Sparrow

Sparrow — CS2 Stats

76561198059399241[U:1:99133513]Steam profile ↗VAC banned

1,393Tracked matches46%Win rate2021Tracked since
CSDB Rating3.3 Learning
Premier CS Rating16,705Purple band · top ~21.6% of ranked players (population est.)
CSDB Leaderboard#21467 of 38902 tracked
Ladder ranks via Leetify

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CSDB.GGSparrowPREMIER16,705 · Purple bandcsdb.gg/stats

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Performance scores

Aim24
Positioning36
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateLLWWWLWLTL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Aim2.4
Aggression4.8
Utility4.6
Positioning3.6
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning3.6
Utility4.6
Mechanics4.1
Opening Duels1.7
Win Impact3.8

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time652ms−20ms
first ⅓ avg 672ms → last ⅓ avg 652ms
Headshot accuracy12.7%−1.3%
first ⅓ avg 14.0% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–3
130Biggest win — dust2
5Longest win streak
L2Current streak
911In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 75% over 12anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB28131546%0.00
mirageB147750%-0.01
dust2B136746%-0.01
infernoS129375%-0.01
ancientA74357%0.02
vertigoB63350%0.01
overpassB63350%-0.01
anubisC52340%-0.03
cache31233%-0.01
office32167%0.01
train32167%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.47Avg K/D
ADR
56%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
27.5%Accuracy (enemy spotted)
32.3%Spray accuracy
68.6%Counter-strafing
13.1°Preaim
649msReaction time
23.1%T opening success
43.8%CT opening success
0.48Enemies flashed / flash
3.5%Flash assists
11.41HE damage / grenade
6.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1424° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6311% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4791 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo10–13-0.058%28 Aug
cache7–13-0.039%21 Jun
vertigo13–10-0.018%20 Jun
office13–50.1215%20 Jun
cache13–20.0312%1 May
cache11–13-0.0212%30 Apr
vertigo13–4-0.029%16 Apr
nuke3–13-0.065%19 Feb
ancient15–15-0.0310%18 Feb
mirage10–13-0.0411%4 Feb
nuke13–5-0.0714%29 Jan
mirage9–13-0.0815%28 Jan
nuke13–30.048%28 Jan
nuke9–13-0.0017%28 Jan
anubis13–11-0.0114%28 Jan
anubis11–13-0.0317%27 Jan
dust26–130.0022%27 Jan
nuke13–80.0223%26 Jan
inferno15–15-0.036%26 Jan
nuke14–160.0118%26 Jan
mirage13–70.0519%25 Jan
dust214–160.0015%25 Jan
mirage9–130.0219%25 Jan
overpass7–13-0.0411%25 Jan
dust25–13-0.079%25 Jan
anubis3–13-0.0612%24 Jan
anubis13–4-0.0118%24 Jan
mirage13–5-0.035%24 Jan
mirage13–6-0.022%24 Jan
nuke13–90.0215%24 Jan
anubis9–13-0.0411%24 Jan
dust211–13-0.039%24 Jan
inferno13–6-0.0022%23 Jan
nuke10–130.0711%23 Jan
inferno13–70.0114%23 Jan
office8–13-0.0726%21 Jan
dust213–10-0.0618%16 Jan
vertigo6–100.0926%16 Jan
dust213–100.0515%16 Jan
nuke13–7-0.0113%15 Jan
inferno13–11-0.015%15 Jan
dust214–16-0.0612%15 Jan
inferno13–10-0.029%15 Jan
inferno13–8-0.0117%15 Jan
ancient13–20.0810%14 Jan
nuke13–100.0020%14 Jan
inferno7–13-0.0310%14 Jan
vertigo12–12-0.0230%14 Jan
office13–6-0.0031%14 Jan
nuke5–13-0.0814%14 Jan
overpass13–110.0112%13 Jan
inferno11–13-0.0717%13 Jan
nuke13–90.0312%13 Jan
nuke9–13-0.049%13 Jan
mirage13–10-0.0713%13 Jan
nuke10–13-0.0112%13 Jan
dust213–9-0.0011%13 Jan
mirage5–130.035%13 Jan
nuke13–7-0.0218%13 Jan
nuke5–13-0.0514%13 Jan
inferno13–60.0711%13 Jan
nuke13–60.0115%12 Jan
ancient16–120.0015%12 Jan
mirage6–130.0121%11 Jan
dust25–13-0.028%11 Jan
inferno13–5-0.0122%11 Jan
ancient9–130.0011%11 Jan
inferno13–70.0311%11 Jan
train11–13-0.038%11 Jan
mirage13–16-0.0623%11 Jan
overpass16–140.0117%10 Jan
inferno13–10-0.0416%10 Jan
mirage13–30.1410%10 Jan
mirage13–80.0118%10 Jan
dust213–00.0917%10 Jan
mirage5–13-0.0610%10 Jan
nuke10–13-0.014%10 Jan
nuke13–20.0913%10 Jan
nuke5–130.0617%10 Jan
nuke11–13-0.0015%10 Jan
train16–14-0.0611%9 Jan
mirage13–0-0.0012%9 Jan
train13–11-0.0311%8 Jan
nuke13–11-0.0316%8 Jan
dust25–13-0.0710%8 Jan
dust213–50.035%7 Jan
vertigo13–50.085%5 Jan
dust213–90.047%5 Jan
overpass8–130.045%3 Jan
nuke11–13-0.017%3 Jan
nuke11–13-0.0218%31 Dec
nuke9–13-0.0519%31 Dec
ancient13–30.0411%31 Dec
ancient13–110.0220%31 Dec
nuke16–140.0114%30 Dec
overpass8–13-0.0517%30 Dec
ancient7–130.0429%30 Dec
overpass13–10-0.0125%30 Dec
nuke13–40.1220%30 Dec
nuke9–13-0.0319%29 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →