RaffiYell — CS2 Stats

76561198066132738[U:1:105867010]

404Tracked matches47%Win rate2023Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim73
Positioning46
Utility31

0–100 skill scores via Leetify.

Recent form

COLD57403Last 10057%Win rateLLLWLWLWLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression6.0
Utility3.1
Positioning4.6
Opening Duels1.7
Clutch1.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.6
Utility3.1
Mechanics6.4
Opening Duels2.3
Win Impact3.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time597ms−9ms
first ⅓ avg 607ms → last ⅓ avg 597ms
Headshot accuracy19.4%+1.2%
first ⅓ avg 18.2% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.46Best rating — sanctum 9–1
130Biggest win — inferno
7Longest win streak
L3Current streak
115In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 78% over 9ancientWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%-0.01
cacheA1911858%0.00
ancientD1541127%-0.01
infernoS129375%0.04
overpassS97278%0.02
dust2S75271%0.01
anubisA74357%0.01
nuke32167%-0.00
train21150%-0.02
vertigo220100%0.02
sanctum110100%0.46
poseidon110100%0.25

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

173Matches
55%Win rate
1.55Avg K/D
72.9ADR
47%Headshot %

Clutches & streaks

28%1v1 clutch win
16%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4464%1.2614.8
Ancient3043%1.2115.3
Inferno2875%3.0815.2
Anubis2143%1.2617.6
Overpass2055%1.7117.8
Vertigo1242%1.0616.4
Nuke825%0.8611.5
Dust2850%0.8611.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
36.0%Spray accuracy
78.6%Counter-strafing
8.3°Preaim
612msReaction time
24.9%T opening success
48.5%CT opening success
0.32Enemies flashed / flash
3.1%Flash assists
16.16HE damage / grenade
2.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3234 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.9104% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0914%18 Aug
overpass2–130.0211%18 Aug
mirage4–13-0.0622%9 Aug
dust213–8-0.0012%9 Aug
ancient8–130.0321%9 Aug
cache13–7-0.029%8 Aug
ancient7–13-0.0421%8 Aug
cache13–8-0.0410%8 Aug
ancient7–13-0.0220%8 Aug
cache1–8-0.110%6 Aug
cache13–7-0.0444%2 Aug
ancient13–6-0.0536%2 Aug
cache10–13-0.0221%2 Aug
train4–2-0.0611%2 Aug
ancient1–10-0.0225%19 Jul
ancient1–13-0.0616%19 Jul
cache13–60.0024%19 Jul
ancient13–70.0320%18 Jul
mirage10–13-0.0224%18 Jul
train5–130.0119%18 Jul
ancient7–13-0.0819%18 Jul
overpass13–10-0.0327%18 Jul
mirage13–8-0.0225%15 Jul
anubis7–13-0.088%15 Jul
cache13–100.0723%15 Jul
cache13–100.0823%15 Jul
anubis7–13-0.0310%15 Jul
cache10–13-0.0519%15 Jul
cache13–40.1024%12 Jul
dust213–9-0.0314%12 Jul
mirage1–13-0.0823%12 Jul
dust28–13-0.0326%12 Jul
inferno13–11-0.0218%12 Jul
cache13–100.0114%12 Jul
inferno8–13-0.0616%11 Jul
ancient8–130.0210%11 Jul
cache12–12-0.0113%11 Jul
ancient7–13-0.0119%11 Jul
cache0–13-0.0531%11 Jul
mirage13–9-0.0217%6 Jul
mirage14–160.0025%5 Jul
cache6–13-0.0724%20 Jun
vertigo13–100.0315%20 Jun
inferno13–110.0624%20 Jun
overpass0–20.000%20 Jun
cache7–13-0.0612%20 Jun
ancient11–13-0.0019%20 Jun
vertigo13–90.0112%14 Jun
overpass13–10.0316%14 Jun
cache9–13-0.0415%14 Jun
ancient9–13-0.0521%7 Jun
nuke8–13-0.086%6 Jun
cache13–60.0421%6 Jun
cache13–80.1824%6 Jun
dust213–70.1425%6 Jun
anubis13–20.0952%6 Jun
ancient13–50.1627%5 Jun
mirage11–13-0.0328%2 Jun
inferno16–140.0522%2 Jun
mirage13–110.0530%2 Jun
inferno9–30.106%2 Jun
sanctum9–10.4623%1 Jun
poseidon9–10.2517%1 Jun
inferno7–130.0124%31 May
overpass13–90.0518%31 May
overpass13–5-0.0215%31 May
mirage2–10-0.0618%31 May
anubis8–13-0.0221%31 May
mirage13–90.1015%31 May
inferno13–00.1519%30 May
mirage5–130.0427%30 May
mirage16–14-0.0325%30 May
overpass13–9-0.0113%27 May
mirage12–16-0.0213%27 May
mirage11–13-0.0518%25 May
dust213–9-0.0216%25 May
overpass13–40.1317%25 May
dust213–100.0222%25 May
nuke13–5-0.0119%25 May
inferno13–40.1015%24 May
mirage13–5-0.0412%22 May
mirage13–110.0117%22 May
mirage2–130.0121%22 May
nuke13–10.0832%21 May
anubis13–70.0314%21 May
inferno15–150.0118%21 May
mirage13–9-0.0124%21 May
cache5–30.0413%20 May
mirage13–60.0529%20 May
dust29–13-0.0118%19 May
ancient13–60.005%19 May
inferno13–50.0829%19 May
inferno13–11-0.0110%19 May
mirage15–15-0.0619%13 May
mirage8–13-0.0218%13 May
inferno13–80.0520%13 May
anubis13–100.0021%13 May
mirage16–140.0222%12 May
overpass13–110.0113%12 May
anubis13–50.087%12 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →