vladimir — CS2 Stats

76561198071196125[U:1:110930397]✓ No bans

1,940Tracked matches48%Win rate2020Tracked since
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating14,025Blue band · top ~33.6% of ranked players (population est.)
CSDB Leaderboard#33039 of 51987 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGvladimirFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER14,025 · Blue bandcsdb.gg/stats

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Performance scores

Aim83
Positioning48
Utility1

0–100 skill scores via Leetify.

Recent form

COLD434710Last 10043%Win rateLLWLWWLLLL

Last 10 vs previous 10: -40pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.3
Aggression5.3
Utility0.1
Positioning4.8
Opening Duels2.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.8
Utility0.1
Mechanics7.0
Opening Duels2.3
Win Impact4.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time568ms+21ms
first ⅓ avg 547ms → last ⅓ avg 568ms
Headshot accuracy30.9%+7.4%
first ⅓ avg 23.5% → last ⅓ avg 30.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.33Best rating — inferno 9–2
131Biggest win — nuke
4Longest win streak
L2Current streak
63In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 46% over 59vertigoWeakest map · 39% over 38
MapGradePlayedRecordWin rateAvg rating
nukeB59273246%0.01
vertigoC38152339%0.03
dust21010%-0.04
stronghold1010%-0.01
inferno110100%0.33

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (39% over 38). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,224Matches
52%Win rate
1.08Avg K/D
ADR
53%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
14Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage20352%1.0716.8
Vertigo12755%1.2519.2
Inferno12250%1.1616.7
Nuke7844%1.1016.6
Anubis7651%1.0116.3
Ancient5953%1.1618.3
Overpass5754%1.1317.4
Dust21464%0.9818.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.1%Headshot accuracy
32.1%Accuracy (enemy spotted)
40.0%Spray accuracy
81.4%Counter-strafing
10.8°Preaim
573msReaction time
31.8%T opening success
46.4%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.7655% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 38 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–130.0941%24 Aug
nuke8–13-0.070%17 Aug
vertigo13–6-0.0453%17 Aug
nuke5–13-0.0638%16 Aug
nuke13–8-0.0035%16 Aug
vertigo13–30.1028%7 Aug
nuke7–120.0528%7 Aug
nuke10–13-0.0653%6 Aug
vertigo5–130.0724%29 Jul
nuke10–130.0325%19 Jul
nuke5–13-0.0733%19 Jul
nuke13–8-0.0735%19 Jul
nuke13–70.0025%19 Jul
nuke7–13-0.0529%10 Jul
nuke13–60.0129%10 Jul
vertigo12–120.0736%10 Jul
nuke13–7-0.0432%10 Jul
nuke13–60.0439%9 Jul
vertigo13–11-0.1140%9 Jul
vertigo13–30.0935%15 Jun
vertigo7–130.0439%15 Jun
nuke13–70.0222%13 Jun
nuke13–110.1427%13 Jun
vertigo8–130.1029%13 Jun
vertigo10–130.0632%3 Jun
vertigo7–70.0831%24 May
nuke6–130.0131%16 May
nuke7–00.1129%16 May
nuke1–13-0.0725%16 May
vertigo13–50.1420%7 May
nuke13–110.0825%5 May
nuke13–20.1126%30 Apr
nuke9–130.0123%30 Apr
vertigo13–50.0421%30 Apr
nuke13–20.1427%30 Apr
vertigo13–50.0128%30 Apr
nuke13–50.0021%30 Apr
vertigo1–8-0.1717%30 Apr
nuke4–13-0.0114%30 Apr
nuke13–110.0216%22 Apr
vertigo13–80.0328%22 Apr
nuke6–13-0.0526%21 Apr
vertigo13–90.0820%18 Apr
nuke12–120.1233%16 Apr
nuke9–13-0.0025%16 Apr
nuke10–130.0228%16 Apr
vertigo7–130.0421%16 Apr
nuke13–9-0.0331%16 Apr
nuke7–00.0018%16 Apr
vertigo6–13-0.0134%8 Apr
dust210–13-0.0432%7 Apr
nuke7–13-0.07100%31 Mar
vertigo12–12-0.070%23 Mar
nuke13–90.0821%15 Mar
nuke4–130.0113%13 Mar
nuke2–13-0.0238%12 Mar
vertigo1–130.0428%12 Mar
nuke13–40.0431%11 Mar
nuke13–5-0.1250%2 Mar
nuke5–3-0.0220%2 Mar
vertigo13–90.1335%28 Feb
nuke6–130.0129%28 Feb
vertigo13–100.1231%28 Feb
nuke4–00.0746%28 Feb
nuke12–120.0325%27 Feb
nuke13–90.0424%27 Feb
nuke13–50.0520%20 Feb
vertigo11–13-0.0121%11 Feb
vertigo5–130.0137%11 Feb
nuke12–120.0818%8 Feb
nuke10–130.0635%8 Feb
nuke7–130.0324%8 Feb
nuke13–10.1212%8 Feb
nuke6–130.0119%8 Feb
vertigo12–120.0421%8 Feb
nuke13–20.0326%8 Feb
vertigo5–130.1128%8 Feb
nuke9–130.077%8 Feb
vertigo13–40.0717%7 Feb
vertigo13–11-0.0623%7 Feb
vertigo13–50.0255%30 Jan
nuke1–13-0.0622%30 Jan
vertigo8–130.0121%30 Jan
stronghold9–13-0.0112%22 Jan
vertigo12–120.0719%21 Jan
vertigo12–120.0132%21 Jan
vertigo3–130.0128%21 Jan
nuke13–80.0819%21 Jan
inferno9–20.3319%21 Jan
nuke7–13-0.0814%14 Jan
nuke2–6-0.180%6 Jan
nuke12–12-0.090%30 Dec
vertigo13–40.0247%30 Dec
nuke9–130.0042%30 Dec
nuke12–12-0.0421%30 Dec
vertigo1–130.0638%29 Dec
vertigo8–13-0.0822%29 Dec
nuke13–3-0.0124%29 Dec
vertigo6–50.0412%21 Dec
vertigo4–130.0338%21 Dec

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →