Dølle

Dølle — CS2 Stats

DK76561198072562765[U:1:112297037]Steam profile ↗VAC banned

564Tracked matches44%Win rate2020Tracked since
CSDB Rating5.0 DevelopingAggressive Rifler
FaceitLevel 6 · 1,249 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDølleFACEITLevel 6 · 1,249 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim79
Positioning59
Utility34

0–100 skill scores via Leetify.

Recent form

COLD464212Last 10046%Win rateLLLLTLWWTW

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression8.2
Utility3.4
Positioning5.9
Opening Duels3.3
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.9
Utility3.4
Mechanics5.9
Opening Duels3.3
Win Impact3.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time600ms−13ms
first ⅓ avg 613ms → last ⅓ avg 600ms
Headshot accuracy29.0%+4.7%
first ⅓ avg 24.3% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–5
130Biggest win — ancient
5Longest win streak
L4Current streak
54In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 57% over 14infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC23101343%0.01
nukeB189950%-0.01
ancientA148657%-0.01
dust2B126650%-0.00
mirageC125742%-0.02
infernoD62433%-0.01
trainB63350%0.01
anubis42250%-0.03
overpass31233%-0.01
vertigo1010%-0.07
agency1010%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

311Matches
57%Win rate
1.20Avg K/D
83.7ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3557%1.2916.8
Nuke2966%1.2017.9
Ancient2365%1.0515.0
Inferno1856%1.1016.8
Train1354%1.2715.2
Vertigo1362%1.0019.4
Overpass1250%1.0617.6
Dust2650%1.3814.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.9%Headshot accuracy
30.2%Accuracy (enemy spotted)
36.0%Spray accuracy
76.5%Counter-strafing
7.7°Preaim
581msReaction time
49.7%T opening success
36.5%CT opening success
0.42Enemies flashed / flash
6.0%Flash assists
6.50HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4176 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.4624% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–130.0329%28 Jul
dust29–130.0232%16 Jul
mirage3–13-0.0437%16 Jul
cache7–13-0.0717%31 May
cache12–120.0150%31 May
cache10–13-0.0542%19 May
cache13–8-0.0134%19 May
cache13–110.0122%18 May
cache12–120.0133%18 May
cache5–00.1150%18 May
cache6–13-0.0544%17 May
cache13–10-0.0118%17 May
cache12–70.0123%14 May
cache13–9-0.0126%14 May
cache12–120.0422%12 May
cache8–130.0119%12 May
cache12–120.0725%6 May
cache13–80.0917%5 May
cache9–13-0.0029%4 May
cache13–4-0.0543%4 May
cache10–13-0.0226%4 May
cache13–5-0.0317%3 May
cache13–10.1023%3 May
cache3–13-0.0315%3 May
cache12–120.0337%29 Apr
nuke5–13-0.0450%18 Mar
ancient0–13-0.0430%18 Mar
inferno9–130.0128%9 Mar
mirage13–11-0.0322%9 Mar
ancient7–13-0.0624%22 Feb
nuke13–110.0921%22 Feb
mirage5–13-0.0317%17 Feb
nuke4–0-0.0133%17 Feb
nuke6–13-0.0325%15 Feb
nuke7–13-0.0330%28 Jan
nuke13–7-0.0152%27 Jan
mirage8–13-0.0117%27 Jan
dust213–9-0.0428%26 Jan
ancient8–3-0.0138%26 Jan
ancient13–5-0.0633%26 Jan
nuke15–15-0.0420%26 Jan
ancient4–130.0323%22 Jan
dust213–90.0927%22 Jan
nuke12–12-0.0421%21 Jan
dust210–13-0.079%20 Jan
mirage9–13-0.0323%19 Jan
ancient13–00.048%19 Jan
train13–30.1036%17 Jan
ancient16–12-0.0339%17 Jan
train8–130.0538%16 Jan
inferno7–13-0.0332%16 Jan
overpass5–13-0.0813%10 Jan
ancient13–70.0112%6 Jan
nuke13–80.0418%6 Jan
inferno13–100.0739%6 Jan
ancient0–4-0.070%5 Jan
overpass15–15-0.0135%5 Jan
mirage13–100.0112%4 Jan
ancient13–60.0333%4 Jan
train13–30.1254%4 Jan
ancient10–13-0.1030%4 Jan
anubis13–9-0.0345%3 Jan
mirage13–8-0.0338%3 Jan
train13–6-0.0726%3 Jan
nuke11–13-0.0530%30 Dec
train10–13-0.0534%9 Dec
nuke13–100.0820%16 Oct
vertigo4–13-0.0744%21 Sept
dust213–80.0026%13 Sept
anubis12–12-0.0620%27 Aug
nuke13–50.0224%20 Aug
nuke10–13-0.0932%18 Aug
nuke5–13-0.0423%22 Jul
overpass13–60.0622%5 Jul
train1–13-0.0622%5 Jul
dust213–8-0.0226%2 Jun
mirage12–120.0238%31 May
dust26–13-0.0821%18 May
agency8–13-0.069%17 May
ancient13–90.0612%16 May
nuke11–13-0.0527%16 May
ancient13–30.0816%13 May
mirage12–12-0.0326%24 Apr
inferno11–13-0.0229%24 Apr
inferno2–9-0.0733%24 Apr
anubis13–11-0.0521%16 Apr
ancient7–13-0.0514%13 Apr
dust27–13-0.057%12 Apr
nuke13–11-0.0119%31 Mar
dust213–50.1523%31 Mar
nuke13–9-0.0133%23 Mar
mirage13–9-0.0730%19 Mar
inferno13–90.0013%11 Mar
dust25–13-0.0413%10 Mar
mirage13–80.0135%28 Feb
anubis12–120.0120%25 Feb
dust211–13-0.0230%25 Feb
mirage10–130.0441%23 Feb
nuke13–60.1028%23 Feb
dust213–80.0426%17 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →