Rick

Rick — CS2 Stats

US76561198067695524[U:1:107429796]Steam profile ↗✓ No bans

376Tracked matches63%Win rate2021Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGRickFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim63
Positioning48
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY503812Last 10050%Win rateTLLWTWWLWW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression5.0
Utility1.1
Positioning4.8
Opening Duels1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.8
Utility1.1
Mechanics7.2
Opening Duels1.2
Win Impact9.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time602ms−11ms
first ⅓ avg 612ms → last ⅓ avg 602ms
Headshot accuracy11.0%−0.5%
first ⅓ avg 11.5% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — overpass 13–2
130Biggest win — inferno
5Longest win streak
54In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 80% over 5nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB178947%-0.01
dust2B136746%0.00
cacheA127558%-0.01
infernoB115645%0.00
ancientA116555%0.01
nukeC94544%-0.01
anubisS54180%0.03
vertigo42250%-0.02
boulder41325%-0.02
italy42250%-0.00
shelter43175%0.02
office3030%-0.05
overpass21150%0.08
train110100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
33.7%Accuracy (enemy spotted)
36.1%Spray accuracy
82.5%Counter-strafing
8.7°Preaim
601msReaction time
34.6%T opening success
35.0%CT opening success
0.21Enemies flashed / flash
2.0%Flash assists
4.79HE damage / grenade
1.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8635% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2067 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6494% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–12-0.027%28 Aug
inferno8–130.0514%26 Aug
dust29–13-0.0217%26 Aug
ancient13–20.1211%26 Aug
vertigo12–12-0.0413%26 Aug
anubis13–7-0.013%24 Aug
ancient13–8-0.004%24 Aug
inferno6–13-0.0214%23 Aug
dust213–7-0.0315%23 Aug
nuke13–40.0313%23 Aug
mirage13–6-0.057%23 Aug
cache13–6-0.0412%23 Aug
train13–110.059%23 Aug
mirage11–13-0.0511%23 Aug
cache10–13-0.0613%23 Aug
mirage11–13-0.056%22 Aug
overpass13–20.1413%22 Aug
nuke4–13-0.080%22 Aug
boulder13–60.0810%22 Aug
cache13–70.089%22 Aug
mirage13–9-0.068%21 Aug
dust212–12-0.077%21 Aug
mirage5–13-0.0417%10 Aug
anubis13–70.0311%10 Aug
cache1–1-0.140%10 Aug
dust213–20.0513%9 Aug
dust213–50.0310%9 Aug
italy13–9-0.0623%9 Aug
nuke6–13-0.0716%9 Aug
mirage9–13-0.0511%9 Aug
mirage13–40.1015%8 Aug
mirage13–3-0.0118%8 Aug
ancient6–13-0.0212%8 Aug
office8–13-0.0426%8 Aug
vertigo13–60.0315%7 Aug
nuke11–130.068%7 Aug
office5–13-0.0850%7 Aug
mirage12–120.0613%7 Aug
inferno13–9-0.0514%7 Aug
dust27–13-0.065%6 Aug
ancient4–13-0.0411%6 Aug
mirage13–80.0216%6 Aug
dust25–13-0.0319%6 Aug
cache13–40.069%6 Aug
boulder9–13-0.0714%6 Aug
nuke13–50.019%5 Aug
mirage13–30.0010%5 Aug
ancient13–2-0.0224%5 Aug
shelter2–70.047%5 Aug
dust213–30.006%5 Aug
mirage13–4-0.0411%5 Aug
inferno13–7-0.0210%5 Aug
dust212–120.0313%5 Aug
ancient11–13-0.054%5 Aug
office7–13-0.030%5 Aug
vertigo5–4-0.0418%4 Aug
cache12–120.0312%4 Aug
anubis13–20.0614%4 Aug
vertigo8–13-0.046%3 Aug
ancient8–130.0311%3 Aug
inferno13–7-0.0411%3 Aug
dust213–70.0318%3 Aug
inferno12–12-0.0510%3 Aug
inferno13–00.0513%2 Aug
mirage7–130.0510%31 Jul
cache6–13-0.033%31 Jul
ancient13–70.0115%31 Jul
nuke13–5-0.023%31 Jul
boulder3–13-0.0712%31 Jul
italy12–120.0122%31 Jul
dust212–120.048%30 Jul
anubis8–130.0814%29 Jul
ancient13–70.0714%22 Jul
anubis13–30.0211%22 Jul
ancient2–13-0.0511%21 Jul
cache5–130.0110%21 Jul
mirage10–130.0310%20 Jul
cache7–13-0.039%20 Jul
dust213–40.0612%20 Jul
shelter13–8-0.029%18 Jul
cache13–11-0.049%18 Jul
boulder12–12-0.039%18 Jul
mirage12–120.016%17 Jul
mirage13–6-0.019%17 Jul
nuke13–90.0418%16 Jul
inferno13–110.0014%16 Jul
overpass9–130.0112%16 Jul
mirage12–12-0.049%16 Jul
inferno5–130.0111%16 Jul
ancient13–100.0913%15 Jul
cache13–70.027%15 Jul
dust27–130.0211%15 Jul
shelter13–7-0.017%15 Jul
italy7–13-0.0117%15 Jul
cache13–80.0520%15 Jul
shelter13–60.0813%15 Jul
italy5–10.054%15 Jul
inferno9–130.0416%15 Jul
nuke9–13-0.0411%15 Jul
inferno9–130.0415%14 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →