zuko

zuko — CS2 Stats

JP76561198072345785[U:1:112080057]Steam profile ↗✓ No bans

1,362Tracked matches52%Win rate2020Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating16,779Purple band · top ~21.3% of ranked players (population est.)
CSDB Leaderboard#21173 of 38587 tracked
WingmanSilver I
Ladder ranks via Leetify

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CSDB.GGzukoPREMIER16,779 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning40
Utility50

0–100 skill scores via Leetify.

Recent form

COLD50464Last 10050%Win rateLWWLWLLLLL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression6.1
Utility5.0
Positioning4.0
Opening Duels1.9
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.0
Utility5.0
Mechanics7.3
Opening Duels2.2
Win Impact5.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time668ms−15ms
first ⅓ avg 683ms → last ⅓ avg 668ms
Headshot accuracy14.2%−1.2%
first ⅓ avg 15.4% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–8
130Biggest win — ancient
8Longest win streak
68In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 64% over 14overpassWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C24101442%0.00
nukeA159660%0.02
mirageB158753%0.01
ancientA149564%0.00
infernoB105550%0.01
anubisA74357%-0.00
overpassD71614%0.00
cacheA53260%-0.02
vertigo1010%-0.04
warden110100%-0.03
train1010%0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

23Matches
52%Win rate
0.80Avg K/D
77.3ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%1.0813.0
Train1100%1.7514.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
37.3%Accuracy (enemy spotted)
39.6%Spray accuracy
82.9%Counter-strafing
9.1°Preaim
664msReaction time
27.1%T opening success
48.0%CT opening success
0.49Enemies flashed / flash
2.1%Flash assists
9.58HE damage / grenade
6.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7198% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4896 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.123% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.015%27 Aug
ancient13–6-0.0015%27 Aug
nuke13–80.0113%27 Aug
dust23–13-0.0518%24 Aug
ancient13–110.0518%24 Aug
dust210–13-0.0211%24 Aug
dust27–130.0119%16 Aug
mirage2–13-0.0718%16 Aug
dust24–13-0.073%12 Aug
inferno14–160.0020%12 Aug
ancient13–00.0725%11 Aug
dust26–130.0216%11 Aug
anubis13–90.0113%11 Aug
cache15–15-0.045%10 Aug
nuke13–60.0313%10 Aug
nuke13–6-0.0142%10 Aug
ancient13–50.0623%8 Aug
nuke13–7-0.008%8 Aug
mirage5–13-0.026%31 Jul
dust27–130.0112%31 Jul
dust213–50.0314%26 Jul
mirage9–13-0.025%26 Jul
nuke13–9-0.0611%26 Jul
inferno13–7-0.028%22 Jul
dust27–13-0.0112%22 Jul
anubis13–50.0222%21 Jul
ancient16–130.027%21 Jul
nuke13–80.0321%20 Jun
overpass0–13-0.0114%20 Jun
cache9–13-0.048%20 Jun
ancient13–100.0114%14 Jun
mirage13–110.0210%14 Jun
dust29–13-0.0419%14 Jun
nuke11–13-0.0214%12 Jun
nuke8–13-0.0223%12 Jun
ancient9–13-0.0210%12 Jun
dust213–11-0.0110%1 Jun
dust213–60.0917%1 Jun
inferno13–110.019%1 Jun
mirage13–20.0819%26 May
nuke13–160.026%26 May
dust211–130.0316%15 May
overpass11–130.0011%15 May
dust213–9-0.0119%13 May
mirage13–90.1014%13 May
vertigo10–13-0.0413%12 May
dust213–60.0115%12 May
nuke13–100.0813%12 May
nuke5–130.0811%5 May
dust213–10-0.028%5 May
cache13–1-0.0225%5 May
dust28–13-0.0413%3 May
cache13–8-0.0510%3 May
overpass13–60.0811%1 May
cache13–60.0616%1 May
dust213–80.1724%21 Apr
dust27–13-0.037%21 Apr
dust215–15-0.0714%19 Apr
anubis11–13-0.0222%19 Apr
inferno13–8-0.0116%14 Apr
nuke9–130.0416%14 Apr
inferno5–130.0214%14 Apr
anubis13–70.037%9 Apr
mirage13–90.0418%9 Apr
mirage13–60.0516%8 Apr
mirage13–50.0212%8 Apr
inferno9–30.1415%8 Apr
anubis13–50.0112%8 Apr
mirage16–120.0817%6 Apr
dust213–70.0931%6 Apr
ancient10–130.0313%6 Apr
ancient15–15-0.078%31 Mar
inferno9–130.0516%31 Mar
ancient13–5-0.0211%14 Feb
mirage14–160.0019%14 Feb
mirage6–130.0026%13 Feb
anubis12–12-0.0514%13 Feb
mirage4–13-0.028%26 Jan
warden13–11-0.0323%26 Jan
ancient11–13-0.0412%26 Jan
dust216–13-0.0211%18 Jan
nuke13–90.0118%18 Jan
ancient13–100.0013%11 Jan
dust24–130.0122%11 Jan
overpass11–13-0.0117%11 Jan
train8–130.0415%11 Jan
inferno6–13-0.0611%13 Dec
nuke6–130.0615%13 Dec
inferno9–130.0321%13 Dec
mirage7–13-0.0422%11 Dec
overpass7–13-0.056%11 Dec
ancient6–13-0.0819%11 Dec
overpass9–13-0.0217%9 Dec
inferno16–13-0.0214%9 Dec
nuke13–110.029%8 Dec
overpass6–130.0013%8 Dec
mirage13–8-0.015%2 Dec
dust210–13-0.0617%2 Dec
dust213–9-0.0024%30 Nov
ancient13–90.0112%30 Nov

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →