Mort

Mort — CS2 Stats

76561198039731714[U:1:79465986]Steam profile ↗✓ No bans

2,414Tracked matches59%Win rate2021Tracked since
CSDB Rating5.5 SolidPassive Rifler
Premier CS Rating22,891Top 50% of 819 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#5403 of 20540 tracked
FaceitLevel 5 · 879 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMortFACEITLevel 5 · 879 ELOSTANDINGTop 67.6% of rankedPREMIER22,891 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning40
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY54451Last 10054%Win rateLTLWLWWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.1
Aggression3.5
Utility4.0
Positioning4.0
Opening Duels0.0
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.0
Utility4.0
Mechanics6.5
Opening Duels0.7
Win Impact7.9

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time583ms−43ms
first ⅓ avg 627ms → last ⅓ avg 583ms
Headshot accuracy18.2%+6.3%
first ⅓ avg 11.9% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — nuke 13–6
130Biggest win — ancient
7Longest win streak
99In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 62% over 26infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA26161062%-0.01
cacheC25111444%-0.04
anubisA2213959%-0.02
nukeA1710759%-0.03
infernoC73443%-0.05
dust231233%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

933Matches
48%Win rate
0.80Avg K/D
60.1ADR
30%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient15150%0.8413.2
Anubis12951%0.8712.4
Vertigo8847%0.7511.8
Nuke7551%0.9412.0
Inferno3145%0.8512.4
Dust22536%0.8111.7
Train2241%0.9011.6
Overpass1040%0.6410.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
35.5%Accuracy (enemy spotted)
34.5%Spray accuracy
79.1%Counter-strafing
9.1°Preaim
585msReaction time
23.3%T opening success
35.2%CT opening success
0.47Enemies flashed / flash
4.8%Flash assists
7.43HE damage / grenade
6.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4674 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.262% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust22–13-0.0528%27 Aug
inferno15–15-0.0318%26 Aug
nuke0–13-0.0367%25 Aug
inferno13–9-0.0450%25 Aug
cache1–13-0.1012%25 Aug
anubis13–80.0338%24 Aug
ancient13–8-0.0520%24 Aug
ancient13–6-0.0622%23 Aug
anubis16–14-0.0912%23 Aug
ancient13–9-0.064%21 Aug
cache7–13-0.0542%21 Aug
ancient13–11-0.0518%20 Aug
nuke13–10-0.023%20 Aug
ancient13–7-0.0213%19 Aug
ancient8–13-0.074%19 Aug
cache10–13-0.0615%18 Aug
ancient6–13-0.0418%18 Aug
ancient11–13-0.0310%18 Aug
anubis11–13-0.0511%17 Aug
nuke13–1-0.097%17 Aug
anubis10–13-0.064%17 Aug
cache13–8-0.0513%16 Aug
cache13–80.0817%16 Aug
anubis13–9-0.0320%16 Aug
anubis13–100.0117%16 Aug
nuke13–8-0.0516%10 Aug
cache13–11-0.0513%10 Aug
cache13–60.0021%10 Aug
inferno4–13-0.136%5 Aug
cache7–13-0.0717%4 Aug
ancient13–11-0.0311%4 Aug
nuke13–4-0.038%4 Aug
ancient11–13-0.0425%4 Aug
anubis8–13-0.0124%3 Aug
nuke13–60.0813%3 Aug
dust213–6-0.0215%3 Aug
anubis2–13-0.055%3 Aug
cache8–13-0.0914%3 Aug
dust210–130.0228%3 Aug
cache10–13-0.045%2 Aug
cache13–110.0212%2 Aug
ancient14–160.0111%2 Aug
cache10–13-0.007%2 Aug
ancient13–8-0.0213%2 Aug
anubis13–70.008%2 Aug
nuke11–13-0.038%2 Aug
nuke10–13-0.0612%1 Aug
anubis6–13-0.035%1 Aug
anubis13–80.0020%1 Aug
cache8–13-0.0721%1 Aug
ancient6–13-0.0210%1 Aug
nuke6–13-0.0613%1 Aug
anubis13–10-0.049%24 Jul
nuke2–13-0.0615%24 Jul
ancient13–110.0417%23 Jul
nuke13–100.0112%23 Jul
inferno13–110.0027%23 Jul
inferno2–9-0.2114%23 Jul
ancient11–130.0111%22 Jul
anubis13–9-0.049%22 Jul
cache13–9-0.0210%22 Jul
anubis13–70.0722%22 Jul
nuke13–70.0124%22 Jul
nuke13–8-0.0327%22 Jul
ancient13–0-0.0314%22 Jul
cache13–4-0.0322%22 Jul
anubis8–13-0.0516%20 Jul
nuke6–13-0.029%20 Jul
cache11–13-0.106%20 Jul
ancient13–50.0111%20 Jul
anubis14–16-0.0112%20 Jul
nuke7–13-0.0410%19 Jul
ancient13–60.0015%19 Jul
cache13–160.0019%19 Jul
cache16–12-0.034%15 Jul
ancient13–60.0228%15 Jul
anubis12–16-0.0719%14 Jul
cache13–10-0.037%14 Jul
ancient11–130.0717%14 Jul
inferno6–13-0.0214%14 Jul
ancient8–130.0111%13 Jul
cache8–13-0.100%13 Jul
anubis13–9-0.0211%12 Jul
anubis13–70.0717%12 Jul
nuke13–10-0.037%12 Jul
ancient13–70.0611%12 Jul
cache13–110.0011%12 Jul
cache13–5-0.046%9 Jul
cache9–13-0.034%9 Jul
cache5–13-0.040%9 Jul
anubis13–90.0216%9 Jul
ancient13–100.0119%9 Jul
cache4–13-0.058%9 Jul
anubis13–7-0.046%2 Jul
ancient9–130.0113%2 Jul
anubis12–160.0212%2 Jul
ancient13–80.0221%1 Jul
ancient13–8-0.0617%1 Jul
inferno13–60.0517%1 Jul
nuke13–11-0.0818%30 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →