SaTaNNNNN_

SaTaNNNNN_ — CS2 Stats

VA76561198047398115[U:1:87132387]Steam profile ↗✓ No bans

7,024Tracked matches52%Win rate2022Tracked since
CSDB Rating5.6 SolidEntry Fragger
Premier CS Rating19,144Purple band · top ~11.9% of ranked players (population est.)
CSDB Leaderboard#23147 of 53450 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSaTaNNNNN_FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,144 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning53
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLLWLWLWLWL

Last 10 vs previous 10: -40pp win rate · -0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim6.6
Aggression10.0
Utility3.2
Positioning5.3
Opening Duels6.0
Clutch2.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 67% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.3
Utility3.2
Mechanics5.8
Opening Duels6.0
Win Impact5.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time594ms−2ms
first ⅓ avg 595ms → last ⅓ avg 594ms
Headshot accuracy23.2%+1.4%
first ⅓ avg 21.8% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — inferno 11–4
130Biggest win — train
6Longest win streak
L2Current streak
57In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 60% over 10anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B24131154%0.04
mirageB24121250%0.05
infernoB137654%0.05
ancientA106460%0.02
nukeC83538%0.03
cacheC73443%0.04
anubisD72529%0.05
train41325%0.05
vertigo220100%-0.02
overpass1010%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

449Matches
50%Win rate
1.09Avg K/D
76.7ADR
39%Headshot %

Clutches & streaks

34%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage13045%1.1216.4
Dust29962%1.2418.6
Ancient6239%0.9714.5
Inferno6149%1.0917.6
Anubis4255%1.0116.9
Nuke1656%0.9815.4
Cache1540%0.9114.2
Overpass520%0.9313.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
34.6%Accuracy (enemy spotted)
33.5%Spray accuracy
76.3%Counter-strafing
11.8°Preaim
582msReaction time
41.0%T opening success
66.7%CT opening success
0.31Enemies flashed / flash
8.1%Flash assists
6.76HE damage / grenade
2.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3058 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–130.0216%28 Aug
cache3–13-0.028%28 Aug
mirage13–50.0835%28 Aug
inferno11–13-0.0523%28 Aug
anubis13–50.0926%28 Aug
nuke6–130.0420%28 Aug
ancient13–50.1117%28 Aug
cache11–130.0117%28 Aug
dust213–50.0117%28 Aug
dust26–130.0124%27 Aug
ancient16–140.0319%27 Aug
dust213–50.0018%27 Aug
inferno8–130.0819%27 Aug
mirage13–40.1333%27 Aug
nuke13–70.0434%27 Aug
dust22–130.0011%27 Aug
ancient13–70.0834%26 Aug
dust213–60.1122%26 Aug
mirage13–50.0421%26 Aug
cache13–100.0126%26 Aug
dust213–110.0311%26 Aug
nuke13–50.1029%26 Aug
anubis8–130.0326%26 Aug
mirage4–130.0719%25 Aug
inferno13–1-0.0140%25 Aug
ancient10–130.0326%25 Aug
mirage12–120.0736%25 Aug
dust28–13-0.0139%25 Aug
train0–13-0.0425%25 Aug
anubis9–130.0631%25 Aug
mirage13–70.1116%24 Aug
dust27–130.0016%24 Aug
ancient2–13-0.0813%24 Aug
dust210–130.0615%24 Aug
vertigo13–90.0114%24 Aug
inferno12–12-0.0214%24 Aug
dust213–11-0.0117%23 Aug
vertigo13–6-0.0520%23 Aug
cache2–130.0850%23 Aug
mirage13–70.1018%23 Aug
inferno8–30.0110%23 Aug
nuke13–80.0025%23 Aug
overpass9–13-0.0115%23 Aug
mirage13–4-0.045%23 Aug
mirage13–80.0113%22 Aug
anubis13–160.0213%22 Aug
dust213–70.1647%22 Aug
mirage13–40.0419%22 Aug
anubis13–70.0726%22 Aug
dust213–9-0.0314%22 Aug
ancient13–2-0.0019%22 Aug
cache13–70.0914%21 Aug
mirage11–130.0111%21 Aug
inferno11–130.0622%21 Aug
anubis4–130.043%21 Aug
ancient7–13-0.034%21 Aug
nuke10–130.0413%21 Aug
dust24–130.0422%21 Aug
mirage11–130.0719%21 Aug
dust213–90.0617%20 Aug
dust216–120.0218%20 Aug
dust213–30.0614%20 Aug
inferno13–60.1034%20 Aug
cache13–20.0611%20 Aug
dust24–13-0.0524%20 Aug
mirage13–50.0620%20 Aug
inferno11–40.2830%20 Aug
anubis11–130.0826%20 Aug
dust213–60.0813%20 Aug
nuke10–13-0.0326%20 Aug
inferno9–130.009%19 Aug
mirage14–160.0818%19 Aug
inferno13–60.0413%19 Aug
mirage8–130.0319%19 Aug
inferno13–110.0518%19 Aug
dust213–30.0232%19 Aug
mirage7–130.0013%19 Aug
ancient13–100.0511%19 Aug
train7–130.1523%18 Aug
inferno6–130.0717%18 Aug
dust212–120.1619%18 Aug
cache10–130.0617%18 Aug
mirage9–130.0624%18 Aug
mirage2–13-0.0738%18 Aug
dust26–130.0419%18 Aug
nuke9–13-0.0022%13 Aug
inferno13–90.0524%13 Aug
ancient13–90.0733%13 Aug
nuke4–130.0214%13 Aug
mirage13–10-0.0313%13 Aug
dust212–120.1017%13 Aug
train13–00.0340%13 Aug
train6–130.0641%12 Aug
mirage13–30.1325%12 Aug
mirage10–130.0719%12 Aug
mirage13–110.0615%11 Aug
mirage5–130.0231%11 Aug
ancient5–13-0.0520%11 Aug
mirage10–130.0518%11 Aug
dust213–9-0.0232%11 Aug

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →