kaiN — CS2 Stats

76561198067849120[U:1:107583392]✓ No bans

488Tracked matches63%Win rate2022Tracked since
CSDB Rating6.6 SolidClutch Specialist
Premier CS Rating16,263Purple band · top ~23.4% of ranked players (population est.)
CSDB Leaderboard#13610 of 22849 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGkaiNFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,263 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning60
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateLWWWTTWLLW

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim7.8
Aggression6.4
Utility4.0
Positioning6.0
Opening Duels2.7
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.0
Utility4.0
Mechanics8.1
Opening Duels2.7
Win Impact9.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time611ms−2ms
first ⅓ avg 613ms → last ⅓ avg 611ms
Headshot accuracy20.4%+1.2%
first ⅓ avg 19.2% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — overpass 13–6
132Biggest win — overpass
8Longest win streak
69In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 88% over 16infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
nukeA1912763%0.02
overpassS1614288%0.03
infernoD1541127%-0.00
ancientB157847%-0.00
anubisB137654%-0.01
dust2B136746%-0.01
mirage41325%-0.02
train21150%-0.02
vertigo1010%0.02
office1010%-0.05
cache1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

43Matches
56%Win rate
0.99Avg K/D
83.4ADR
52%Headshot %

Clutches & streaks

100%1v1 clutch win
75%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo1060%0.8915.9
Ancient838%1.0316.4
Anubis633%1.2516.0
Cache580%1.0115.8
Nuke450%0.8413.8
Mirage4100%0.8116.3
Dust2367%1.2715.3
Inferno20%0.6711.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
34.3%Accuracy (enemy spotted)
37.6%Spray accuracy
86.6%Counter-strafing
8.9°Preaim
610msReaction time
39.2%T opening success
42.5%CT opening success
0.49Enemies flashed / flash
1.3%Flash assists
9.82HE damage / grenade
4.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4919 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2396% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0422%5 Jul
nuke13–50.0619%5 Jul
inferno13–8-0.0218%2 Jul
ancient13–110.0514%2 Jul
anubis15–15-0.0116%2 Jul
vertigo12–120.0220%2 Jul
mirage13–8-0.0216%28 Jun
dust27–130.0214%28 Jun
inferno10–130.0123%28 Jun
overpass13–60.0230%26 Jun
ancient9–13-0.0315%26 Jun
dust213–70.0230%26 Jun
nuke7–13-0.0117%25 Jun
mirage11–13-0.0521%25 Jun
nuke13–60.0223%24 Jun
anubis13–5-0.0021%24 Jun
ancient13–90.1019%23 Jun
nuke13–9-0.0223%23 Jun
overpass13–3-0.0324%23 Jun
nuke13–110.0010%23 Jun
anubis13–60.0633%23 Jun
ancient13–8-0.0214%23 Jun
inferno7–13-0.0413%23 Jun
overpass13–40.1020%23 Jun
overpass13–70.0220%22 Jun
dust210–13-0.0127%22 Jun
ancient13–40.0117%22 Jun
train6–130.0240%22 Jun
inferno9–130.0140%22 Jun
nuke15–15-0.0213%22 Jun
anubis3–13-0.0515%22 Jun
overpass13–70.0816%22 Jun
anubis13–80.0611%22 Jun
dust29–130.0316%22 Jun
inferno8–13-0.0218%22 Jun
dust213–5-0.0011%22 Jun
overpass10–1-0.0114%22 Jun
ancient7–13-0.0519%21 Jun
anubis13–16-0.0414%21 Jun
mirage11–13-0.026%21 Jun
dust27–13-0.0115%21 Jun
inferno14–16-0.0315%21 Jun
anubis13–7-0.0620%21 Jun
nuke10–13-0.0116%21 Jun
ancient9–130.0218%20 Jun
anubis1–13-0.0722%20 Jun
inferno11–130.0215%20 Jun
overpass13–2-0.0212%20 Jun
overpass10–13-0.0522%20 Jun
dust213–7-0.0619%20 Jun
nuke7–13-0.0410%20 Jun
dust213–30.0233%20 Jun
office4–13-0.0513%20 Jun
train13–6-0.0722%20 Jun
mirage14–160.0317%19 Jun
ancient13–8-0.0411%18 Jun
nuke13–40.0226%18 Jun
nuke13–110.0921%18 Jun
ancient5–13-0.0114%18 Jun
overpass16–120.057%17 Jun
nuke13–90.0321%17 Jun
inferno8–130.009%17 Jun
anubis13–40.0118%16 Jun
ancient8–13-0.0519%16 Jun
nuke7–130.1130%16 Jun
overpass13–60.1122%16 Jun
nuke9–40.0119%16 Jun
dust213–10-0.0026%15 Jun
ancient13–160.0422%15 Jun
anubis15–15-0.0412%14 Jun
overpass13–100.0122%14 Jun
dust210–13-0.0318%14 Jun
inferno13–110.0323%14 Jun
ancient13–4-0.0226%9 Jun
nuke13–70.0133%9 Jun
inferno13–110.0615%7 Jun
overpass13–90.0718%7 Jun
overpass13–9-0.0118%7 Jun
nuke13–2-0.0017%7 Jun
dust23–13-0.0516%7 Jun
anubis8–20.0718%7 Jun
nuke13–20.0816%7 Jun
overpass13–8-0.0218%7 Jun
inferno7–13-0.038%5 Jun
ancient7–13-0.0417%5 Jun
overpass13–70.0419%5 Jun
anubis13–20.0316%5 Jun
nuke13–110.0320%5 Jun
overpass4–130.0416%5 Jun
nuke13–16-0.0518%4 Jun
ancient13–100.0323%4 Jun
dust211–13-0.0117%4 Jun
inferno7–13-0.0824%4 Jun
inferno13–70.1018%3 Jun
dust213–80.0121%3 Jun
nuke11–130.0520%3 Jun
inferno11–13-0.0514%2 Jun
ancient8–130.0117%1 Jun
cache11–13-0.0117%31 May
inferno1–130.0331%31 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →