Repzy — CS2 Stats

76561198047858946[U:1:87593218]

689Tracked matches60%Win rate2023Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating22,604Top 50% of 29,473 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#11284 of 46345 tracked
Ladder ranks via Leetify

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CSDB.GGRepzyPREMIER22,604 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning52
Utility23

0–100 skill scores via Leetify.

Recent form

HOT48484Last 10048%Win rateWWWWWLWWWL

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression7.7
Utility2.3
Positioning5.2
Opening Duels3.4
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.2
Utility2.3
Mechanics6.8
Opening Duels3.4
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time592ms−18ms
first ⅓ avg 610ms → last ⅓ avg 592ms
Headshot accuracy23.0%−4.1%
first ⅓ avg 27.1% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–9
132Biggest win — dust2
5Longest win streak
W5Current streak
1010In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 57% over 7dust2Weakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%0.01
dust2C2181338%-0.01
ancientA1810856%0.02
infernoB137654%0.01
nukeB84450%0.02
cacheA74357%0.01
overpassC73443%-0.02
anubis21150%0.05
train21150%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

235Matches
49%Win rate
1.44Avg K/D
94.3ADR
51%Headshot %

Clutches & streaks

38%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5834%1.3519.8
Dust25446%1.5321.1
Inferno5155%1.4020.0
Ancient2442%1.4621.1
Nuke1765%1.2620.0
Anubis1354%1.5923.5
Train786%1.8323.9
Overpass650%1.0818.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
35.6%Accuracy (enemy spotted)
37.1%Spray accuracy
80.5%Counter-strafing
7.6°Preaim
592msReaction time
32.4%T opening success
54.9%CT opening success
0.51Enemies flashed / flash
2.1%Flash assists
7.86HE damage / grenade
2.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.027 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3687% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno16–120.0427%14 Aug
ancient13–100.0616%13 Aug
mirage13–110.0724%13 Aug
ancient13–40.0531%13 Aug
mirage13–10-0.0221%3 Aug
dust27–13-0.0233%3 Aug
inferno13–8-0.0426%3 Aug
dust213–100.0046%31 Jul
dust213–2-0.0110%31 Jul
dust210–13-0.0123%31 Jul
cache8–13-0.083%31 Jul
mirage11–130.0218%31 Jul
dust213–40.024%31 Jul
dust29–13-0.0229%31 Jul
ancient13–110.0120%31 Jul
dust25–13-0.0415%31 Jul
ancient13–60.0423%30 Jul
dust28–130.0016%29 Jul
mirage13–8-0.0324%29 Jul
mirage4–13-0.0524%29 Jul
ancient5–130.0214%29 Jul
inferno16–140.0125%29 Jul
cache13–80.0531%26 Jul
cache13–6-0.0121%26 Jul
inferno11–13-0.0229%25 Jul
mirage13–90.0327%25 Jul
nuke13–2-0.0030%25 Jul
dust25–13-0.0724%25 Jul
cache11–130.0422%25 Jul
cache13–40.0726%24 Jul
nuke6–130.0433%24 Jul
ancient16–130.0732%24 Jul
mirage11–130.0113%24 Jul
mirage13–11-0.0130%12 Jul
cache6–13-0.0536%12 Jul
inferno15–150.0914%27 Jun
inferno13–6-0.0312%23 Jun
dust25–13-0.0413%23 Jun
ancient13–30.0513%21 Jun
inferno2–13-0.0616%22 May
cache13–30.0115%22 May
mirage10–130.0811%24 Apr
dust23–13-0.0617%24 Apr
mirage16–140.0228%16 Apr
dust27–130.0820%25 Mar
ancient13–80.1130%25 Mar
nuke5–13-0.0118%8 Mar
mirage13–30.0615%8 Mar
mirage11–130.0411%25 Feb
ancient10–13-0.0816%20 Feb
mirage2–13-0.0115%20 Feb
ancient13–40.0426%2 Feb
dust213–5-0.0315%31 Jan
mirage11–13-0.0620%31 Jan
ancient6–13-0.0230%31 Jan
nuke11–13-0.108%30 Jan
ancient6–130.0023%30 Jan
mirage7–13-0.0020%30 Jan
anubis13–30.0723%27 Jan
inferno13–50.0649%27 Jan
mirage13–100.0729%25 Jan
dust210–13-0.0123%25 Jan
ancient6–13-0.0420%25 Jan
anubis11–130.0321%24 Jan
inferno6–13-0.0020%24 Jan
nuke16–140.0521%23 Jan
inferno13–110.0627%23 Jan
mirage5–13-0.0311%23 Jan
nuke13–9-0.0219%23 Jan
overpass2–13-0.0515%22 Jan
mirage13–40.0917%22 Jan
nuke13–90.1825%22 Jan
inferno11–130.0530%22 Jan
dust213–5-0.076%22 Jan
overpass9–13-0.0314%8 Jan
dust211–130.0532%5 Jan
dust213–80.0828%21 Dec
nuke9–130.0123%19 Dec
inferno13–110.0336%18 Dec
dust26–130.0035%28 Nov
ancient16–12-0.0034%28 Oct
mirage7–13-0.0129%28 Oct
overpass8–13-0.0135%24 Oct
mirage2–13-0.0535%16 Oct
ancient10–13-0.0521%1 Sept
overpass0–13-0.0430%1 Sept
dust213–30.0133%28 Aug
overpass13–40.0119%27 Aug
train13–70.0145%27 Aug
train12–120.0736%26 Aug
inferno10–130.0046%25 Aug
mirage12–120.0330%25 Aug
ancient9–130.0150%24 Aug
overpass16–130.0218%24 Aug
mirage13–70.0224%24 Aug
overpass13–3-0.0324%24 Aug
dust213–110.0238%24 Aug
ancient15–150.0524%24 Aug
ancient13–11-0.0416%24 Aug
dust210–13-0.0516%23 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →