Derek — CS2 Stats

76561198070733181[U:1:110467453]

1,068Tracked matches44%Win rate2022Tracked since
424Hours in CS
CSDB Rating3.0 Learning
Premier CS Rating3,931Grey band · top ~83.3% of ranked players (population est.)
CSDB Leaderboard#40262 of 52040 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=1,149), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate39.1%42.2%42.7%3.6% short
Shot accuracy9.6%11.9%10.8%1.2% short
Kill/death ratio0.640.981.000.36 short
Match win rate37.2%43.6%44.1%6.9% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDerekFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER3,931 · Grey bandcsdb.gg/stats

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Performance scores

Aim29
Positioning48
Utility25

0–100 skill scores via Leetify.

Recent form

COLD45523Last 10045%Win rateWWLWLLTLLT

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Aim2.9
Aggression7.1
Utility2.5
Positioning4.8
Opening Duels2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 75% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 54% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 694ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning4.8
Utility2.5
Mechanics3.8
Opening Duels3.0
Win Impact3.1

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time695ms+28ms
first ⅓ avg 667ms → last ⅓ avg 695ms
Headshot accuracy16.5%+2.7%
first ⅓ avg 13.8% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–2
131Biggest win — dust2
6Longest win streak
W2Current streak
45In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 67% over 6trainWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B40182245%-0.02
mirageA27151256%0.01
nukeC73443%-0.01
trainD72529%0.01
infernoD62433%-0.00
overpassS64267%-0.00
ancient4040%-0.01
vertigo21150%-0.05
golden1010%0.01

Across the last 100 tracked matches.

Lifetime stats

12,504Lifetime kills
0.64K/D
1,169Matches
37.2%Match win rate
39.1%Headshot %
9.6%Shot accuracy
1,143MVPs
424Hours (in match)
768Bombs planted
138Bombs defused

Most-used weapons

Lifetime map wins

2,869dust2
492inferno
488nuke
290vertigo
138train
14office
1ar_baggage
1safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
29.6%Accuracy (enemy spotted)
26.4%Spray accuracy
67.1%Counter-strafing
10.4°Preaim
694msReaction time
28.5%T opening success
53.6%CT opening success
0.80Enemies flashed / flash
9.2%Flash assists
9.55HE damage / grenade
4.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.5311% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust213–8-0.0815%13 Apr
dust213–7-0.0220%6 Feb
dust26–13-0.1012%16 Jan
mirage13–30.0032%16 Jan
dust23–13-0.066%16 Jan
inferno11–13-0.0513%26 Nov
dust212–12-0.0521%11 Oct
mirage11–13-0.0935%11 Oct
mirage10–13-0.0223%6 Oct
mirage12–120.0016%2 Oct
dust213–8-0.0223%2 Oct
golden5–130.016%2 Oct
vertigo4–13-0.0417%1 Oct
dust213–10-0.1021%1 Oct
mirage13–5-0.0314%30 Sept
dust213–80.0919%30 Sept
mirage13–80.0011%29 Sept
ancient12–12-0.107%29 Sept
dust28–13-0.0813%29 Sept
nuke13–60.0515%28 Sept
mirage13–80.0417%28 Sept
nuke6–13-0.0016%28 Sept
overpass13–2-0.057%28 Sept
train4–130.0819%28 Sept
overpass13–90.0010%28 Sept
train8–130.057%28 Sept
inferno5–13-0.0320%26 Sept
ancient2–13-0.076%26 Sept
dust24–13-0.0520%26 Sept
dust27–13-0.0919%23 Sept
overpass10–13-0.0224%23 Sept
dust29–13-0.0322%23 Sept
mirage13–6-0.0420%22 Sept
mirage13–20.0615%22 Sept
dust213–10.0117%22 Sept
inferno7–130.0010%18 Sept
mirage11–130.0116%18 Sept
mirage13–160.047%18 Sept
train13–30.0515%18 Sept
dust28–130.0625%18 Sept
nuke7–13-0.0313%18 Sept
mirage6–130.0013%18 Sept
train2–13-0.068%18 Sept
dust213–80.0310%18 Sept
nuke16–130.015%17 Sept
mirage13–8-0.0215%17 Sept
dust213–80.008%17 Sept
mirage13–90.087%17 Sept
ancient4–130.0610%17 Sept
dust213–60.0310%17 Sept
mirage10–130.0117%17 Sept
dust213–110.0717%17 Sept
train13–90.055%17 Sept
dust213–5-0.019%17 Sept
dust29–130.0111%17 Sept
mirage10–130.049%17 Sept
dust213–100.0814%17 Sept
inferno4–130.0615%16 Sept
train11–13-0.0611%16 Sept
dust26–13-0.0814%16 Sept
dust23–13-0.1021%16 Sept
nuke13–11-0.036%16 Sept
dust213–80.0117%16 Sept
mirage13–60.037%16 Sept
mirage13–11-0.0318%16 Sept
dust213–5-0.016%16 Sept
mirage13–20.1615%16 Sept
ancient11–130.0612%16 Sept
overpass13–110.018%15 Sept
mirage4–13-0.028%15 Sept
dust29–130.018%15 Sept
mirage10–13-0.0410%15 Sept
nuke5–13-0.0310%15 Sept
overpass6–13-0.0413%14 Sept
dust28–13-0.0316%14 Sept
dust28–13-0.0016%14 Sept
inferno13–80.0721%14 Sept
inferno9–3-0.0630%14 Sept
overpass9–20.0615%14 Sept
mirage13–80.0317%14 Sept
dust28–130.0430%14 Sept
dust213–7-0.0424%14 Sept
mirage13–60.0015%14 Sept
dust213–60.027%14 Sept
dust213–10-0.0317%13 Sept
mirage13–3-0.0514%13 Sept
dust210–13-0.0621%13 Sept
dust210–130.0410%13 Sept
mirage13–80.0716%13 Sept
dust210–13-0.0115%13 Sept
dust27–13-0.130%13 Sept
train3–13-0.0413%12 Sept
nuke5–13-0.0111%8 Sept
dust27–120.0210%8 Sept
dust23–13-0.0812%8 Sept
mirage7–13-0.016%8 Sept
dust210–13-0.0210%8 Sept
mirage4–13-0.0513%7 Sept
vertigo13–6-0.0722%6 Sept
dust26–13-0.067%6 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →