hand

hand — CS2 Stats

US76561198070491297[U:1:110225569]Steam profile ↗✓ No bans

646Tracked matches43%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
WingmanGold Nova Master
Ladder ranks via Leetify

Performance scores

Aim82
Positioning55
Utility52

0–100 skill scores via Leetify.

Recent form

COLD434710Last 10043%Win rateLLLWTWLLWT

Last 10 vs previous 10: -20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression6.5
Utility5.2
Positioning5.5
Opening Duels2.5

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 95% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 48% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.5
Utility5.2
Mechanics9.9
Opening Duels2.5
Win Impact2.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time670ms+48ms
first ⅓ avg 621ms → last ⅓ avg 670ms
Headshot accuracy23.2%+0.3%
first ⅓ avg 22.9% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — nuke 13–1
131Biggest win — nuke
4Longest win streak
L3Current streak
611In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 56% over 9ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA31171455%0.02
cacheC23101343%0.04
nukeD1651131%0.03
dust2A95456%0.02
ancientD82625%-0.02
office41325%0.04
overpass31233%0.00
vertigo2020%-0.04
mirage21150%-0.01
anubis21150%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
38.2%Accuracy (enemy spotted)
40.5%Spray accuracy
94.5%Counter-strafing
10.5°Preaim
662msReaction time
32.4%T opening success
48.0%CT opening success
0.67Enemies flashed / flash
13.0%Flash assists
10.74HE damage / grenade
2.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7428 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4328% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–130.0324%17 Aug
vertigo6–13-0.0328%8 Aug
cache8–13-0.0210%8 Aug
inferno13–90.0925%8 Aug
cache12–12-0.0311%8 Aug
inferno13–70.0345%26 Jul
cache8–130.1217%26 Jul
inferno11–130.0617%26 Jul
nuke13–70.0916%26 Jul
inferno8–80.1435%26 Jul
cache13–60.048%26 Jul
inferno9–40.1226%25 Jul
inferno1–9-0.2226%25 Jul
cache12–120.0315%25 Jul
office2–130.0415%12 Jul
cache13–40.0119%12 Jul
cache6–130.0219%12 Jul
mirage13–110.0531%12 Jul
nuke13–160.0215%12 Jul
cache13–90.0421%9 Jul
ancient11–13-0.0716%9 Jul
office7–13-0.0155%5 Jul
nuke14–160.0625%5 Jul
inferno13–110.017%5 Jul
inferno9–70.0256%28 Jun
cache11–130.0327%28 Jun
ancient5–130.0229%28 Jun
overpass13–20.0317%28 Jun
nuke8–13-0.0317%28 Jun
cache13–90.0715%28 Jun
cache13–40.0635%14 Jun
nuke14–160.0117%14 Jun
inferno16–130.0026%14 Jun
inferno9–13-0.0031%14 Jun
nuke13–100.0623%14 Jun
office13–100.0527%14 Jun
inferno6–9-0.0421%5 Jun
mirage6–13-0.0710%5 Jun
inferno13–50.1126%5 Jun
nuke12–16-0.0318%5 Jun
anubis13–10-0.0525%5 Jun
dust213–110.0418%31 May
inferno13–4-0.0015%31 May
nuke7–130.0825%31 May
cache13–60.0223%31 May
inferno15–150.0515%30 May
overpass11–13-0.0015%30 May
inferno13–9-0.0212%30 May
inferno11–13-0.0632%30 May
inferno9–60.0522%30 May
dust213–6-0.0330%25 May
inferno7–13-0.0627%25 May
dust26–13-0.0612%25 May
cache6–130.0141%23 May
ancient8–13-0.0327%23 May
anubis9–13-0.0219%23 May
dust213–90.0323%23 May
nuke13–10.2613%23 May
dust213–70.0816%23 May
nuke13–90.0010%23 May
ancient9–13-0.078%18 May
inferno9–60.0526%18 May
vertigo7–9-0.0524%18 May
inferno9–4-0.0126%18 May
inferno8–80.0823%18 May
inferno9–40.1329%18 May
inferno5–9-0.1321%18 May
cache9–13-0.0515%18 May
cache10–130.0119%18 May
cache9–130.0722%16 May
cache13–40.1035%16 May
cache13–90.1026%16 May
cache8–130.0023%2 May
office11–130.0720%2 May
cache13–80.0324%2 May
cache13–40.1616%2 May
cache12–120.0130%2 May
nuke10–13-0.0129%27 Apr
inferno13–110.0517%27 Apr
dust27–130.0516%27 Apr
nuke15–150.0622%18 Apr
nuke15–150.0019%18 Apr
overpass11–13-0.0121%24 Nov
ancient7–13-0.0414%24 Nov
ancient13–60.0217%16 Nov
inferno13–110.0429%16 Nov
dust213–90.1121%16 Nov
nuke9–13-0.0423%27 Sept
nuke13–40.0335%27 Sept
ancient13–90.0119%27 Sept
inferno9–13-0.0225%27 Sept
dust27–13-0.0534%27 Sept
dust215–150.0226%7 Sept
inferno13–90.0518%7 Sept
ancient8–130.0231%7 Sept
inferno5–9-0.0214%16 Aug
inferno8–80.0023%16 Aug
inferno9–30.1929%16 Aug
nuke4–9-0.1322%16 Aug
inferno7–9-0.0524%16 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →