Sean

Sean — CS2 Stats

76561198046194269[U:1:85928541]Steam profile ↗✓ No bans

1,914Tracked matches47%Win rate2020Tracked since
CSDB Rating4.9 DevelopingPassive Rifler
Premier CS Rating19,357Purple band · top ~11.1% of ranked players (population est.)
CSDB Leaderboard#9469 of 19981 tracked
FaceitLevel 6 · 1,220 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGSeanFACEITLevel 6 · 1,220 ELOSTANDINGTop 54.0% of rankedPREMIER19,357 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning47
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY434413Last 10043%Win rateLWLWLWWWTW

Last 10 vs previous 10: +50pp win rate · +0.04 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression2.5
Utility2.7
Positioning4.7
Opening Duels0.7
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.7
Utility2.7
Mechanics7.4
Opening Duels1.6
Win Impact3.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time671ms+57ms
first ⅓ avg 614ms → last ⅓ avg 671ms
Headshot accuracy17.8%+0.8%
first ⅓ avg 17.0% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — nuke 9–3
130Biggest win — anubis
6Longest win streak
75In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 64% over 11infernoWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
nukeB2091145%0.03
infernoD2061430%0.01
mirageA117464%-0.02
dust2D93633%0.00
cacheD93633%-0.04
vertigoC52340%0.06
ancientC52340%-0.02
officeA53260%-0.00
debris43175%0.09
poseidon4040%-0.15
overpass31233%0.05
anubis32167%0.01
eldorado220100%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

37Matches
46%Win rate
0.99Avg K/D
78.2ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage862%1.0015.9
Ancient540%0.9515.6
Dust2425%0.9515.0
Nuke1100%1.1416.0
Train1100%0.5213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
32.5%Accuracy (enemy spotted)
37.7%Spray accuracy
83.4%Counter-strafing
8.8°Preaim
650msReaction time
23.4%T opening success
42.6%CT opening success
0.37Enemies flashed / flash
3.9%Flash assists
4.58HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3656 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.4018% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0318%27 Aug
nuke13–60.0411%24 Aug
inferno1–9-0.174%22 Aug
overpass9–70.0214%22 Aug
mirage6–13-0.038%19 Aug
nuke16–130.0120%16 Aug
dust213–60.0117%15 Aug
debris9–50.1828%15 Aug
nuke8–80.0619%15 Aug
inferno9–50.0815%15 Aug
poseidon3–9-0.1413%15 Aug
dust27–13-0.0531%11 Aug
inferno9–40.1819%9 Aug
debris8–80.0210%8 Aug
inferno5–90.0520%7 Aug
nuke2–9-0.1419%7 Aug
inferno3–9-0.0913%6 Aug
anubis6–13-0.0318%3 Aug
cache9–130.026%3 Aug
inferno7–13-0.0130%2 Aug
dust27–130.0119%2 Aug
overpass8–80.1017%1 Aug
vertigo8–80.1233%1 Aug
inferno8–80.0627%1 Aug
nuke13–16-0.0020%26 Jul
mirage13–3-0.0424%26 Jul
inferno13–20.0222%26 Jul
nuke9–10.2516%26 Jul
mirage13–100.0012%26 Jul
dust213–90.0522%26 Jul
cache3–13-0.0813%25 Jul
cache16–14-0.0114%25 Jul
overpass7–90.0217%25 Jul
inferno4–9-0.149%25 Jul
nuke9–20.1529%25 Jul
cache9–13-0.0413%25 Jul
nuke13–11-0.0511%25 Jul
dust27–13-0.0225%25 Jul
mirage13–100.046%25 Jul
ancient5–13-0.0914%22 Jul
ancient16–130.0016%22 Jul
mirage13–7-0.064%22 Jul
cache3–13-0.069%21 Jul
ancient5–13-0.0514%21 Jul
mirage10–13-0.0810%20 Jul
anubis13–00.010%20 Jul
cache6–13-0.0214%20 Jul
mirage13–11-0.029%20 Jul
anubis13–60.0514%20 Jul
dust215–15-0.0013%20 Jul
dust24–13-0.045%20 Jul
cache13–8-0.046%19 Jul
mirage7–13-0.0014%19 Jul
nuke3–90.0112%19 Jul
vertigo9–60.0921%19 Jul
inferno9–20.2418%19 Jul
eldorado9–7-0.0313%19 Jul
nuke13–40.0319%19 Jul
ancient13–8-0.0120%19 Jul
dust213–80.0022%18 Jul
inferno11–13-0.0414%18 Jul
nuke6–9-0.0914%17 Jul
vertigo8–8-0.0612%17 Jul
mirage13–90.0314%17 Jul
poseidon5–9-0.0818%16 Jul
debris9–60.0737%16 Jul
inferno8–8-0.019%16 Jul
mirage13–70.0019%15 Jul
cache5–13-0.1330%13 Jul
eldorado9–50.1516%12 Jul
debris9–60.0816%12 Jul
cache13–90.0215%12 Jul
inferno9–7-0.052%8 Jul
nuke9–20.0310%8 Jul
office10–130.0013%8 Jul
nuke7–9-0.0510%6 Jul
ancient9–130.0413%2 Jul
nuke6–9-0.0428%2 Jul
inferno6–9-0.0614%2 Jul
inferno5–9-0.029%29 Jun
nuke9–30.2722%29 Jun
inferno8–8-0.0615%27 Jun
poseidon2–9-0.2324%25 Jun
vertigo8–80.1214%25 Jun
inferno7–90.0717%25 Jun
nuke9–60.0025%25 Jun
mirage15–15-0.0715%23 Jun
dust27–130.0715%22 Jun
vertigo9–70.056%19 Jun
nuke6–90.0723%19 Jun
inferno8–80.0830%19 Jun
office13–80.0123%16 Jun
nuke6–13-0.0323%15 Jun
office13–9-0.0124%11 Jun
office13–6-0.0216%11 Jun
office10–13-0.0117%10 Jun
inferno9–40.1019%10 Jun
poseidon6–9-0.1518%9 Jun
inferno2–9-0.1213%8 Jun
nuke8–80.0212%8 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →