soulzigz

soulzigz — CS2 Stats

76561198041006983[U:1:80741255]Steam profile ↗

1,220Tracked matches30%Win rate2021Tracked since
CSDB Rating4.1 DevelopingHybrid Rifler
FaceitLevel 4 · 1,020 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

Share this profile

CSDB.GGsoulzigzFACEITLevel 4 · 1,020 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning51
Utility11

0–100 skill scores via Leetify.

Recent form

COLD36559Last 10036%Win rateLLTWLLLLWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression8.2
Utility1.1
Positioning5.1
Opening Duels4.4
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 688ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.1
Utility1.1
Mechanics7.3
Opening Duels4.4
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time693ms+4ms
first ⅓ avg 688ms → last ⅓ avg 693ms
Headshot accuracy24.2%+3.1%
first ⅓ avg 21.0% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — anubis 6–2
132Biggest win — ancient
4Longest win streak
L2Current streak
513In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 52% over 31dust2Weakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB31161552%-0.01
dust2D1641225%-0.00
ancientD124833%-0.01
infernoD113827%-0.03
cacheD113827%0.02
nukeD82625%-0.03
overpass32167%0.07
anubis31233%0.06
vertigo2020%-0.11
train21150%0.03
stronghold1010%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

173Matches
39%Win rate
0.85Avg K/D
73.9ADR
58%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5742%0.9214.5
Anubis3033%0.7411.8
Ancient2654%0.8912.6
Inferno2124%0.8213.4
Nuke1527%0.7412.3
Dust21242%0.9214.7
Train367%0.9014.3
Vertigo30%0.579.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
31.1%Accuracy (enemy spotted)
33.8%Spray accuracy
83.1%Counter-strafing
9.9°Preaim
688msReaction time
40.2%T opening success
54.9%CT opening success
0.19Enemies flashed / flash
2.8%Flash assists
0.55HE damage / grenade
4.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1852 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–130.0131%17 Aug
nuke2–13-0.0253%2 Aug
dust212–120.0123%8 Jul
mirage6–00.1143%8 Jul
inferno8–130.0224%14 Jun
mirage3–13-0.0426%14 Jun
mirage11–13-0.0420%14 Jun
cache7–13-0.0345%14 Jun
overpass13–80.0322%20 May
cache13–6-0.0518%20 May
cache13–8-0.0421%16 May
cache12–120.0519%16 May
cache5–130.0021%10 May
dust24–13-0.0424%10 May
inferno8–13-0.0413%10 May
cache10–130.0524%10 May
dust213–100.0138%8 May
cache13–80.1224%8 May
cache11–130.0832%8 May
cache7–13-0.0518%6 May
vertigo8–8-0.0514%6 May
cache11–130.1334%6 May
cache7–13-0.0716%1 May
anubis13–160.0421%26 Apr
ancient14–16-0.0122%26 Apr
mirage11–130.0829%26 Apr
mirage13–70.0522%25 Apr
ancient11–13-0.0614%24 Apr
ancient12–120.0015%24 Apr
ancient3–40.0521%23 Apr
mirage13–7-0.0614%23 Apr
inferno15–150.0627%22 Apr
dust27–130.0313%22 Apr
mirage12–12-0.0417%22 Apr
overpass6–13-0.0322%22 Apr
mirage12–120.0625%20 Apr
mirage12–12-0.0329%20 Apr
mirage13–11-0.0313%20 Apr
mirage13–3-0.0410%19 Apr
mirage10–13-0.0120%19 Apr
nuke14–16-0.0624%18 Apr
mirage13–11-0.0418%18 Apr
dust212–120.0435%18 Apr
ancient8–11-0.0127%17 Apr
inferno10–13-0.0130%17 Apr
dust213–90.0530%17 Apr
inferno3–13-0.0321%17 Apr
mirage13–90.0431%16 Apr
dust29–13-0.0127%16 Apr
train13–50.0420%16 Apr
nuke8–13-0.0919%12 Apr
dust26–13-0.0542%10 Apr
mirage3–13-0.0544%9 Apr
ancient10–130.0126%8 Apr
dust28–13-0.0127%8 Apr
dust28–130.0431%8 Apr
vertigo4–9-0.1810%8 Apr
anubis10–13-0.0528%4 Apr
mirage13–90.0829%4 Apr
inferno4–13-0.0821%4 Apr
dust25–13-0.0211%2 Apr
ancient13–6-0.0222%2 Apr
ancient11–13-0.0915%31 Mar
train11–130.0221%31 Mar
nuke13–7-0.0729%29 Mar
stronghold11–13-0.0124%29 Mar
dust210–130.0018%29 Mar
mirage7–13-0.0232%27 Mar
mirage13–8-0.0217%27 Mar
dust213–10-0.0216%27 Mar
mirage16–14-0.099%26 Mar
mirage11–130.0030%26 Mar
ancient13–10-0.0218%26 Mar
inferno3–13-0.0523%25 Mar
mirage13–7-0.0716%25 Mar
mirage5–13-0.0719%25 Mar
dust26–13-0.0616%24 Mar
nuke13–30.0814%24 Mar
overpass9–10.1940%24 Mar
nuke7–9-0.0515%24 Mar
mirage13–160.0222%23 Mar
mirage13–6-0.0410%23 Mar
ancient13–20.0136%23 Mar
inferno13–110.0214%23 Mar
nuke1–13-0.0018%21 Mar
mirage5–13-0.0710%21 Mar
inferno13–8-0.0221%21 Mar
dust213–10-0.0119%21 Mar
anubis6–20.2017%21 Mar
mirage13–9-0.0320%21 Mar
dust210–130.0223%20 Mar
inferno13–10-0.0218%20 Mar
mirage6–13-0.0215%20 Mar
mirage13–60.1028%20 Mar
mirage13–7-0.0137%20 Mar
mirage9–13-0.0731%20 Mar
nuke4–9-0.0625%18 Mar
inferno3–9-0.1514%18 Mar
mirage13–110.0736%18 Mar
ancient13–90.0217%18 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →