cyk — CS2 Stats

76561198061173171[U:1:100907443]✓ No bans

797Tracked matches52%Win rate2020Tracked since
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating21,299Pink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#3791 of 9805 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

21,299Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 21,299
  • Next: Red band at 25,000 3,701 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGcykFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER21,299 · Pink bandcsdb.gg/stats

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Performance scores

Aim63
Positioning64
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY51472Last 10051%Win rateLWWTWLWWLW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression4.5
Utility6.0
Positioning6.4
Opening Duels1.1

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 42% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.4
Utility6.0
Mechanics6.5
Opening Duels1.5
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time562ms−40ms
first ⅓ avg 602ms → last ⅓ avg 562ms
Headshot accuracy12.2%−3.0%
first ⅓ avg 15.3% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — cache 13–7
130Biggest win — dust2
7Longest win streak
66In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 60% over 5dust2Weakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
cacheA34201459%0.01
mirageA2112957%0.00
dust2D2161529%-0.01
nukeB126650%-0.00
infernoA74357%-0.02
ancientA53260%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
34.2%Accuracy (enemy spotted)
38.6%Spray accuracy
79.2%Counter-strafing
11.0°Preaim
541msReaction time
26.5%T opening success
42.1%CT opening success
0.79Enemies flashed / flash
12.7%Flash assists
6.64HE damage / grenade
4.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6358% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.5479% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.029%27 Aug
mirage13–9-0.029%27 Aug
dust213–00.0421%26 Aug
mirage15–150.0315%26 Aug
ancient13–100.0212%10 Aug
mirage2–13-0.0511%8 Aug
nuke13–70.0918%8 Aug
dust213–30.0011%8 Aug
cache2–13-0.0312%8 Aug
inferno13–11-0.037%7 Aug
mirage13–9-0.0612%7 Aug
cache7–13-0.0713%5 Aug
dust28–13-0.047%31 Jul
cache3–13-0.0416%31 Jul
nuke13–8-0.027%31 Jul
ancient13–10-0.0313%31 Jul
mirage11–13-0.019%25 Jul
mirage2–13-0.0410%25 Jul
ancient11–13-0.0511%24 Jul
inferno13–110.0518%24 Jul
nuke10–130.0214%24 Jul
nuke13–80.029%24 Jul
dust210–13-0.0114%24 Jul
nuke8–13-0.0313%24 Jul
mirage16–12-0.056%24 Jul
dust21–13-0.0511%23 Jul
cache16–14-0.0118%23 Jul
cache13–30.0327%19 Jul
nuke6–130.0223%19 Jul
mirage13–30.0612%19 Jul
dust26–13-0.075%18 Jul
mirage10–13-0.064%18 Jul
dust25–13-0.0511%18 Jul
nuke13–9-0.039%18 Jul
dust26–13-0.0122%18 Jul
mirage13–3-0.0211%18 Jul
cache3–13-0.0339%15 Jul
mirage13–7-0.0015%15 Jul
dust24–130.0221%15 Jul
cache13–7-0.0713%13 Jul
mirage9–130.0613%1 Jul
ancient13–40.0422%1 Jul
inferno13–10-0.058%1 Jul
dust213–100.0114%1 Jul
dust29–130.0216%30 Jun
dust211–130.0312%30 Jun
nuke4–13-0.0422%30 Jun
mirage13–8-0.0211%28 Jun
nuke13–3-0.0010%28 Jun
dust213–10-0.0315%28 Jun
mirage13–20.027%28 Jun
cache7–13-0.007%28 Jun
cache13–110.0511%18 Jun
cache5–130.0418%18 Jun
mirage8–130.0327%18 Jun
cache13–90.0328%18 Jun
dust26–130.0012%18 Jun
cache13–10.0515%18 Jun
dust213–9-0.0313%18 Jun
cache12–120.0321%17 Jun
cache13–11-0.0118%17 Jun
cache7–00.0540%17 Jun
dust213–30.0326%16 Jun
cache13–70.0113%16 Jun
cache10–30.0514%16 Jun
cache13–40.0515%16 Jun
cache13–60.078%15 Jun
dust28–130.009%15 Jun
cache13–70.109%15 Jun
cache13–9-0.0312%15 Jun
mirage13–80.0824%14 Jun
cache7–13-0.0420%14 Jun
mirage14–16-0.039%9 Jun
inferno11–13-0.0416%9 Jun
mirage6–1-0.0015%9 Jun
nuke9–13-0.0626%9 Jun
dust26–13-0.0216%8 Jun
inferno16–140.0627%8 Jun
mirage13–7-0.0217%8 Jun
cache8–13-0.0323%6 Jun
dust28–130.0213%6 Jun
cache11–13-0.0213%6 Jun
dust213–16-0.0016%6 Jun
cache13–5-0.0120%6 Jun
ancient7–130.0521%6 Jun
cache13–20.042%6 Jun
nuke13–6-0.0230%6 Jun
cache13–100.0618%5 Jun
mirage8–130.0221%5 Jun
cache8–13-0.0010%5 Jun
cache10–130.0211%5 Jun
cache13–9-0.036%5 Jun
nuke10–130.0110%2 Jun
dust29–13-0.0812%2 Jun
mirage13–50.0925%2 Jun
inferno3–13-0.076%2 Jun
cache9–13-0.0713%2 Jun
cache7–13-0.0010%2 Jun
cache13–00.0913%2 Jun
cache13–70.0613%2 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →