Father Anderson

Father Anderson — CS2 Stats

76561198065675850[U:1:105410122]Steam profile ↗✓ No bans

1,002Tracked matches46%Win rate2022Tracked since
CSDB Rating3.2 Learning
Premier CS Rating5,312Light Blue band · top ~77.3% of ranked players (population est.)
CSDB Leaderboard#31039 of 40597 tracked
FaceitLevel 3 · 821 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGFather AndersonFACEITLevel 3 · 821 ELOSTANDINGTop 90.6% of rankedPREMIER5,312 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim20
Positioning52
Utility45

0–100 skill scores via Leetify.

Recent form

COLD40555Last 10040%Win rateLLLWLLWLTL

Last 10 vs previous 10: -40pp win rate · -0.04 avg rating

Player DNA

Aim2.0
Aggression6.0
Utility4.5
Positioning5.2
Opening Duels2.5
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 689ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.0
Positioning5.2
Utility4.5
Mechanics4.2
Opening Duels2.5
Win Impact3.8

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time693ms+11ms
first ⅓ avg 683ms → last ⅓ avg 693ms
Headshot accuracy14.2%+0.0%
first ⅓ avg 14.2% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — inferno 13–5
131Biggest win — nuke
4Longest win streak
L3Current streak
410In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 88% over 8overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeD29101934%-0.01
infernoC2691735%-0.01
ancientB126650%-0.02
cacheD82625%0.01
dust2S87188%0.00
mirageC73443%0.00
overpassD51420%-0.02
vertigo31233%-0.02
anubis21150%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

201Matches
48%Win rate
0.98Avg K/D
71.7ADR
40%Headshot %

Clutches & streaks

43%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4132%0.9614.2
Inferno3644%0.9814.5
Nuke3653%1.0614.5
Ancient3450%0.9913.2
Dust22264%0.8911.6
Overpass1250%1.1816.2
Anubis956%0.8613.3
Train862%1.0514.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
27.3%Accuracy (enemy spotted)
28.2%Spray accuracy
68.9%Counter-strafing
13.0°Preaim
689msReaction time
35.2%T opening success
44.6%CT opening success
0.49Enemies flashed / flash
7.5%Flash assists
10.91HE damage / grenade
5.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9944° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3387% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4929 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0119%29 Aug
nuke9–13-0.1015%29 Aug
cache8–13-0.059%29 Aug
nuke13–9-0.0320%29 Aug
inferno2–13-0.044%23 Aug
inferno6–13-0.0524%21 Aug
cache13–70.0116%21 Aug
mirage9–13-0.0315%15 Aug
inferno15–15-0.0210%14 Aug
cache9–130.0117%14 Aug
nuke8–13-0.0415%11 Aug
nuke9–13-0.0020%5 Aug
ancient13–7-0.0123%5 Aug
inferno13–11-0.037%3 Aug
dust213–40.1020%3 Aug
dust213–80.0114%3 Aug
inferno11–130.0117%29 Jul
vertigo13–4-0.0123%29 Jul
cache9–130.0511%29 Jul
ancient16–120.0417%27 Jul
mirage13–40.1115%27 Jul
nuke8–130.0210%27 Jul
dust213–30.007%18 Jul
anubis1–13-0.074%18 Jul
nuke7–130.0115%18 Jul
nuke6–13-0.038%18 Jul
dust213–11-0.0416%16 Jul
inferno13–6-0.099%16 Jul
inferno12–120.0111%15 Jul
nuke13–7-0.0116%3 Jul
nuke4–13-0.0310%27 Jun
cache8–13-0.0011%27 Jun
vertigo9–13-0.0121%25 Jun
cache6–130.0613%25 Jun
nuke5–9-0.114%25 Jun
inferno5–13-0.0519%24 Jun
vertigo9–13-0.0312%23 Jun
overpass10–13-0.088%20 Jun
dust213–9-0.0622%19 Jun
nuke7–130.0215%17 Jun
nuke5–13-0.059%13 Jun
nuke11–13-0.0010%12 Jun
inferno13–8-0.0111%12 Jun
inferno14–16-0.045%11 Jun
ancient5–130.0110%10 Jun
mirage15–150.0116%10 Jun
inferno13–5-0.0125%10 Jun
nuke10–13-0.0315%9 Jun
inferno13–9-0.0113%6 Jun
nuke13–1-0.0012%6 Jun
overpass13–100.0222%6 Jun
inferno4–13-0.039%5 Jun
overpass8–13-0.037%28 May
ancient7–13-0.0112%28 May
nuke3–130.0013%28 May
cache9–13-0.0310%25 May
inferno13–8-0.0222%24 May
overpass15–15-0.039%24 May
inferno7–13-0.0414%24 May
ancient13–8-0.0612%24 May
nuke13–60.0827%23 May
inferno7–13-0.0014%23 May
dust216–120.0711%23 May
inferno13–40.0711%23 May
ancient13–30.0319%23 May
anubis13–100.0213%22 May
inferno11–13-0.0113%16 May
inferno10–130.0311%13 May
cache13–30.0118%4 May
nuke13–2-0.0815%29 Apr
ancient11–13-0.085%25 Apr
nuke13–11-0.0217%25 Apr
mirage10–13-0.0412%24 Apr
nuke11–13-0.0012%23 Apr
nuke13–60.010%23 Apr
nuke11–13-0.026%22 Apr
inferno11–13-0.0214%22 Apr
nuke10–130.0522%21 Apr
inferno2–10-0.0112%21 Apr
mirage13–10-0.0223%21 Apr
dust29–13-0.0421%20 Apr
inferno13–20.1017%20 Apr
inferno4–13-0.0520%17 Apr
ancient8–13-0.0317%9 Apr
overpass15–150.0419%8 Apr
inferno13–50.1115%8 Apr
dust216–12-0.0123%8 Apr
nuke11–130.0414%8 Apr
nuke3–13-0.0522%7 Apr
inferno7–13-0.0112%7 Apr
ancient6–13-0.0514%6 Apr
nuke13–10-0.0113%3 Apr
ancient13–7-0.0214%31 Mar
nuke13–100.0111%31 Mar
ancient16–14-0.0113%31 Mar
ancient13–16-0.0511%31 Mar
nuke10–20.049%30 Mar
mirage13–80.0012%28 Mar
nuke11–13-0.0211%27 Mar
inferno7–13-0.0414%27 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →