0.058%19 Jul
cache13–11-0.0515%18 Jul
nuke13–20.0622%18 Jul
nuke13–2-0.0117%18 Jul
nuke11–13-0.0416%18 Jul
dust23–13-0.0717%17 Jul
cache16–14-0.0512%15 Jul
cache10–13-0.0438%9 Jul
dust22–13-0.0825%9 Jul
nuke13–7-0.0115%5 Jul
nuke13–7-0.0515%5 Jul
overpass13–30.0635%4 Jul
nuke5–130.0128%4 Jul
nuke10–13-0.0119%4 Jul
nuke3–130.0224%3 Jul
inferno10–13-0.0517%3 Jul
dust213–8-0.0483%1 Jul
dust26–00.0514%1 Jul
anubis9–13-0.0419%1 Jul
mirage13–9-0.0133%1 Jul
inferno13–10-0.0520%30 Jun
dust28–13-0.0433%30 Jun
overpass5–4-0.0629%30 Jun
nuke10–130.0019%29 Jun
inferno13–9-0.0328%27 Jun
overpass13–6-0.0311%26 Jun
dust213–10-0.0525%26 Jun
overpass9–13-0.0723%26 Jun
nuke16–14-0.0520%25 Jun
mirage8–13-0.057%24 Jun
inferno13–10-0.0111%24 Jun
overpass13–70.0014%23 Jun
inferno6–13-0.0022%23 Jun
nuke13–70.0624%23 Jun
dust210–13-0.0127%23 Jun
nuke10–13-0.0215%21 Jun
overpass16–14-0.0622%21 Jun
nuke13–8-0.0125%17 Jun
nuke6–13-0.0825%17 Jun
dust213–8-0.0117%16 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →