Fik-Shun — CS2 Stats

76561198048840196[U:1:88574468]VAC banned

141Tracked matches48%Win rate2020Tracked since
CSDB Rating7.5 StrongEntry Fragger
Ladder ranks via Leetify

Performance scores

Aim91
Positioning76
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY44328Last 8452%Win rateLWWWLWLWLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.1
Aggression10.0
Utility4.2
Positioning7.6
Opening Duels8.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.6
Utility4.2
Mechanics8.8
Opening Duels8.2
Win Impact4.4

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06−0.01
first ⅓ avg 0.07 → last ⅓ avg 0.06
Reaction time609ms−52ms
first ⅓ avg 661ms → last ⅓ avg 609ms
Headshot accuracy22.9%+3.3%
first ⅓ avg 19.6% → last ⅓ avg 22.9%

Rolling 5-match average across the last 84 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — dust2 13–2
131Biggest win — cache
5Longest win streak
64In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 57% over 7infernoWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
cacheB30141647%0.07
dust2B23121152%0.08
infernoB115645%0.04
mirageA74357%0.04
anubisA74357%0.09
nuke32167%0.06
overpass220100%0.03
ancient110100%0.06

Across the last 84 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
41.0%Accuracy (enemy spotted)
39.9%Spray accuracy
89.6%Counter-strafing
6.9°Preaim
609msReaction time
60.2%T opening success
65.8%CT opening success
0.56Enemies flashed / flash
6.6%Flash assists
2.16HE damage / grenade
11.02Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust23–130.0518%28 Aug
dust213–20.2228%27 Aug
cache13–80.0423%27 Aug
dust213–40.1227%27 Aug
cache6–130.1420%27 Aug
nuke9–60.1037%27 Aug
dust210–130.1616%24 Aug
dust213–100.099%23 Aug
inferno10–13-0.0414%23 Aug
inferno13–9-0.0114%23 Aug
dust211–13-0.0228%19 Aug
mirage13–110.0519%14 Aug
cache1–13-0.0126%14 Aug
cache8–130.0734%9 Aug
dust212–120.0932%9 Aug
mirage13–60.0430%9 Aug
anubis13–80.1133%8 Aug
cache5–130.0520%8 Aug
dust28–00.0125%8 Aug
anubis13–110.1522%8 Aug
anubis10–130.0622%5 Aug
mirage8–130.0438%5 Aug
inferno1–130.0132%31 Jul
dust29–130.0614%31 Jul
mirage5–13-0.0112%26 Jul
mirage13–7-0.0114%26 Jul
inferno11–130.1818%25 Jul
cache16–130.0115%22 Jul
inferno13–110.0919%22 Jul
dust24–130.0328%22 Jul
dust213–50.1524%22 Jul
dust25–130.0634%21 Jul
cache13–70.0814%21 Jul
anubis10–130.1021%21 Jul
dust212–12-0.0117%20 Jul
ancient13–110.0616%28 Jun
dust212–120.1311%31 May
dust27–130.1231%27 May
cache13–100.0513%27 May
cache12–120.1618%26 May
dust26–130.0534%26 May
inferno4–13-0.0419%21 May
dust213–50.1121%16 May
cache9–130.0742%16 May
cache7–13-0.0226%16 May
cache13–10-0.0114%13 May
cache12–120.0714%13 May
cache13–60.0541%12 May
cache12–120.0926%12 May
cache9–130.1216%12 May
cache13–40.0515%12 May
overpass13–11-0.0217%8 May
inferno11–13-0.0325%8 May
cache13–30.1622%7 May
cache13–40.1728%7 May
cache12–120.1025%7 May
cache13–40.1734%7 May
nuke8–20.0118%3 May
cache13–10.0326%3 May
cache13–40.0825%3 May
cache13–70.1619%3 May
cache4–13-0.0110%3 May
cache7–13-0.0222%3 May
mirage13–110.1013%2 May
cache9–130.0718%29 Apr
cache12–40.0714%29 Apr
inferno13–90.1029%29 Apr
cache6–130.1417%29 Apr
cache12–120.0428%29 Apr
anubis13–40.019%28 Apr
dust213–100.0913%28 Apr
anubis13–50.0717%28 Apr
dust213–70.1116%28 Apr
anubis11–130.1210%24 Apr
nuke6–130.0719%24 Apr
overpass13–80.0818%24 Apr
inferno13–20.1422%24 Apr
mirage8–130.0515%24 Apr
dust213–8-0.0118%24 Apr
inferno6–13-0.0317%19 Apr
dust213–80.0720%19 Apr
dust213–30.0336%19 Apr
inferno13–80.1226%19 Apr
dust26–10.1418%19 Apr

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →