4k surfer

4k surfer — CS2 Stats

76561198054950901[U:1:94685173]Steam profile ↗

282Tracked matches58%Win rate2022Tracked since
CSDB Rating3.8 Learning
Premier CS Rating2,691Grey band · top ~88.6% of ranked players (population est.)
CSDB Leaderboard#42832 of 54836 tracked
Ladder ranks via Leetify

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CSDB.GG4k surferPREMIER2,691 · Grey bandcsdb.gg/stats

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Performance scores

Aim36
Positioning41
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY50419Last 10050%Win rateWTLLLWWLTW

Last 10 vs previous 10: -10pp win rate · -0.06 avg rating

Player DNA

Aim3.6
Aggression4.8
Utility3.0
Positioning4.1
Opening Duels0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 40% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 759ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.1
Utility3.0
Mechanics6.8
Opening Duels1.3
Win Impact7.6

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time769ms+34ms
first ⅓ avg 734ms → last ⅓ avg 769ms
Headshot accuracy11.4%+3.3%
first ⅓ avg 8.2% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–9
132Biggest win — mirage
5Longest win streak
68In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 60% over 10nukeWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B27131448%-0.01
infernoB189950%-0.03
mirageC146843%-0.03
nukeC125742%0.02
ancientA106460%-0.04
cacheB84450%-0.04
overpass43175%-0.02
anubis42250%0.01
train21150%-0.06
office110100%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
34.8%Accuracy (enemy spotted)
35.2%Spray accuracy
80.4%Counter-strafing
12.0°Preaim
759msReaction time
24.7%T opening success
40.4%CT opening success
0.48Enemies flashed / flash
4.7%Flash assists
6.65HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5772% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 759.3781ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4761 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–2-0.038%6 Jun
nuke12–12-0.0419%5 Jun
dust29–13-0.0913%1 Jun
dust210–13-0.076%1 Jun
inferno9–13-0.0811%30 May
cache13–3-0.0320%30 May
dust213–3-0.027%30 May
dust29–13-0.1019%29 May
overpass12–12-0.049%29 May
inferno13–9-0.022%27 May
dust211–13-0.0317%27 May
mirage13–6-0.009%27 May
ancient7–130.020%27 May
cache13–110.0314%25 May
ancient13–7-0.0613%25 May
dust211–13-0.0329%25 May
mirage15–150.006%25 May
nuke7–130.0411%25 May
dust213–30.0817%25 May
overpass13–110.0110%25 May
inferno13–7-0.008%25 May
dust211–13-0.027%24 May
dust213–50.0715%24 May
mirage14–16-0.036%24 May
inferno8–13-0.095%23 May
overpass7–30.0021%23 May
ancient13–9-0.107%23 May
dust213–9-0.123%23 May
inferno13–11-0.078%23 May
dust215–150.028%23 May
nuke8–130.068%23 May
dust213–16-0.0015%23 May
mirage0–8-0.0629%23 May
dust213–7-0.0210%22 May
mirage9–13-0.014%22 May
anubis5–130.029%22 May
dust25–30.080%22 May
nuke15–150.047%22 May
nuke16–120.085%22 May
ancient6–13-0.063%22 May
anubis15–150.063%22 May
dust213–100.0210%22 May
mirage13–90.055%22 May
ancient13–60.008%22 May
dust213–60.0915%22 May
inferno0–13-0.060%22 May
nuke8–130.069%21 May
nuke13–6-0.009%21 May
mirage13–7-0.080%21 May
inferno13–7-0.058%21 May
nuke6–130.0812%21 May
nuke7–13-0.042%21 May
mirage13–70.046%21 May
dust213–90.0412%21 May
nuke13–9-0.040%20 May
dust213–6-0.016%20 May
cache13–60.0016%20 May
mirage10–13-0.103%20 May
overpass13–5-0.0512%19 May
cache6–13-0.096%19 May
ancient5–0-0.0611%19 May
dust26–13-0.085%19 May
ancient6–10.036%19 May
inferno13–90.146%19 May
ancient11–13-0.114%19 May
train3–13-0.084%19 May
cache12–12-0.079%19 May
inferno4–13-0.043%19 May
inferno13–6-0.028%18 May
nuke13–3-0.0110%18 May
dust213–70.037%18 May
inferno16–140.0510%17 May
inferno10–13-0.045%17 May
ancient15–15-0.036%17 May
inferno13–70.0312%17 May
mirage9–13-0.053%16 May
dust211–13-0.0310%16 May
dust28–130.0618%16 May
dust211–13-0.0614%16 May
inferno5–13-0.068%15 May
anubis13–5-0.0012%15 May
office13–10-0.100%15 May
mirage6–13-0.080%15 May
nuke13–90.0410%15 May
inferno5–13-0.098%14 May
dust213–8-0.049%13 May
anubis13–8-0.059%13 May
mirage13–7-0.004%12 May
dust210–13-0.054%12 May
cache13–8-0.076%11 May
dust210–13-0.049%11 May
ancient16–12-0.034%11 May
dust216–140.007%10 May
cache12–12-0.038%9 May
mirage2–13-0.0212%9 May
inferno13–3-0.057%9 May
cache3–13-0.0320%9 May
train13–3-0.049%9 May
inferno7–13-0.0612%9 May
inferno11–13-0.065%9 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →