♚ w

♚ w — CS2 Stats

76561198048917488[U:1:88651760]Steam profile ↗✓ No bans

2,347Tracked matches43%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating22,070Top 50% of 819 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#6021 of 19161 tracked
FaceitLevel 9 · 1,935 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GG♚ wFACEITLevel 9 · 1,935 ELOSTANDINGTop 20.7% of rankedPREMIER22,070 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning49
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY523612Last 10052%Win rateLLWLWLWWLL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression6.7
Utility4.5
Positioning4.9
Opening Duels3.0
Clutch0.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.9
Utility4.5
Mechanics7.5
Opening Duels3.0
Win Impact2.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time582ms−49ms
first ⅓ avg 632ms → last ⅓ avg 582ms
Headshot accuracy27.5%+5.4%
first ⅓ avg 22.1% → last ⅓ avg 27.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — inferno 9–2
132Biggest win — mirage
9Longest win streak
L2Current streak
68In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 64% over 22dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA2214864%0.02
infernoC2291341%0.05
dust2C1871139%-0.01
nukeB115645%0.02
cacheA116555%0.02
ancient440100%0.02
debris440100%0.12
anubis41325%-0.01
poseidon31233%-0.04
overpass110100%0.16

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

583Matches
52%Win rate
1.36Avg K/D
80.1ADR
50%Headshot %

Clutches & streaks

24%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1283%1.2018.4
Inferno729%0.9415.9
Anubis667%1.1217.8
Dust2560%1.3315.0
Ancient520%0.7615.2
Vertigo450%1.1918.0
Nuke2100%1.5821.5
Overpass250%1.1815.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
34.9%Accuracy (enemy spotted)
38.6%Spray accuracy
83.8%Counter-strafing
7.6°Preaim
568msReaction time
31.0%T opening success
52.6%CT opening success
0.48Enemies flashed / flash
5.1%Flash assists
7.88HE damage / grenade
8.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.481 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0057% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0227%28 Aug
inferno3–9-0.1417%28 Aug
nuke9–60.0339%28 Aug
inferno7–90.0844%28 Aug
cache13–90.0327%27 Aug
mirage13–160.0225%27 Aug
inferno9–60.0842%27 Aug
inferno9–20.2423%27 Aug
cache5–130.0324%23 Aug
dust20–13-0.17100%23 Aug
dust22–13-0.0143%23 Aug
dust27–13-0.0227%22 Aug
mirage11–130.0115%21 Aug
dust29–130.0217%20 Aug
ancient13–7-0.0113%20 Aug
inferno8–8-0.0127%20 Aug
inferno8–8-0.0831%20 Aug
nuke5–9-0.0512%20 Aug
mirage11–130.0116%18 Aug
mirage13–2-0.0331%18 Aug
mirage13–90.0126%18 Aug
inferno7–9-0.0424%18 Aug
debris9–30.1713%18 Aug
cache13–100.1329%16 Aug
dust24–13-0.0326%16 Aug
nuke9–60.0311%16 Aug
cache8–13-0.0419%16 Aug
mirage13–110.0433%16 Aug
dust211–4-0.0533%16 Aug
mirage9–13-0.0323%16 Aug
dust22–13-0.0812%16 Aug
inferno9–20.2738%16 Aug
debris9–60.0621%16 Aug
cache11–13-0.0125%15 Aug
inferno8–80.1029%15 Aug
mirage13–40.1038%15 Aug
dust210–13-0.0426%15 Aug
mirage13–110.0115%14 Aug
dust213–20.1137%14 Aug
poseidon8–80.0016%14 Aug
inferno9–20.2023%14 Aug
dust213–110.0930%13 Aug
inferno9–10.1432%13 Aug
anubis4–13-0.0411%12 Aug
dust213–9-0.0227%12 Aug
overpass9–20.1640%12 Aug
inferno9–7-0.0211%12 Aug
mirage13–110.0329%7 Aug
inferno8–80.0536%7 Aug
nuke9–13-0.0043%6 Aug
mirage13–80.0045%6 Aug
poseidon9–6-0.0028%6 Aug
mirage13–160.0423%6 Aug
mirage13–70.0324%6 Aug
dust213–8-0.0022%6 Aug
inferno9–30.1325%6 Aug
debris9–30.1314%6 Aug
inferno9–20.0442%6 Aug
nuke16–120.0231%5 Aug
mirage13–80.0428%5 Aug
nuke6–13-0.0025%4 Aug
inferno8–80.0535%4 Aug
inferno0–9-0.2217%4 Aug
inferno8–8-0.0224%4 Aug
cache14–16-0.0420%4 Aug
nuke13–160.0725%4 Aug
inferno9–60.0135%4 Aug
ancient13–40.0620%4 Aug
dust29–13-0.0225%4 Aug
dust29–130.0520%3 Aug
cache13–60.1038%3 Aug
inferno8–80.0829%3 Aug
mirage10–13-0.0522%3 Aug
inferno8–80.0533%3 Aug
poseidon3–9-0.1019%3 Aug
ancient13–8-0.0421%2 Aug
cache7–130.0024%2 Aug
nuke9–30.1219%2 Aug
mirage13–110.0115%2 Aug
dust213–3-0.0219%2 Aug
mirage13–60.0422%2 Aug
dust211–60.0218%2 Aug
mirage13–50.0526%2 Aug
cache13–7-0.0429%2 Aug
debris9–20.1125%2 Aug
mirage13–60.0924%2 Aug
nuke8–80.0114%2 Aug
inferno8–80.0413%2 Aug
dust211–130.0015%1 Aug
dust212–12-0.0120%30 Jul
cache13–30.1028%30 Jul
nuke13–10-0.0512%29 Jul
anubis9–130.0113%29 Jul
nuke11–130.0830%28 Jul
mirage13–90.0626%28 Jul
anubis4–13-0.0314%26 Jul
mirage13–16-0.0613%26 Jul
cache13–80.0122%26 Jul
ancient13–80.0827%25 Jul
anubis13–50.0134%25 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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