Chin Deficient Pinhead

Chin Deficient Pinhead — CS2 Stats

US76561198068852247[U:1:108586519]Steam profile ↗

2,104Tracked matches37%Win rate2020Tracked since
CSDB Rating2.5 Learning
FaceitLevel 5 · 1,070 ELOTop 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGChin Deficient PinheadFACEITLevel 5 · 1,070 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim30
Positioning42
Utility9

0–100 skill scores via Leetify.

Recent form

COLD32626Last 10032%Win rateLLLLLWLLWW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim3.0
Aggression5.3
Utility0.9
Positioning4.2
Opening Duels1.5
Clutch0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 682ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning4.2
Utility0.9
Mechanics4.4
Opening Duels1.5
Win Impact0.7

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg 0.00 → last ⅓ avg -0.04
Reaction time687ms−4ms
first ⅓ avg 691ms → last ⅓ avg 687ms
Headshot accuracy18.4%+3.1%
first ⅓ avg 15.2% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–8
131Biggest win — train
4Longest win streak
L5Current streak
88In matches decided by ≤2 rounds
4Overtime games

Map breakdown

trainBest map · 71% over 7dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC32122038%0.00
mirageD1641225%-0.03
ancientD1531220%-0.02
infernoD82625%-0.00
trainS75271%-0.00
cacheD62433%-0.01
dust2D61517%-0.00
vertigoC52340%-0.02
anubis31233%-0.06
overpass2020%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

23Matches
48%Win rate
0.95Avg K/D
89.7ADR
48%Headshot %

Clutches & streaks

22%1v1 clutch win
14%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient875%0.9616.0
Inferno450%0.9218.3
Mirage333%1.2019.7
Vertigo250%0.8314.0
Nuke20%0.9216.0
Anubis250%1.0022.0
Dust210%0.7814.0
Train10%0.5415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.9%Spray accuracy
69.9%Counter-strafing
15.4°Preaim
682msReaction time
31.4%T opening success
41.0%CT opening success
0.22Enemies flashed / flash
1.9%Flash assists
4.43HE damage / grenade
0.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.4383° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2191 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.027%24 Aug
nuke9–13-0.0325%24 Aug
nuke10–13-0.006%18 Aug
nuke11–13-0.0215%17 Aug
nuke10–13-0.0514%17 Aug
nuke13–10-0.0216%16 Aug
nuke10–13-0.0450%16 Aug
nuke7–13-0.0033%15 Aug
nuke13–10-0.0425%31 Jul
vertigo13–8-0.0610%23 Jul
nuke11–13-0.088%23 Jul
nuke9–13-0.0920%18 Jul
nuke2–13-0.0720%18 Jul
vertigo13–70.0228%5 Jul
ancient9–13-0.0111%5 Jul
ancient8–13-0.0711%2 Jul
ancient12–12-0.0212%27 Jun
nuke3–4-0.1067%27 Jun
nuke3–20.1033%21 Jun
vertigo11–13-0.0326%21 Jun
cache13–11-0.0528%19 Jun
mirage12–12-0.0811%19 Jun
mirage7–13-0.0512%18 Jun
anubis12–12-0.0311%17 Jun
vertigo3–13-0.074%15 Jun
mirage6–13-0.069%15 Jun
inferno13–10-0.0518%6 Jun
anubis10–13-0.0810%6 Jun
mirage13–11-0.0610%6 Jun
cache13–10-0.0416%28 May
vertigo7–130.0221%23 May
mirage9–13-0.0615%23 May
anubis13–11-0.076%20 May
nuke1–13-0.0715%19 May
cache8–130.0024%19 May
mirage10–13-0.0521%18 May
cache5–130.0224%18 May
cache8–130.0217%14 May
cache9–13-0.028%14 May
ancient8–13-0.0115%8 Jan
dust28–13-0.0511%7 Jan
nuke9–130.0715%7 Jan
inferno8–13-0.0114%2 Jan
train11–13-0.0414%29 Dec
nuke16–12-0.0412%29 Dec
train13–110.0714%29 Dec
ancient11–30.0934%29 Dec
overpass9–130.0131%29 Dec
dust213–100.0617%29 Dec
nuke13–50.0319%26 Dec
nuke8–13-0.0615%26 Dec
overpass3–13-0.0218%26 Dec
nuke13–80.1618%26 Dec
nuke9–13-0.0015%26 Dec
dust215–15-0.0117%26 Dec
inferno11–13-0.0113%26 Dec
ancient7–13-0.0725%24 Dec
nuke9–130.0211%24 Dec
ancient7–13-0.0214%24 Dec
dust214–16-0.018%17 Dec
mirage7–13-0.0811%17 Dec
ancient13–11-0.0123%17 Dec
mirage5–13-0.0115%16 Dec
train13–1-0.014%16 Dec
inferno10–13-0.0218%15 Dec
mirage13–100.0616%15 Dec
inferno9–130.0022%11 Dec
ancient2–13-0.0212%11 Dec
ancient13–60.028%11 Dec
mirage15–15-0.0012%10 Dec
nuke8–130.0120%10 Dec
nuke7–100.0318%7 Dec
nuke13–20.137%7 Dec
ancient10–13-0.087%7 Dec
nuke12–12-0.0321%6 Dec
inferno3–13-0.0116%6 Dec
dust29–130.0021%6 Dec
mirage13–5-0.0213%5 Dec
nuke13–30.0521%5 Dec
train13–9-0.028%4 Dec
inferno13–100.0813%2 Dec
nuke8–130.0321%2 Dec
inferno9–13-0.0230%2 Dec
mirage10–130.0516%2 Dec
train11–13-0.0414%2 Dec
dust26–130.0013%1 Dec
nuke11–30.065%1 Dec
nuke13–50.1020%1 Dec
ancient11–13-0.0510%30 Nov
ancient5–130.0111%30 Nov
mirage7–13-0.0512%30 Nov
ancient10–13-0.0210%26 Nov
mirage3–13-0.1216%25 Nov
ancient10–13-0.0420%25 Nov
nuke7–13-0.0320%25 Nov
train13–2-0.0311%25 Nov
nuke13–80.0421%24 Nov
mirage13–8-0.0514%24 Nov
mirage9–130.0521%22 Nov
train13–110.0421%20 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →