Boblem

Boblem — CS2 Stats

US76561198046810572[U:1:86544844]Steam profile ↗

280Tracked matches43%Win rate2021Tracked since
CSDB Rating3.1 Learning
Premier CS Rating5,328Light Blue band · top ~77.2% of ranked players (population est.)
CSDB Leaderboard#40695 of 53324 tracked
Ladder ranks via Leetify

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CSDB.GGBoblemPREMIER5,328 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim29
Positioning37
Utility43

0–100 skill scores via Leetify.

Recent form

COLD39538Last 10039%Win rateLLWWLLWTLL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Aim2.9
Aggression2.9
Utility4.3
Positioning3.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 756ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning3.7
Utility4.3
Mechanics6.2
Opening Duels0.4
Win Impact2.6

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time745ms+48ms
first ⅓ avg 698ms → last ⅓ avg 745ms
Headshot accuracy18.2%+4.7%
first ⅓ avg 13.5% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — inferno 12–12
131Biggest win — office
3Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
2Overtime games

Map breakdown

officeBest map · 55% over 29nukeWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
officeA29161355%-0.01
infernoD2041620%-0.01
nukeD1731418%-0.02
vertigoB115645%-0.02
mirageB84450%-0.01
overpassD51420%-0.02
ancient32167%-0.00
cache330100%0.03
dust22020%-0.03
warden1010%-0.02
anubis110100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
25.7%Accuracy (enemy spotted)
29.3%Spray accuracy
77.8%Counter-strafing
11.1°Preaim
756msReaction time
26.8%T opening success
33.4%CT opening success
0.49Enemies flashed / flash
5.2%Flash assists
8.99HE damage / grenade
3.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 756.49ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4874 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8157% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
office6–13-0.0721%26 Jul
office5–13-0.0511%25 Jul
office13–1-0.035%23 Jul
inferno13–110.0114%22 Jun
nuke2–13-0.087%22 Jun
nuke11–13-0.087%20 Jun
office13–20.0350%20 Jun
vertigo12–12-0.0331%19 Jun
nuke5–13-0.0620%19 Jun
mirage7–13-0.0419%18 Jun
inferno13–110.0426%18 Jun
ancient16–14-0.0115%18 Jun
dust27–13-0.0614%18 Jun
mirage6–13-0.0212%18 Jun
office13–100.0515%17 Jun
inferno5–13-0.0415%17 Jun
overpass9–13-0.0518%17 Jun
nuke11–30.0533%16 Jun
office13–30.0122%16 Jun
mirage13–7-0.0617%15 Jun
overpass12–12-0.0131%14 Jun
ancient2–13-0.0512%14 Jun
office13–20.0729%13 Jun
nuke4–13-0.0722%13 Jun
dust213–16-0.0117%13 Jun
inferno8–130.0218%12 Jun
mirage13–100.0222%10 Jun
office4–13-0.0823%9 Jun
inferno9–13-0.0618%8 Jun
office13–9-0.0112%8 Jun
inferno13–50.004%7 Jun
office6–13-0.083%7 Jun
cache13–100.0318%7 Jun
office13–6-0.038%6 Jun
inferno2–13-0.0418%6 Jun
vertigo13–4-0.0919%6 Jun
inferno10–130.0220%5 Jun
vertigo13–100.0118%5 Jun
office13–100.0028%4 Jun
nuke4–13-0.0114%4 Jun
cache13–110.0516%4 Jun
inferno10–13-0.0031%3 Jun
mirage13–90.0210%3 Jun
vertigo13–60.0420%2 Jun
vertigo8–13-0.0018%1 Jun
nuke11–13-0.0424%1 Jun
office10–13-0.078%31 May
inferno8–13-0.078%31 May
mirage10–13-0.0313%31 May
vertigo9–13-0.0513%31 May
warden8–13-0.029%31 May
office13–7-0.000%30 May
anubis13–110.0216%30 May
nuke9–13-0.0117%30 May
vertigo12–12-0.0622%29 May
office13–50.0734%29 May
office12–120.0217%28 May
inferno12–120.0823%28 May
office9–13-0.0531%27 May
vertigo9–20.068%27 May
mirage13–90.0020%27 May
cache13–100.0017%26 May
inferno4–13-0.0214%26 May
office12–120.0115%26 May
office7–13-0.016%25 May
overpass13–50.0212%25 May
nuke13–50.0811%25 May
office7–13-0.005%25 May
ancient13–10.0523%24 May
mirage10–130.0114%24 May
overpass8–13-0.0215%23 May
office4–13-0.060%23 May
inferno12–120.0210%22 May
nuke9–13-0.059%22 May
office13–80.0021%22 May
nuke11–130.0014%21 May
office13–60.0516%21 May
office13–7-0.026%20 May
office13–100.0013%19 May
inferno10–130.0311%18 May
office13–60.0528%18 May
nuke9–13-0.0215%17 May
nuke0–5-0.060%17 May
inferno10–13-0.0514%17 May
vertigo8–13-0.0321%17 May
vertigo9–13-0.0214%16 May
inferno8–13-0.0516%16 May
office3–13-0.0513%16 May
inferno5–13-0.0714%15 May
office6–13-0.0617%15 May
nuke3–130.0515%15 May
nuke3–13-0.0732%14 May
office13–11-0.067%14 May
vertigo13–8-0.0112%14 May
inferno6–13-0.088%14 May
inferno11–130.0113%13 May
nuke12–12-0.0117%13 May
inferno13–11-0.0210%12 May
overpass8–13-0.039%12 May
nuke13–70.0016%11 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →