dielon — CS2 Stats

76561198064999227[U:1:104733499]

725Tracked matches46%Win rate2020Tracked since
CSDB Rating5.0 DevelopingAggressive Rifler
Premier CS Rating8,893Light Blue band · top ~60.2% of ranked players (population est.)
CSDB Leaderboard#36504 of 49779 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGdielonFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER8,893 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning48
Utility28

0–100 skill scores via Leetify.

Recent form

COLD43525Last 10043%Win rateLLWLLWLLLW

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression7.3
Utility2.8
Positioning4.8
Opening Duels2.4
Clutch0.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.8
Utility2.8
Mechanics9.1
Opening Duels2.4
Win Impact3.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time662ms+71ms
first ⅓ avg 591ms → last ⅓ avg 662ms
Headshot accuracy31.1%+3.6%
first ⅓ avg 27.5% → last ⅓ avg 31.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–3
131Biggest win — overpass
5Longest win streak
L2Current streak
813In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 83% over 6anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC37132435%-0.02
ancientB147750%-0.01
infernoC104640%-0.02
nukeB84450%-0.02
dust2C83538%-0.02
anubisD72529%-0.03
overpassS65183%0.03
trainC52340%-0.03
vertigo32167%0.01
office1010%-0.01
cache110100%0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

116Matches
48%Win rate
1.41Avg K/D
79.7ADR
41%Headshot %

Clutches & streaks

20%1v1 clutch win
40%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage10100%1.5117.9
Inferno683%1.4217.3
Overpass560%2.3119.8
Ancient560%1.3221.2
Vertigo475%1.6916.0
Anubis30%0.7612.7
Dust210%0.9314.0
Nuke10%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.9%Headshot accuracy
30.6%Accuracy (enemy spotted)
29.6%Spray accuracy
90.8%Counter-strafing
9.0°Preaim
681msReaction time
32.6%T opening success
46.5%CT opening success
0.30Enemies flashed / flash
2.2%Flash assists
4.79HE damage / grenade
8.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3028 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5761% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0821%16 Dec
inferno9–13-0.0429%4 Dec
overpass13–40.0832%25 Nov
train8–13-0.0430%25 Nov
mirage6–13-0.0241%15 Nov
nuke13–10-0.0228%15 Nov
nuke8–13-0.0113%13 Nov
train10–13-0.0033%13 Nov
dust22–8-0.0438%13 Nov
dust213–70.0633%13 Nov
nuke3–13-0.0950%4 Nov
ancient13–4-0.0126%26 Oct
inferno16–14-0.0232%24 Oct
mirage13–80.0323%24 Oct
nuke13–10-0.0731%24 Oct
ancient9–13-0.0332%18 Oct
mirage15–15-0.0226%18 Oct
mirage13–50.029%18 Oct
mirage2–130.0033%18 Oct
mirage13–7-0.0620%13 Oct
overpass14–16-0.0018%13 Oct
mirage12–160.0718%1 Oct
office12–12-0.0125%1 Oct
train6–0-0.0140%1 Oct
mirage2–00.08100%1 Oct
dust213–8-0.0125%1 Oct
nuke13–50.0131%1 Oct
nuke13–16-0.0224%28 Sept
dust25–13-0.0836%28 Sept
mirage3–130.0433%27 Sept
dust27–130.0537%27 Sept
mirage14–16-0.0441%25 Sept
mirage13–110.0115%28 Jun
ancient11–13-0.0127%28 Jun
dust211–13-0.0713%25 Jun
mirage9–13-0.0219%22 Jun
inferno11–130.0224%22 Jun
mirage13–40.0135%22 Jun
mirage3–13-0.0743%21 Jun
mirage8–13-0.0118%21 Jun
mirage13–7-0.0336%21 Jun
mirage6–13-0.0728%20 Jun
dust210–13-0.0933%20 Jun
mirage4–13-0.1033%2 Apr
mirage13–10-0.0527%2 Apr
train8–13-0.0535%2 Apr
ancient15–15-0.0415%2 Apr
mirage11–130.0231%1 Apr
mirage11–13-0.0328%28 Mar
anubis0–3-0.040%28 Mar
inferno8–13-0.0321%28 Mar
inferno10–13-0.0436%28 Mar
anubis13–8-0.0523%28 Mar
ancient15–15-0.0533%11 Mar
train13–9-0.0624%11 Mar
ancient13–90.0120%11 Mar
ancient13–100.0526%11 Mar
dust213–11-0.0352%10 Mar
mirage9–13-0.0024%16 Mar
mirage13–7-0.0118%16 Mar
mirage11–130.0419%13 Mar
ancient5–13-0.0329%13 Mar
mirage11–130.0133%13 Mar
anubis4–13-0.1315%10 Mar
vertigo11–130.0439%10 Mar
overpass13–10.1025%10 Mar
mirage13–30.1244%10 Mar
ancient13–110.0847%10 Mar
overpass13–60.0543%9 Mar
mirage0–4-0.060%9 Mar
mirage0–10-0.080%9 Mar
anubis0–13-0.0933%9 Mar
anubis11–130.0118%9 Mar
mirage13–50.0038%9 Mar
vertigo13–11-0.0431%9 Mar
ancient14–16-0.0533%9 Mar
nuke6–13-0.0033%9 Mar
ancient13–11-0.0032%9 Mar
inferno13–10-0.0712%9 Mar
mirage13–16-0.0035%4 Mar
anubis13–20.1023%4 Mar
inferno9–13-0.0429%2 Feb
mirage4–13-0.1028%2 Feb
inferno11–130.0737%1 Feb
mirage13–10-0.0730%1 Feb
inferno13–9-0.0135%31 Jan
overpass3–2-0.040%31 Jan
ancient13–30.0530%31 Jan
ancient13–8-0.0335%7 Jan
ancient0–3-0.0933%19 Dec
nuke13–10.0831%19 Dec
mirage13–80.0328%18 Dec
overpass13–50.0231%29 Nov
vertigo13–80.0138%29 Nov
mirage15–15-0.180%29 Nov
anubis9–13-0.0236%20 Nov
inferno13–60.0119%27 Sept
mirage4–13-0.0250%27 Sept
mirage3–9-0.1120%27 Sept
cache16–90.0724%27 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →