Flashbang

Flashbang — CS2 Stats

76561198042674067[U:1:82408339]Steam profile ↗✓ No bans

700Tracked matches52%Win rate2020Tracked since
CSDB Rating4.8 Developing
Premier CS Rating14,458Blue band · top ~31.3% of ranked players (population est.)
CSDB Leaderboard#35442 of 57082 tracked
Ladder ranks via Leetify

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CSDB.GGFlashbangPREMIER14,458 · Blue bandcsdb.gg/stats

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Performance scores

Aim50
Positioning40
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY42517Last 10042%Win rateLWLLWWLWWL

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Aim5.0
Aggression6.4
Utility6.3
Positioning4.0
Opening Duels1.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 47% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 694ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.0
Utility6.3
Mechanics7.1
Opening Duels2.1
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time681ms+2ms
first ⅓ avg 679ms → last ⅓ avg 681ms
Headshot accuracy14.4%+1.0%
first ⅓ avg 13.4% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — anubis 13–6
133Biggest win — overpass
4Longest win streak
85In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 58% over 19dust2Weakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
cacheA1911858%-0.01
mirageC1761135%-0.02
infernoB179853%-0.02
nukeB157847%-0.02
dust2D101910%-0.01
overpassB84450%-0.02
anubisD61517%-0.02
train41325%-0.02
vertigo2020%-0.19
ancient220100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
62%Win rate
0.84Avg K/D
ADR
39%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
33.1%Accuracy (enemy spotted)
32.7%Spray accuracy
81.8%Counter-strafing
9.4°Preaim
694msReaction time
27.1%T opening success
46.6%CT opening success
0.83Enemies flashed / flash
10.8%Flash assists
9.27HE damage / grenade
5.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1974% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0638% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
train11–13-0.0612%29 Aug
overpass13–110.016%29 Aug
mirage2–13-0.1016%29 Aug
nuke6–13-0.0616%29 Aug
cache13–11-0.0216%29 Aug
mirage16–14-0.017%23 Aug
nuke2–8-0.1230%23 Aug
inferno13–40.0012%22 Aug
cache13–100.028%22 Aug
anubis8–130.0115%21 Aug
inferno13–7-0.0315%21 Aug
cache13–60.0321%19 Aug
nuke13–10-0.0121%19 Aug
nuke13–5-0.0415%19 Aug
inferno14–16-0.0211%19 Aug
anubis5–13-0.0820%19 Aug
cache13–8-0.0114%19 Aug
mirage16–130.1014%16 Aug
overpass13–7-0.017%15 Aug
inferno7–130.0018%11 Aug
cache14–160.0410%11 Aug
mirage11–13-0.1012%11 Aug
inferno13–8-0.063%10 Aug
mirage13–110.0715%10 Aug
cache8–13-0.0215%9 Aug
mirage3–13-0.0910%9 Aug
dust213–6-0.0418%31 Jul
dust23–13-0.0513%31 Jul
cache12–12-0.049%29 Jul
mirage9–13-0.0616%29 Jul
inferno10–13-0.0111%17 Jul
inferno9–130.0322%14 Jul
nuke7–130.0130%14 Jul
mirage0–7-0.070%14 Jul
dust215–15-0.0118%14 Jul
cache6–13-0.0413%14 Jul
nuke13–40.0721%14 Jul
inferno6–130.0019%14 Jul
nuke13–11-0.0427%14 Jul
dust210–130.0129%14 Jul
cache13–8-0.0312%11 Jul
mirage9–13-0.0514%6 Jul
inferno2–0-0.120%6 Jul
nuke7–13-0.0425%6 Jul
overpass12–16-0.0723%30 Jun
dust215–150.0410%30 Jun
mirage13–50.0717%30 Jun
cache10–13-0.0416%29 Jun
nuke10–130.008%27 Jun
dust211–130.0218%27 Jun
mirage8–13-0.0430%23 Jun
inferno13–40.0013%23 Jun
inferno15–15-0.0010%20 Jun
overpass6–130.0112%20 Jun
inferno13–110.0110%13 Jun
inferno13–6-0.0118%13 Jun
dust23–13-0.046%13 Jun
nuke13–90.068%13 Jun
inferno4–13-0.095%13 Jun
vertigo2–13-0.136%13 Jun
anubis8–13-0.0615%13 Jun
inferno7–13-0.096%8 Jun
overpass13–10-0.0111%8 Jun
train13–70.0222%7 Jun
vertigo0–9-0.260%7 Jun
anubis0–9-0.080%5 Jun
nuke4–13-0.1112%5 Jun
ancient13–70.046%5 Jun
nuke10–130.0122%5 Jun
nuke13–60.0110%4 Jun
overpass13–3-0.0116%4 Jun
overpass7–13-0.0422%3 Jun
dust210–13-0.048%3 Jun
mirage10–130.0220%3 Jun
mirage5–13-0.0013%3 Jun
inferno13–100.0618%2 Jun
anubis10–13-0.0312%2 Jun
mirage13–40.037%2 Jun
cache13–10-0.019%31 May
mirage2–130.0014%31 May
dust215–150.0213%31 May
nuke15–150.0111%31 May
mirage13–40.049%31 May
train10–13-0.0213%25 May
cache13–30.0921%25 May
mirage4–13-0.0731%25 May
train2–13-0.039%25 May
inferno13–100.0218%25 May
nuke13–11-0.0117%25 May
overpass6–13-0.044%24 May
anubis13–60.1015%24 May
ancient13–7-0.015%24 May
dust215–15-0.058%23 May
cache13–60.0516%7 May
cache13–4-0.0120%6 May
cache4–0-0.060%6 May
cache7–13-0.0619%6 May
cache8–13-0.0122%6 May
cache8–13-0.047%4 May
cache13–7-0.038%4 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →