xiv — CS2 Stats

76561198067800909[U:1:107535181]

1,068Tracked matches60%Win rate2023Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating9,112Light Blue band · top ~59.1% of ranked players (population est.)
CSDB Leaderboard#21098 of 28487 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGxivPREMIER9,112 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning48
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateWLLWLLLWWW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression6.8
Utility3.2
Positioning4.8
Opening Duels3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.8
Utility3.2
Mechanics8.4
Opening Duels3.2
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time648ms−67ms
first ⅓ avg 716ms → last ⅓ avg 648ms
Headshot accuracy23.0%+3.3%
first ⅓ avg 19.8% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–2
131Biggest win — dust2
5Longest win streak
127In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 100% over 6nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC36152142%-0.02
dust2B22111150%-0.00
cacheC114736%-0.01
ancientS108280%0.01
anubisA95456%-0.01
nukeD62433%0.02
infernoS660100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
38.1%Accuracy (enemy spotted)
42.3%Spray accuracy
87.9%Counter-strafing
8.1°Preaim
640msReaction time
44.7%T opening success
40.7%CT opening success
0.39Enemies flashed / flash
6.8%Flash assists
6.61HE damage / grenade
2.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3928 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0223%29 Aug
mirage10–13-0.0620%29 Aug
anubis9–13-0.0319%29 Aug
mirage13–70.0035%29 Aug
nuke9–130.0354%29 Aug
mirage11–130.0131%26 Aug
mirage7–13-0.0015%23 Aug
mirage13–11-0.0320%23 Aug
inferno13–5-0.0219%23 Aug
ancient13–50.0524%23 Aug
mirage13–160.0327%22 Aug
dust213–11-0.0419%22 Aug
anubis13–80.0416%22 Aug
mirage13–8-0.0517%22 Aug
dust211–13-0.0124%22 Aug
cache13–40.0627%22 Aug
cache7–13-0.0526%22 Aug
mirage13–11-0.0611%22 Aug
mirage5–13-0.0621%22 Aug
ancient12–5-0.0224%22 Aug
anubis13–50.0424%21 Aug
inferno13–40.1419%21 Aug
mirage16–14-0.0124%20 Aug
ancient13–8-0.0122%20 Aug
nuke6–13-0.0526%20 Aug
ancient13–11-0.0322%17 Aug
dust29–130.0213%17 Aug
anubis13–70.0135%16 Aug
nuke13–60.0929%16 Aug
anubis13–16-0.0320%16 Aug
dust27–13-0.0320%16 Aug
mirage2–11-0.1015%30 Jul
mirage8–13-0.0619%30 Jul
dust213–11-0.0015%29 Jul
mirage9–130.0127%29 Jul
cache10–13-0.0123%28 Jul
nuke6–13-0.0113%28 Jul
dust213–70.029%28 Jul
mirage15–15-0.0320%28 Jul
anubis7–13-0.0510%28 Jul
mirage11–13-0.0212%28 Jul
dust213–100.0212%25 Jul
mirage11–13-0.0119%25 Jul
inferno13–4-0.032%25 Jul
inferno13–30.029%25 Jul
dust215–15-0.0320%25 Jul
cache13–100.0722%25 Jul
cache10–13-0.0420%25 Jul
mirage13–7-0.0123%25 Jul
ancient8–10.0925%25 Jul
mirage10–13-0.0825%25 Jul
dust28–13-0.0415%25 Jul
dust215–15-0.0518%22 Jul
cache9–13-0.0221%22 Jul
mirage13–7-0.0138%22 Jul
anubis13–110.0527%22 Jul
dust26–100.1027%22 Jul
mirage13–30.1016%22 Jul
dust25–13-0.0511%22 Jul
ancient5–13-0.0522%21 Jul
mirage13–11-0.0516%21 Jul
dust212–160.0017%21 Jul
dust213–20.1720%21 Jul
mirage13–110.0525%21 Jul
mirage13–16-0.0619%19 Jul
dust213–10-0.0422%19 Jul
anubis13–100.0015%19 Jul
nuke13–90.0820%19 Jul
mirage11–13-0.0410%19 Jul
mirage6–13-0.0124%19 Jul
ancient13–70.0419%18 Jul
mirage13–40.0213%18 Jul
mirage8–130.0222%17 Jul
cache14–16-0.0122%17 Jul
ancient13–80.0720%17 Jul
cache9–13-0.0719%17 Jul
mirage13–9-0.0619%17 Jul
ancient13–7-0.0416%17 Jul
mirage7–13-0.0329%17 Jul
nuke8–13-0.0117%16 Jul
cache10–13-0.0229%16 Jul
cache13–4-0.0215%15 Jul
inferno16–12-0.0520%15 Jul
dust211–13-0.0214%15 Jul
ancient5–13-0.0120%15 Jul
dust213–1-0.0114%15 Jul
mirage8–13-0.0237%15 Jul
cache13–7-0.0021%15 Jul
dust213–8-0.0010%15 Jul
mirage13–100.1016%15 Jul
dust213–10-0.027%14 Jul
mirage13–110.0316%14 Jul
mirage5–130.0231%14 Jul
mirage7–13-0.0623%14 Jul
dust210–13-0.0327%13 Jul
mirage13–3-0.0219%13 Jul
dust213–11-0.0215%13 Jul
anubis6–13-0.0818%13 Jul
inferno13–110.0223%10 Jul
mirage6–13-0.0127%10 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →