Relyt

Relyt — CS2 Stats

US76561198054992674[U:1:94726946]Steam profile ↗✓ No bans

1,173Tracked matches61%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim71
Positioning55
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWWLLWWLTWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression6.7
Utility3.3
Positioning5.5
Opening Duels2.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.5
Utility3.3
Mechanics8.0
Opening Duels2.7
Win Impact8.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time621ms−19ms
first ⅓ avg 641ms → last ⅓ avg 621ms
Headshot accuracy16.6%−1.2%
first ⅓ avg 17.8% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–10
132Biggest win — ancient
6Longest win streak
W2Current streak
119In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 64% over 11ancientWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB28131546%-0.02
ancientC167944%-0.02
nukeB137654%-0.01
anubisA127558%-0.01
dust2A117464%0.00
infernoA116555%-0.02
cache43175%-0.01
overpass42250%-0.04
poseidon1010%-0.21

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

643Matches
48%Win rate
0.87Avg K/D
77.6ADR
35%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.5010.5
Vertigo10%1.4124.0
Anubis10%0.8916.0
Ancient1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.7%Spray accuracy
85.8%Counter-strafing
10.1°Preaim
621msReaction time
36.7%T opening success
44.5%CT opening success
0.43Enemies flashed / flash
0.7%Flash assists
10.26HE damage / grenade
3.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.433 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6896% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0419%29 Aug
cache13–6-0.0224%2 Aug
nuke3–130.0211%12 Jun
nuke3–13-0.0410%2 Jun
ancient13–10-0.0011%30 May
nuke13–11-0.0431%30 May
overpass10–13-0.0420%28 May
mirage15–15-0.0124%28 May
dust213–100.0922%28 May
dust213–100.1218%28 May
mirage13–11-0.0324%27 May
inferno16–120.0213%27 May
mirage13–9-0.0020%27 May
nuke13–11-0.0617%27 May
nuke9–130.0123%26 May
mirage15–15-0.049%26 May
nuke7–130.0411%26 May
dust213–4-0.058%25 May
anubis6–13-0.0516%25 May
nuke13–8-0.019%25 May
ancient13–10-0.0114%25 May
anubis11–13-0.0011%24 May
ancient4–13-0.018%23 May
inferno13–9-0.0214%23 May
dust213–7-0.0224%21 May
mirage7–13-0.0424%21 May
ancient5–13-0.0314%21 May
nuke9–13-0.0715%20 May
ancient13–20.026%20 May
mirage13–9-0.0021%20 May
mirage9–13-0.0622%19 May
nuke13–30.0712%18 May
mirage13–80.0622%18 May
inferno2–13-0.0714%18 May
ancient10–13-0.0522%17 May
inferno7–130.0132%17 May
mirage14–16-0.0625%16 May
overpass13–8-0.0615%16 May
nuke13–11-0.0117%16 May
anubis11–13-0.0513%15 May
anubis13–3-0.0231%14 May
anubis13–90.0227%14 May
ancient9–13-0.1016%12 May
ancient4–13-0.0223%12 May
mirage9–130.0214%12 May
dust29–13-0.0530%11 May
anubis13–110.0316%11 May
mirage14–16-0.0420%10 May
mirage9–13-0.0112%10 May
mirage6–13-0.1011%10 May
nuke16–12-0.0115%10 May
anubis1–13-0.090%10 May
ancient1–13-0.0450%10 May
ancient13–3-0.0613%9 May
dust213–90.0010%9 May
ancient13–90.0115%9 May
anubis11–70.0111%9 May
anubis13–110.0215%9 May
mirage13–9-0.027%9 May
nuke4–13-0.0216%9 May
ancient11–130.0622%8 May
anubis10–13-0.069%8 May
mirage13–9-0.0219%8 May
dust24–13-0.0022%8 May
mirage13–7-0.0116%7 May
ancient8–13-0.0221%7 May
cache13–9-0.0116%7 May
dust213–11-0.0317%7 May
mirage11–13-0.0431%6 May
mirage8–130.0021%6 May
inferno13–60.0716%5 May
mirage13–30.0314%5 May
mirage13–4-0.0410%5 May
ancient13–7-0.018%5 May
inferno11–13-0.057%4 May
mirage13–110.0215%4 May
mirage11–13-0.0117%3 May
mirage16–14-0.0718%3 May
ancient7–13-0.0619%3 May
nuke13–8-0.0418%3 May
anubis13–100.0717%3 May
inferno13–30.0322%3 May
dust213–40.0615%3 May
mirage15–15-0.045%2 May
mirage9–13-0.0221%2 May
dust25–13-0.0714%2 May
inferno5–13-0.0829%2 May
anubis13–70.017%2 May
mirage13–6-0.0318%2 May
overpass3–13-0.0221%2 May
mirage1–13-0.0911%2 May
inferno13–6-0.0325%1 May
cache8–13-0.0520%1 May
inferno13–8-0.0216%1 May
inferno3–13-0.0835%1 May
overpass13–11-0.0413%1 May
ancient13–9-0.0015%1 May
dust211–13-0.0219%1 May
cache13–60.0313%1 May
poseidon2–9-0.2140%1 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →