Port of Miami

Port of Miami — CS2 Stats

76561198063399519[U:1:103133791]Steam profile ↗✓ No bans

382Tracked matches42%Win rate2020Tracked since
CSDB Rating3.6 Learning
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

1Days observed since 2026-08-30

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGPort of MiamiFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim45
Positioning38
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY424711Last 10042%Win rateTLLWLWWLWL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Aim4.5
Aggression2.4
Utility1.8
Positioning3.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning3.8
Utility1.8
Mechanics6.1
Opening Duels0.3
Win Impact2.4

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time699ms+28ms
first ⅓ avg 670ms → last ⅓ avg 699ms
Headshot accuracy15.4%−4.2%
first ⅓ avg 19.6% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–3
130Biggest win — nuke
6Longest win streak
57In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 58% over 12nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B60283247%-0.00
mirageA127558%-0.03
nukeD102820%-0.03
cacheD103730%-0.03
anubisD51420%-0.01
vertigo31233%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
32%Win rate
0.94Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%0.9013.5
Vertigo2100%1.3817.0
Inferno10%0.649.0
Anubis10%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
31.7%Accuracy (enemy spotted)
30.1%Spray accuracy
77.4%Counter-strafing
9.4°Preaim
701msReaction time
23.7%T opening success
32.2%CT opening success
0.44Enemies flashed / flash
2.7%Flash assists
2.34HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.282ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4433 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.6629% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–12-0.0320%29 Jun
dust211–130.0721%28 Jun
dust29–13-0.0719%28 Jun
dust213–60.0327%27 Jun
nuke7–13-0.0520%22 Jun
dust213–5-0.0112%18 Jun
dust29–40.0226%18 Jun
nuke3–13-0.0810%18 Jun
mirage13–11-0.0610%18 Jun
nuke10–13-0.0020%17 Jun
dust28–13-0.0818%16 Jun
vertigo13–70.0125%15 Jun
dust213–90.0213%15 Jun
dust213–30.016%15 Jun
dust212–12-0.0113%13 Jun
dust213–100.0019%12 Jun
anubis12–120.0113%12 Jun
nuke12–12-0.0621%11 Jun
mirage5–13-0.019%11 Jun
mirage6–13-0.0919%11 Jun
dust25–13-0.0314%9 Jun
cache9–13-0.0919%9 Jun
dust213–30.049%9 Jun
anubis10–130.0615%9 Jun
nuke13–60.107%9 Jun
mirage8–13-0.0810%8 Jun
dust28–13-0.095%7 Jun
anubis6–13-0.0116%7 Jun
mirage13–8-0.0319%7 Jun
dust210–13-0.0314%7 Jun
mirage12–120.0314%3 Jun
dust213–50.0613%31 May
dust26–13-0.0514%31 May
mirage13–30.0115%31 May
dust23–130.0243%29 May
dust213–6-0.0416%29 May
dust28–13-0.0324%29 May
dust211–13-0.0128%29 May
mirage13–10-0.0415%27 May
cache13–8-0.0527%27 May
cache13–10-0.0121%27 May
anubis13–7-0.097%25 May
dust213–20.0922%25 May
cache12–12-0.0127%25 May
mirage12–12-0.0219%25 May
cache12–120.0213%25 May
dust213–11-0.0118%23 May
dust25–13-0.0511%23 May
dust25–13-0.0916%23 May
cache13–80.0129%22 May
dust213–30.038%22 May
mirage13–11-0.0613%22 May
nuke13–0-0.0215%22 May
dust213–80.0616%21 May
dust213–60.037%21 May
dust26–13-0.0422%21 May
dust213–70.0521%20 May
dust211–13-0.0411%20 May
dust210–13-0.0720%20 May
dust29–13-0.088%19 May
dust29–13-0.067%19 May
dust213–10-0.0215%19 May
dust213–5-0.0316%14 May
dust29–00.013%14 May
dust211–130.0611%14 May
cache6–13-0.1210%14 May
dust213–30.0415%14 May
cache5–13-0.0019%14 May
dust213–6-0.1018%12 May
dust213–6-0.0123%12 May
dust29–13-0.0310%12 May
dust23–10-0.0625%12 May
dust213–40.0118%12 May
dust28–13-0.108%10 May
dust213–11-0.0012%6 May
dust28–13-0.0427%6 May
cache2–13-0.0927%6 May
mirage13–5-0.0222%6 May
nuke12–12-0.0817%6 May
cache12–120.0215%6 May
dust26–130.0219%6 May
dust29–130.0220%6 May
dust23–13-0.0219%20 Apr
dust22–13-0.0124%11 Oct
dust29–13-0.0325%2 Oct
dust213–30.0517%2 Oct
mirage13–20.0010%2 Oct
nuke2–13-0.0313%6 Apr
dust26–130.0522%6 Apr
dust213–80.0922%6 Apr
vertigo7–13-0.0318%22 Mar
nuke11–13-0.0512%22 Mar
nuke8–10-0.0413%20 Mar
dust213–30.1516%15 Mar
dust212–120.0627%14 Mar
vertigo11–130.0625%9 Mar
dust23–12-0.0121%9 Mar
dust213–100.0622%9 Mar
dust213–110.1030%3 Mar
anubis8–13-0.0128%25 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →