RaZoR — CS2 Stats

76561198048428211[U:1:88162483]

2,169Tracked matches62%Win rate2020Tracked since
CSDB Rating5.5 SolidPassive Rifler
Premier CS Rating20,116Pink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#10674 of 26297 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGRaZoRPREMIER20,116 · Pink bandcsdb.gg/stats

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Performance scores

Aim72
Positioning41
Utility30

0–100 skill scores via Leetify.

Recent form

HOT53443Last 10053%Win rateLLWWWWWWLW

Last 10 vs previous 10: +30pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression3.3
Utility3.0
Positioning4.1
Opening Duels0.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 42% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.1
Utility3.0
Mechanics5.8
Opening Duels1.5
Win Impact9.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time515ms−43ms
first ⅓ avg 558ms → last ⅓ avg 515ms
Headshot accuracy12.1%−0.8%
first ⅓ avg 12.9% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 13–1
130Biggest win — cache
6Longest win streak
L2Current streak
113In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 69% over 13mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA1811761%0.02
cacheB179853%0.01
dust2C1771041%-0.01
anubisS1510567%0.01
infernoS139469%0.03
nukeD124833%-0.01
mirageD72529%-0.03
office110100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
34.5%Accuracy (enemy spotted)
45.9%Spray accuracy
75.9%Counter-strafing
10.2°Preaim
509msReaction time
20.0%T opening success
42.1%CT opening success
0.27Enemies flashed / flash
0.4%Flash assists
12.36HE damage / grenade
2.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2725% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2651 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.0428% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–13-0.067%27 Aug
ancient6–13-0.0320%27 Aug
anubis13–60.0112%27 Aug
mirage13–7-0.0119%27 Aug
dust213–5-0.0113%27 Aug
ancient16–14-0.0716%27 Aug
inferno13–40.0716%27 Aug
cache13–5-0.024%27 Aug
anubis10–13-0.0312%26 Aug
anubis13–70.1014%26 Aug
ancient9–130.0112%26 Aug
mirage4–13-0.0111%26 Aug
cache16–130.0016%26 Aug
dust213–50.0311%26 Aug
ancient15–150.0313%26 Aug
office13–100.039%25 Aug
nuke4–13-0.0211%25 Aug
inferno6–130.018%25 Aug
nuke8–130.039%25 Aug
dust213–100.0712%25 Aug
cache16–130.0311%25 Aug
dust213–80.0521%25 Aug
dust25–13-0.0718%25 Aug
cache2–13-0.0210%24 Aug
mirage7–13-0.0510%24 Aug
ancient13–30.0010%24 Aug
nuke13–9-0.0210%24 Aug
ancient13–110.116%24 Aug
ancient13–60.0711%24 Aug
inferno13–10.1816%24 Aug
ancient7–130.0319%24 Aug
cache1–13-0.047%24 Aug
nuke15–150.097%24 Aug
nuke6–130.0215%24 Aug
ancient4–13-0.085%24 Aug
cache13–110.0611%24 Aug
anubis13–5-0.035%23 Aug
mirage16–14-0.0015%23 Aug
dust22–13-0.067%23 Aug
inferno3–13-0.067%23 Aug
ancient13–20.0610%23 Aug
inferno13–40.0313%23 Aug
inferno13–50.0610%23 Aug
anubis4–13-0.044%23 Aug
cache13–70.1116%23 Aug
anubis13–110.0210%23 Aug
dust27–13-0.0014%23 Aug
cache13–80.0314%22 Aug
inferno5–13-0.057%22 Aug
nuke13–11-0.0215%22 Aug
cache13–00.0710%22 Aug
mirage12–12-0.0310%22 Aug
ancient6–13-0.0113%22 Aug
dust211–13-0.0513%22 Aug
cache10–130.029%21 Aug
dust24–13-0.0116%21 Aug
dust211–13-0.046%21 Aug
nuke8–13-0.0118%20 Aug
anubis13–80.0610%20 Aug
nuke13–6-0.0111%20 Aug
dust25–13-0.0610%20 Aug
anubis13–10-0.065%20 Aug
ancient13–30.019%20 Aug
ancient13–90.0516%20 Aug
dust25–13-0.0626%20 Aug
inferno16–14-0.0313%19 Aug
dust210–13-0.077%18 Aug
cache13–16-0.0512%18 Aug
ancient13–30.0618%18 Aug
mirage7–130.019%18 Aug
dust213–80.0112%18 Aug
anubis10–130.0713%18 Aug
cache13–60.0311%18 Aug
nuke4–13-0.0617%18 Aug
cache5–13-0.0310%18 Aug
cache13–9-0.0510%15 Aug
ancient8–130.0212%15 Aug
anubis13–10-0.0315%15 Aug
inferno13–60.0221%15 Aug
nuke8–13-0.0511%15 Aug
anubis13–110.0313%11 Aug
anubis13–8-0.0211%11 Aug
inferno13–100.029%11 Aug
dust21–1-0.110%11 Aug
nuke13–5-0.0011%11 Aug
ancient13–110.029%11 Aug
nuke5–13-0.088%11 Aug
cache9–130.0513%10 Aug
inferno13–70.1316%10 Aug
anubis7–130.0113%10 Aug
ancient13–60.0116%10 Aug
dust26–130.0413%9 Aug
cache11–130.039%9 Aug
ancient13–00.0724%9 Aug
mirage8–13-0.0810%9 Aug
dust213–30.0824%9 Aug
inferno13–80.0032%9 Aug
inferno5–13-0.016%9 Aug
anubis13–110.0514%9 Aug
anubis4–13-0.005%8 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →