Goln_PIaces — CS2 Stats

76561198061074778[U:1:100809050]

419Tracked matches43%Win rate2020Tracked since
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating7,262Light Blue band · top ~68% of ranked players (population est.)
CSDB Leaderboard#26100 of 34674 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

Share this profile

CSDB.GGGoln_PIacesPREMIER7,262 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning55
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY41554Last 10041%Win rateLWLLLWWTWL

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim6.4
Aggression7.9
Utility1.9
Positioning5.5
Opening Duels3.1
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.5
Utility1.9
Mechanics5.6
Opening Duels3.1
Win Impact2.6

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time610ms−47ms
first ⅓ avg 657ms → last ⅓ avg 610ms
Headshot accuracy14.8%+1.1%
first ⅓ avg 13.7% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — train 13–6
130Biggest win — cache
3Longest win streak
88In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 56% over 16infernoWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoD1651131%-0.00
mirageA169756%-0.00
nukeC156940%-0.01
dust2B126650%0.02
anubisC114736%0.00
overpassC104640%-0.02
cacheC94544%-0.01
ancientD62433%0.00
debris1010%-0.01
vertigo1010%0.03
office1010%-0.02
train110100%0.16
poseidon1010%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
100%Win rate
1.36Avg K/D
89.6ADR
50%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust21100%1.3619.0
Mirage1100%1.3615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
35.9%Accuracy (enemy spotted)
41.1%Spray accuracy
75.2%Counter-strafing
10.5°Preaim
611msReaction time
37.2%T opening success
47.6%CT opening success
0.44Enemies flashed / flash
2.0%Flash assists
4.26HE damage / grenade
2.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4434 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1572% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–130.0015%29 Aug
cache13–00.0918%29 Aug
mirage1–13-0.009%29 Aug
ancient8–130.0115%27 Aug
cache8–130.0111%27 Aug
cache16–14-0.0212%25 Aug
dust213–90.0722%25 Aug
dust215–150.0113%24 Aug
cache13–7-0.0013%24 Aug
ancient10–13-0.0117%20 Aug
dust27–130.0216%19 Aug
anubis6–130.0216%19 Aug
mirage13–10-0.0830%18 Aug
inferno7–13-0.0515%18 Aug
nuke13–11-0.0219%16 Aug
cache10–13-0.0613%16 Aug
anubis2–13-0.1020%16 Aug
inferno10–130.0113%15 Aug
ancient13–8-0.0223%15 Aug
nuke13–110.0120%13 Aug
debris8–8-0.0112%13 Aug
inferno3–13-0.0213%9 Aug
anubis16–140.0115%9 Aug
nuke7–130.0417%7 Aug
vertigo12–120.0312%30 Jul
inferno5–130.0114%30 Jul
nuke2–13-0.1010%30 Jul
dust24–130.0410%28 Jul
nuke13–10-0.0326%28 Jul
mirage13–11-0.038%27 Jul
dust213–60.052%27 Jul
ancient8–13-0.016%27 Jul
anubis9–130.0313%27 Jul
office3–13-0.020%26 Jul
nuke7–130.0013%26 Jul
inferno10–130.0017%21 Jul
cache13–90.0412%17 Jul
inferno13–110.0016%16 Jul
nuke7–13-0.0223%12 Jul
mirage13–30.0814%1 Jul
dust213–80.1120%30 Jun
overpass11–13-0.0010%29 Jun
dust213–7-0.052%27 Jun
overpass14–16-0.0715%23 Jun
overpass13–30.0313%22 Jun
inferno4–13-0.0211%20 Jun
anubis9–13-0.0113%20 Jun
nuke10–130.0217%19 Jun
dust211–13-0.0420%19 Jun
train13–60.1616%18 Jun
anubis9–130.028%18 Jun
inferno13–40.0415%17 Jun
nuke13–8-0.038%16 Jun
mirage6–13-0.0312%15 Jun
cache8–13-0.0913%7 Jun
mirage13–11-0.015%28 May
anubis10–130.0020%19 May
inferno11–130.0112%7 May
nuke13–100.049%7 May
cache10–13-0.0425%6 May
ancient13–80.0216%5 May
dust213–160.0118%5 May
mirage5–10.0314%5 May
cache3–13-0.053%2 May
inferno13–40.0223%28 Apr
nuke13–70.0318%23 Apr
overpass13–100.0420%23 Apr
overpass11–13-0.0214%22 Apr
anubis13–70.0112%22 Apr
mirage4–13-0.044%21 Apr
inferno13–100.054%18 Apr
nuke7–130.0616%17 Apr
nuke8–13-0.0219%17 Apr
overpass8–13-0.0717%16 Apr
dust213–90.0018%14 Apr
mirage10–130.0411%14 Apr
anubis13–100.0312%13 Apr
mirage13–110.0213%11 Apr
overpass13–9-0.0428%11 Apr
inferno7–13-0.1022%10 Apr
inferno7–13-0.0414%9 Apr
mirage13–100.0715%8 Apr
mirage10–130.039%7 Apr
poseidon8–8-0.0718%1 Apr
mirage13–9-0.048%1 Apr
ancient11–130.0112%29 Mar
mirage10–13-0.028%29 Mar
overpass7–13-0.046%29 Mar
mirage13–10-0.0014%27 Mar
inferno13–50.0721%27 Mar
nuke5–13-0.0615%24 Mar
dust27–13-0.0213%19 Mar
inferno4–13-0.0313%17 Mar
overpass11–13-0.0511%14 Mar
mirage4–13-0.012%12 Mar
nuke5–13-0.0820%5 Mar
overpass13–8-0.0212%5 Mar
anubis14–160.0221%4 Mar
anubis13–100.0013%3 Mar
dust213–60.0819%3 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →