Malback3 — CS2 Stats

76561198052756930[U:1:92491202]

1,088Tracked matches62%Win rate2020Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim69
Positioning48
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY41527Last 10041%Win rateLWLLLTLWWW

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression6.2
Utility3.2
Positioning4.8
Opening Duels1.7
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.8
Utility3.2
Mechanics6.3
Opening Duels2.6
Win Impact8.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time598ms+3ms
first ⅓ avg 595ms → last ⅓ avg 598ms
Headshot accuracy18.9%+0.8%
first ⅓ avg 18.1% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — anubis 13–0
130Biggest win — dust2
7Longest win streak
36In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 50% over 8infernoWeakest map · 27% over 22
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%-0.01
infernoD2261627%-0.01
dust2D1961332%-0.00
cacheB84450%-0.02
anubisB84450%0.02
nukeB63350%0.01
vertigo43175%-0.02
overpass42250%-0.03
ancient3030%-0.01
sanctum220100%0.04
poseidon21150%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

36Matches
47%Win rate
0.87Avg K/D
89.1ADR
52%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.9714.7
Dust2250%1.2621.5
Overpass10%0.5815.0
Ancient10%0.7112.0
Nuke1100%1.1317.0
Anubis1100%2.0633.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
37.1%Spray accuracy
78.6%Counter-strafing
9.3°Preaim
600msReaction time
22.4%T opening success
51.2%CT opening success
0.41Enemies flashed / flash
4.5%Flash assists
10.09HE damage / grenade
2.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4105 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.4326% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0217%22 Aug
cache13–110.0318%20 Jul
anubis4–13-0.0629%15 Jul
mirage6–13-0.0316%15 Jul
dust24–13-0.0725%1 Jul
mirage12–12-0.0816%1 Jul
anubis9–130.0624%29 Jun
cache13–9-0.0511%15 Jun
cache13–100.0337%10 Jun
vertigo13–70.0227%6 Jun
inferno16–140.0115%3 Jun
mirage13–60.0320%3 Jun
dust213–70.0230%3 Jun
inferno13–8-0.0215%21 May
mirage7–13-0.0320%21 May
dust29–130.0116%21 May
dust213–4-0.016%13 May
nuke13–40.0931%13 May
overpass13–40.0417%9 May
vertigo13–70.0424%9 May
inferno6–9-0.0725%9 May
cache13–10-0.0412%9 May
mirage12–12-0.0818%9 May
inferno13–7-0.0513%8 May
cache9–13-0.0525%8 May
cache12–12-0.0121%8 May
cache3–13-0.0212%3 May
cache9–13-0.0316%3 May
inferno5–9-0.165%6 Apr
anubis12–12-0.0216%5 Apr
anubis13–90.0215%3 Apr
dust213–90.0316%24 Mar
mirage13–80.0017%22 Mar
overpass13–10-0.0116%22 Mar
inferno11–130.0117%22 Mar
dust213–00.1021%21 Mar
inferno7–130.0629%20 Mar
overpass10–130.0014%14 Mar
mirage13–60.0521%13 Mar
mirage13–90.0922%12 Mar
anubis13–4-0.0514%12 Mar
inferno11–130.0512%12 Mar
inferno1–13-0.017%12 Mar
dust26–13-0.0315%12 Mar
mirage13–7-0.0512%12 Mar
dust24–13-0.0330%12 Mar
inferno13–30.1013%12 Mar
anubis11–130.0130%12 Mar
nuke13–90.0516%12 Mar
mirage13–80.0714%12 Mar
inferno2–13-0.0025%12 Mar
dust29–13-0.0114%12 Mar
inferno9–130.0213%12 Mar
inferno2–13-0.0220%12 Mar
inferno13–70.0718%12 Mar
dust23–130.0323%12 Mar
dust211–13-0.0321%12 Mar
nuke2–9-0.1640%12 Mar
sanctum9–60.0430%12 Mar
inferno8–8-0.0411%12 Mar
vertigo9–40.0320%12 Mar
dust28–13-0.0619%11 Mar
inferno3–110.0116%11 Mar
mirage11–13-0.0127%11 Mar
mirage8–130.0022%11 Mar
dust212–160.0115%11 Mar
ancient3–13-0.0530%11 Mar
mirage13–110.0813%11 Mar
dust24–13-0.0518%11 Mar
mirage7–130.0121%11 Mar
anubis13–00.138%11 Mar
mirage6–13-0.0814%11 Mar
inferno7–130.0214%11 Mar
anubis13–60.0416%11 Mar
ancient9–130.0223%11 Mar
inferno8–13-0.0326%11 Mar
ancient4–130.0110%10 Mar
dust213–10-0.0214%10 Mar
dust215–150.0121%10 Mar
mirage8–13-0.0726%10 Mar
inferno15–15-0.0313%10 Mar
nuke4–130.0014%10 Mar
dust26–13-0.0322%10 Mar
mirage13–70.0123%10 Mar
mirage8–13-0.0118%9 Mar
dust213–40.0514%9 Mar
inferno7–13-0.0216%9 Mar
dust23–130.0024%9 Mar
mirage11–130.0214%9 Mar
inferno4–13-0.0125%9 Mar
mirage13–10-0.0618%8 Mar
nuke9–60.0725%8 Mar
poseidon9–5-0.0521%8 Mar
vertigo4–9-0.160%8 Mar
mirage13–3-0.0124%8 Mar
nuke5–90.0112%7 Mar
overpass5–9-0.158%7 Mar
sanctum9–20.0417%7 Mar
poseidon4–9-0.1340%7 Mar
inferno9–4-0.0727%7 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →