swerc

swerc — CS2 Stats

76561198056886837[U:1:96621109]Steam profile ↗

1,758Tracked matches45%Win rate2020Tracked since
CSDB Rating3.5 LearningClutch Specialist
Premier CS Rating13,989Blue band · top ~33.8% of ranked players (population est.)
CSDB Leaderboard#13257 of 19833 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGswercFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER13,989 · Blue bandcsdb.gg/stats

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Performance scores

Aim45
Positioning52
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY51472Last 10051%Win rateLWLLWLLWWL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim4.5
Aggression7.5
Utility1.1
Positioning5.2
Opening Duels3.0
Clutch8.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 76% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.2
Utility1.1
Mechanics3.3
Opening Duels3.0
Win Impact3.3

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time552ms−59ms
first ⅓ avg 611ms → last ⅓ avg 552ms
Headshot accuracy17.2%+2.8%
first ⅓ avg 14.4% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — anubis 13–9
130Biggest win — nuke
7Longest win streak
106In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 75% over 20mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeS2015575%0.03
anubisB158753%0.01
ancientB158753%-0.00
infernoD1221017%-0.01
cacheB126650%0.00
mirageD81713%-0.01
overpassS64267%0.02
vertigo43175%0.06
office32167%-0.00
dust221150%0.03
alpine1010%0.04
italy110100%0.06
train1010%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

18Matches
56%Win rate
1.23Avg K/D
76.3ADR
37%Headshot %

Clutches & streaks

60%1v1 clutch win
33%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis475%1.1313.8
Mirage20%0.7812.5
Inferno2100%1.0211.5
Nuke1100%2.6716.0
Dust21100%1.5614.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
33.6%Accuracy (enemy spotted)
40.3%Spray accuracy
64.7%Counter-strafing
13.8°Preaim
563msReaction time
37.5%T opening success
46.3%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
9.80HE damage / grenade
0.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.82° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–130.0121%24 Aug
nuke13–100.0918%22 Aug
inferno1–8-0.005%17 Aug
anubis0–2-0.220%7 Aug
anubis13–80.0415%7 Aug
cache2–6-0.0420%2 Aug
inferno10–13-0.0129%2 Aug
ancient13–11-0.0211%28 Jul
ancient13–110.0614%27 Jul
ancient6–13-0.0214%27 Jul
mirage0–9-0.060%27 Jul
anubis13–90.1733%25 Jul
nuke13–110.0411%24 Jul
nuke13–60.0319%24 Jul
dust21–10-0.05100%23 Jul
anubis13–6-0.066%23 Jul
nuke16–140.0815%22 Jul
ancient10–13-0.0111%22 Jul
ancient16–12-0.0318%21 Jul
anubis15–15-0.0222%20 Jul
ancient13–11-0.0214%20 Jul
cache2–13-0.1210%20 Jul
mirage2–13-0.0621%19 Jul
nuke10–13-0.0311%19 Jul
ancient7–13-0.0021%19 Jul
anubis6–13-0.0315%18 Jul
cache4–130.0111%18 Jul
inferno8–13-0.0511%18 Jul
anubis13–90.0414%15 Jul
ancient13–11-0.0321%15 Jul
anubis13–30.059%13 Jul
cache13–80.1315%13 Jul
mirage8–130.0012%10 Jul
mirage5–13-0.0219%10 Jul
cache9–130.0322%9 Jul
nuke13–40.0712%9 Jul
cache13–110.0315%9 Jul
nuke13–100.0315%6 Jul
nuke15–15-0.0016%6 Jul
overpass13–90.0316%6 Jul
nuke13–60.0114%5 Jul
nuke13–00.0321%5 Jul
ancient12–130.0617%5 Jul
inferno8–130.0113%5 Jul
nuke13–110.0213%5 Jul
inferno11–130.0011%2 Jul
ancient3–13-0.0214%2 Jul
anubis1–13-0.050%2 Jul
ancient10–13-0.0618%28 Jun
anubis4–13-0.0318%28 Jun
overpass13–40.0426%28 Jun
inferno8–130.0113%27 Jun
vertigo5–130.0110%11 Jun
nuke3–13-0.0217%11 Jun
office13–80.0050%10 Jun
overpass5–1-0.0319%10 Jun
inferno2–13-0.0513%10 Jun
cache10–13-0.0317%9 Jun
dust213–50.1121%9 Jun
mirage0–30.068%9 Jun
cache13–80.0231%8 Jun
vertigo13–100.049%6 Jun
office11–13-0.0228%5 Jun
nuke13–100.0417%5 Jun
anubis8–130.0122%5 Jun
overpass9–130.0117%31 May
alpine11–130.0417%28 May
italy13–60.0622%27 May
nuke4–130.0414%19 May
inferno0–13-0.0327%19 May
office13–70.0013%19 May
train3–13-0.0416%19 May
ancient11–13-0.0510%18 May
vertigo13–40.0414%18 May
mirage8–130.0414%18 May
inferno10–130.0221%15 May
ancient13–90.0614%15 May
nuke13–60.0516%5 May
vertigo13–40.125%5 May
cache8–13-0.0121%5 May
cache13–50.0015%5 May
cache13–60.0515%4 May
inferno13–100.0214%4 May
cache13–5-0.0117%4 May
inferno13–9-0.0814%22 Apr
anubis10–13-0.0210%22 Apr
ancient16–14-0.0110%22 Apr
nuke13–7-0.0010%22 Apr
anubis13–70.0815%21 Apr
anubis13–50.079%20 Apr
overpass13–60.0712%20 Apr
mirage13–10-0.037%20 Apr
ancient13–100.0811%18 Apr
nuke5–130.0413%18 Apr
overpass8–13-0.0123%17 Apr
inferno12–160.0714%17 Apr
nuke13–100.0313%17 Apr
anubis13–90.0511%17 Apr
nuke16–140.0718%16 Apr
nuke13–10-0.0316%16 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →