TheChiefJedi — CS2 Stats

76561198040738279[U:1:80472551]✓ No bans

774Tracked matches62%Win rate2022Tracked since
CSDB Rating4.4 DevelopingHybrid Rifler
FaceitLevel 4 · 937 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGTheChiefJediFACEITLevel 4 · 937 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning60
Utility11

0–100 skill scores via Leetify.

Recent form

HOT59383Last 10059%Win rateWWWTWLLWWW

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression8.7
Utility1.1
Positioning6.0
Opening Duels3.7
Clutch4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.0
Utility1.1
Mechanics2.7
Opening Duels3.7
Win Impact9.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time527ms+25ms
first ⅓ avg 503ms → last ⅓ avg 527ms
Headshot accuracy15.7%+0.6%
first ⅓ avg 15.1% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 13–4
132Biggest win — overpass
9Longest win streak
W3Current streak
67In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 88% over 8mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA2112957%0.01
nukeB1991047%0.01
dust2S1411379%0.00
mirageC145936%0.01
ancientB137654%0.02
overpassS97278%0.02
anubisS87188%0.05
cache110100%0.05
shelter1010%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

429Matches
47%Win rate
1.12Avg K/D
79.6ADR
34%Headshot %

Clutches & streaks

41%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno13147%1.1516.6
Nuke10750%1.1716.6
Ancient7747%1.0615.3
Anubis4945%1.0815.5
Train3946%1.1917.0
Mirage933%0.9717.8
Overpass933%0.8013.6
Dust2757%0.8512.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
38.6%Accuracy (enemy spotted)
46.8%Spray accuracy
62.3%Counter-strafing
12.9°Preaim
530msReaction time
34.6%T opening success
54.8%CT opening success
0.03Enemies flashed / flash
1.5%Flash assists
7.53HE damage / grenade
0.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8658° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6859% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0303 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.018%30 Jul
dust213–5-0.0115%9 Jul
cache13–80.0520%9 Jul
shelter12–120.059%9 Jul
dust213–6-0.0412%3 Jul
nuke12–16-0.0511%3 Jul
nuke14–160.0421%2 Jul
dust213–6-0.0521%2 Jul
anubis13–100.0627%30 Jun
anubis13–30.1020%26 Jun
inferno13–16-0.0118%26 Jun
mirage8–13-0.018%25 Jun
overpass13–80.0312%24 Jun
ancient11–130.076%24 Jun
dust213–50.0511%24 Jun
mirage7–110.0819%24 Jun
inferno3–130.0212%24 Jun
overpass13–60.0230%24 Jun
overpass13–50.0814%24 Jun
nuke13–30.0218%24 Jun
inferno3–100.008%21 Jun
inferno6–13-0.0015%21 Jun
mirage7–13-0.0615%18 Jun
mirage16–130.016%18 Jun
inferno13–100.0014%15 Jun
mirage11–13-0.0311%15 Jun
overpass13–10-0.0417%13 Jun
dust212–3-0.0814%11 Jun
inferno13–30.0513%11 Jun
anubis13–110.0516%11 Jun
overpass5–130.0329%11 Jun
ancient10–13-0.0329%10 Jun
nuke13–50.0619%10 Jun
ancient13–70.0728%9 Jun
nuke13–110.0012%8 Jun
overpass13–20.088%8 Jun
overpass13–100.0220%8 Jun
overpass13–4-0.0023%8 Jun
ancient13–60.0219%6 Jun
ancient8–13-0.0217%5 Jun
nuke13–30.037%5 Jun
ancient8–13-0.0219%2 Jun
inferno4–2-0.030%2 Jun
mirage3–20.0610%2 Jun
inferno13–40.1022%2 Jun
inferno13–4-0.0217%31 May
nuke8–13-0.0115%31 May
ancient0–6-0.0644%31 May
ancient13–90.0616%30 May
inferno13–7-0.0318%30 May
nuke13–11-0.018%30 May
anubis13–110.0021%28 May
ancient13–80.0527%27 May
dust213–70.0713%27 May
dust213–80.0315%24 May
nuke13–5-0.039%23 May
inferno5–13-0.046%23 May
dust213–50.0015%22 May
nuke10–13-0.0218%21 May
ancient7–13-0.0116%21 May
nuke13–40.0418%21 May
inferno13–80.0624%20 May
inferno13–50.0222%20 May
ancient13–80.0824%20 May
inferno13–90.1038%18 May
dust213–70.0213%17 May
dust213–40.0318%17 May
ancient13–60.0610%14 May
inferno13–70.0418%10 May
nuke5–13-0.0210%9 May
nuke7–130.0217%8 May
inferno8–130.0520%8 May
nuke1–130.0136%7 May
anubis14–160.0716%7 May
nuke13–60.0214%5 May
dust210–130.028%5 May
overpass14–16-0.0618%5 May
dust215–150.0122%4 May
inferno10–130.0111%4 May
dust29–130.0311%3 May
anubis13–80.0911%3 May
anubis13–40.0210%3 May
mirage13–60.0614%3 May
mirage9–130.0216%3 May
mirage10–130.0423%3 May
inferno11–13-0.026%2 May
nuke6–13-0.0315%2 May
ancient13–90.0211%2 May
mirage10–13-0.018%2 May
inferno13–80.0014%1 May
nuke13–80.0313%30 Apr
mirage15–150.0211%28 Apr
nuke10–130.0916%27 Apr
mirage11–13-0.0514%25 Apr
nuke6–130.0713%25 Apr
inferno13–60.0523%25 Apr
dust213–10-0.0217%25 Apr
mirage13–8-0.0620%25 Apr
mirage13–100.0513%24 Apr
inferno8–13-0.0317%24 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →