Skydog — CS2 Stats

76561198048418200[U:1:88152472]

1,574Tracked matches45%Win rate2020Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating16,772Purple band · top ~21.3% of ranked players (population est.)
CSDB Leaderboard#18969 of 34081 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGSkydogPREMIER16,772 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning56
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateWWLLLWLWWW

Last 10 vs previous 10: +40pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression8.1
Utility3.7
Positioning5.6
Opening Duels3.1
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.6
Utility3.7
Mechanics7.9
Opening Duels3.1
Win Impact3.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time552ms−58ms
first ⅓ avg 610ms → last ⅓ avg 552ms
Headshot accuracy12.1%+1.3%
first ⅓ avg 10.7% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 13–1
131Biggest win — train
6Longest win streak
W2Current streak
44In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 73% over 15nukeWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
ancientB22111150%-0.00
infernoB21101148%-0.01
anubisS1511473%-0.00
cacheA116555%0.00
nukeC114736%0.01
dust2C73443%0.00
mirageS64267%0.00
train220100%0.01
vertigo21150%-0.01
shelter21150%-0.03
office110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

104Matches
50%Win rate
0.93Avg K/D
72.4ADR
34%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis2060%0.9614.0
Mirage1747%0.9610.7
Nuke1662%1.2412.9
Ancient1429%0.7612.3
Dust21242%0.6912.5
Inferno1164%1.0814.9
Vertigo838%0.549.4
Overpass450%0.9317.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
38.2%Spray accuracy
85.6%Counter-strafing
10.6°Preaim
545msReaction time
33.1%T opening success
51.9%CT opening success
0.45Enemies flashed / flash
7.7%Flash assists
11.33HE damage / grenade
2.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9644% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4534 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1263% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–3-0.0019%27 Aug
inferno13–5-0.0131%27 Aug
inferno9–13-0.039%26 Aug
cache10–13-0.0312%26 Aug
cache9–13-0.0412%25 Aug
anubis13–9-0.054%24 Aug
inferno8–13-0.0817%24 Aug
nuke13–3-0.0123%24 Aug
ancient13–10-0.039%23 Aug
nuke13–30.098%23 Aug
ancient15–15-0.046%23 Aug
nuke7–13-0.0117%23 Aug
ancient6–130.0111%23 Aug
anubis13–90.0813%23 Aug
ancient3–13-0.027%23 Aug
inferno7–130.009%23 Aug
ancient5–13-0.075%22 Aug
inferno10–130.0421%22 Aug
nuke14–160.0416%22 Aug
mirage16–14-0.058%22 Aug
nuke1–13-0.140%21 Aug
ancient8–13-0.079%21 Aug
ancient13–30.1210%21 Aug
inferno7–13-0.057%20 Aug
ancient13–10-0.037%18 Aug
train8–40.0125%18 Aug
inferno8–13-0.0314%17 Aug
mirage13–6-0.0022%16 Aug
ancient5–130.045%12 Aug
ancient13–70.0512%12 Aug
train13–10.0111%12 Aug
inferno15–15-0.0110%12 Aug
anubis9–13-0.0110%10 Aug
cache13–11-0.0020%10 Aug
anubis13–5-0.0610%10 Aug
anubis13–60.0114%9 Aug
cache13–7-0.0111%9 Aug
inferno2–13-0.0919%8 Aug
dust215–150.0110%8 Aug
cache13–70.0019%7 Aug
inferno13–80.044%7 Aug
dust213–90.0621%7 Aug
nuke5–20.1414%7 Aug
ancient2–130.016%6 Aug
mirage2–13-0.024%6 Aug
anubis13–6-0.014%5 Aug
nuke5–130.0415%5 Aug
dust23–130.0316%5 Aug
inferno13–70.0413%5 Aug
inferno16–14-0.027%4 Aug
mirage13–90.0517%4 Aug
office13–80.0113%4 Aug
inferno5–130.009%4 Aug
nuke13–100.0612%4 Aug
cache13–60.0121%3 Aug
ancient13–70.0310%2 Aug
anubis13–7-0.028%2 Aug
mirage13–90.078%2 Aug
ancient13–9-0.0610%2 Aug
anubis11–13-0.0016%2 Aug
cache8–130.0815%2 Aug
anubis10–13-0.0310%1 Aug
vertigo11–13-0.088%29 Jul
vertigo13–80.0512%29 Jul
cache7–130.055%29 Jul
inferno13–2-0.0213%27 Jul
cache6–13-0.0417%26 Jul
dust29–13-0.075%26 Jul
nuke8–130.0015%26 Jul
anubis13–60.0811%26 Jul
ancient8–13-0.0410%25 Jul
inferno13–110.0213%25 Jul
shelter6–0-0.0410%25 Jul
ancient13–100.028%25 Jul
nuke9–13-0.0415%25 Jul
inferno5–13-0.022%25 Jul
cache13–50.017%25 Jul
inferno13–5-0.0117%25 Jul
dust28–130.0311%24 Jul
shelter10–13-0.0211%24 Jul
anubis10–13-0.0714%24 Jul
nuke15–15-0.039%23 Jul
ancient10–13-0.078%23 Jul
anubis13–60.005%23 Jul
ancient13–10.1814%23 Jul
anubis13–6-0.0315%22 Jul
inferno13–7-0.0110%21 Jul
anubis13–90.0111%21 Jul
inferno13–10-0.036%21 Jul
ancient1–13-0.0711%21 Jul
ancient13–8-0.004%20 Jul
ancient11–130.0312%20 Jul
ancient6–0-0.038%20 Jul
ancient13–50.0410%19 Jul
inferno12–12-0.0316%19 Jul
mirage6–13-0.058%19 Jul
dust213–9-0.0215%19 Jul
inferno13–80.0712%19 Jul
anubis13–40.0717%19 Jul
dust213–9-0.0314%19 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →